| Screw hardcore, my issue with Brawl was 1. Overcomplex gameplay modes eat up space and have little to no replay. 2. Sakurai decided to basically crib huge portions of KSS. In truth, Subspace Emissary should have been the newest Kirby game, not SSB. 3. Favorite characters from Melee were made useless. The one character I can use I do so with such deadliness none of my friends will play me, while I'm not quite enough good to defeat all the tourney people, so I have no reason to play online. 4. I played the prototype during a convention. It looked to be much better than it is now, with them if anything improving useless characters and nerfing stupidly powerful ones. They then wound up nerfing everybody, so the resulting game plays with Sonic, for example, just suck. 5. There's just some sort of cohesion missing. It feels... soulless. There's a lack of integration; some characters seem to have been merely ported from Melee and nerfed. Style changes on people like Ganondorf and elimination of niche/hilarity-based things like Mewtwo/Pichu make it dull. 6. Other things I can't think of, for I just can't seem to bring myself to pick it up and play it much anymore... |