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Originally Posted by Metal Man Carmatwistedgeddonmetal |
For a second there, I thought you were slipping a reference to Twisted Edge for the N64 into that pile.
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Originally Posted by Chaos Deviot Controls equate to gameplay most of the time, but if I can still enjoy Phantom Hourglass despite being unable to move with the D-Pad, there's no reason this game can't be enjoyable. There's a difference between high standards and silly ones. Guess which ones are yours. |
I gotta disagree with you man, Phantom Hourglass is more of a puzzle game than an action game. Starfox's gameplay literally has no appeal outside of its classic shooter action, and the touchscreen just won't cut it when it comes to instant response times. Besides, I hate having a stylus or my hand in the way, when I'm trying to see what I'm doing.
The concept was fine, though. A bit dated, but would've been good if Nintendo hadn't stayed on the fence over making an action game or a tactical game.