| Member Join Date: Feb 2001 Location: Where Time, Space and Reality fade, and there is left only the mind... Gender: Posts: 1,000 Thanks: 30 Thanked 39 Times in 29 Posts | Name: Acradius Journeyman A.K.A.: The Time Warrior, Defender, The Unknown Hero Age: He really doesn't know. Has appearance and physical effects aproximate those of a man in his early twenties. Appearance: A young, slender man, with rather unremarkable facial features. Stands about 5' 8". Has shoulder-length blonde hair, which is usually in a state of complete disarray, no matter what he tries to do with it. Attitude: Can laugh off just about anything, no matter how offensive, as long as its directed towards him. Anything directed at one who he feels needs help in the matter, be it words or weapons, will be severely retorted by his considerable combat prowess. Has unbreakable determination, and not many things seem to phase him. Powers: Has extensive psionic training, including, but not limited to high-power, omnidirectional levitation, mind reading, psychokinesis, cellular control, and various methods of mental attacks. Is just beginning to understand the basics of elemental magic, due to being in contact with a shard of the powerful Encron Crystal. Has the innate ability to slightly alter the flow of time for short bursts of major alteration, often known as Time Boosting, or long, controlled periods of time with very minor alteration. Is capable of actually traveling through time, but it takes quite a bit out of him. Weapons: The Quantum. An indestructable longsword with the ability to make its blade two-dimentional. This can cut through virtually anything, but usually reserved for emergency situations. Armor: Quanta Armor. Made out of the same material as its matching sword, it is also indestructable. It is, however, built for a time when the most dangerous thing was a sword or arrow, so there are, naturally, holes in the armor at the joints. There is rumored to be a suit of chainmail and a helmet to remedy its inherant weaknesses, but nither has been located. Accessories: The Elue Ring can fire bursts of pure energy much resembling ki attacks. It is unknown whether it has a definent power source, or if it channels energy from an outside source, or perhaps from the user of the ring himself. Acradius also posesses a shard of the powerful Encron Crystal, which he wears as a necklace. Slowly, it is bestowing on him the power to control the four fundamental elements to a very basic degree. Other: Acradius Journeyman is currently working as the bouncer at a downtown bar called Harbringer's. He has a renowned chivalry streak. He has never really had a chance at a stable relationship (though one with one of the bar's waitresses is looking promising at the moment). He also cannot remember anything that happened to him before what he terms 'The Incedent', which happened about five years ago, but to his knowlege, he hasn't aged a day since then. Name: Dastren Race: Human Age: 746 years (Stopped aging at 26) Appearance: Tall and lanky, with short-cropped black hair. A twisted black tatoo rests across his right eye. Attitude: Cold, calculating and efficiant, he's the kind that would just keep walking at you completely emotionless while you pointed a shotgun at his head. An overall good person, but has very little time or care for others. He'll do what he can, but the outcome really couldn't phaze him at all. Powers: Immortality. He had a deal with a Mazoku to make him immortal, when an angel killed the monster and stole the stone that held the spell together. In leiu of working for evil like he did for so long, Dastren must now be a decent person to make up for it. The angel can revive him, when she gets around to it. He can be defeated, killed, disintigrated, whatever, and still come back. Takes her sweet time with it though, and whatever fight he's in will be long past by the time it happens. Elemental Magic: After his little immortality incedent, Dastren gave up the arcane and focused more on harnessing the four primary elements: Fire, Earth, Water and Wind. While he's no master of any of them, he's pretty darned powerful in each. Weapons/Equipment: Staff of the Elements: Focuses and channels his magic. Robe of the Winds: A simple, black robe that can catch the winds and fly, him along with. Headband of Clarity: Enables him to concentrate, even with the heat of battle abound. Amulet of Regeneration: Not so effective as one thinks, it simply allows him to get by with his immortality by keeping his body alive. Bracers of Eshewing: Allows him to cast complex elemental spells without material components. Dastren now exists as a drifter, trying to prove that he's a good person. Name: Myrrima Leah Connell, Princess of the Nether Realm Age: She's been alive for about 1,500 years. Time is measured far differently in the Nether Realm, so she can't really be sure. Appearance: A pale-skinned beauty, with a long, cherry-red ponytail and steely grey eyes that are colder and harder then the metal describing them. She wears a variety of clothing, but typically fights in naught but a form-fitting cover of Glory Anti-Entropic Armor, or GAEA. It isn't exactly armor, more like a force field of her powers that fit her body, bending and flexing with her as though it were a part of her. Attitude: She is the most hard-hearted woman many will ever meet, refusing to befriend anyone on principle, and just being a frigid b*tch in general. Contrary to popular belief, however, she is not evil. In fact, she usually has what's best in mind for everyone around her. The nature of her powers and the curse of her family's blade keep her distant, so that she doesn't hurt anyone she doesn't mean to. Powers: Myrrima, coming from a realm where negative energies are constantly present, can control the corrosive forces of entropy. They usually express themselves in this realm as a murky, dark, cloudy substance that seems to cling to anything and everything she wills it to. They can cause moderate damage over time to just about anything without magical protection, by wearing away at the object slowly. Flesh simply begins to itch, then burn, and simply start bleeding before it finally begins to parch and rot away before the eyes of the victim. They can also be focused into a more cohesive form that doesn't bother with the whole 'time' thing, instead just disintegrating whatever it comes in contact with. This takes much out of her, however, and doing so severely messes with the fabric of reality around it, so she doesn't like doing it at all. Her entropy control can also be put in reverse, defending (such as in the case of her GAEA), healing, or repairing. It's a bit more difficult to do these, but they can still be done. She also can take a short jaunt through the Nether Realm when she needs to get somewhere in a hurry, or has to get somewhere that would be impossible to get to otherwise (i.e. flying is something she does not do). It's not instant, but it's close. Weapons: Atamastor, the cursed blade. It is a black and foul-looking bastard sword, featuring wicked spikes on the lower part of the blade, a spinal pattern as a handle, and an open skull as the crosspiece with the blade coming through the mouth. It was her father's blade and his before that. For all she knows, it has been the royal sword of the Nether Realm since the beginning of time. It isn't called the cursed blade for nothing, however. Whoever wields it is doomed to kill their true love with it. Other: Myrrima has no clear goals, at least, none that most people can discern. In truth, there are many reasons she journeys the material realm. One is that the strongest person in the Nether Realm rules it. Currently, it's her father, but someday he will get ousted, and she will challenge the offender for the crown. For this, she constantly trains and pits herself against the most worthy opponents the universe has to offer. Another is her sword. She longs to get the ancient curse removed. It's a very lonely existence as it is, and she would much rather have the option to spend it with someone she loves. Name: Jagger Nebroxah A.K.A.: The Punk Monk Age: 22 Appearance: Has a great body. Tall, tanned, athletic, with straight and styled blonde hair and laughing green eyes. He dresses like a biker would. Jeans, heavy riding boots, black leather jacket, and a plain white T-shirt. Top it all off with a pair of cheap, black shades and you've got god's gift to women. Or rather you would if he wasn't dead. Attitude: Jagger is an easy-going guy most of the time. He's a little hot-blooded though, and tends to get in over his head a lot. Powers: He has mastered many different forms of martial arts, some of which border on supernatural. Some of these are techniques, some are stances which alter his physical characteristics. One other unique power is the fact that whenever he dies, he wakes up in the Temple of Shinsei on the Spiritual Plane. Generally, Shinsei himself will have a mission for him that involves keeping the peace and harmony in various places across the multiverse. Slightly annoying, but not such a bad existance for being practically immortal. Last edited by Acradius; 01-27-2007 at 10:25 AM. |