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Old 02-06-2003, 06:10 PM   #39
HellKnight
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Nameeimos
Gender:Male
Race:Unknown
Age:Unknown
Weight:Around 280lbs
Height:6'6"
Eye Color:Necromantic green
Hair Color:Silver

Skin:Pale gray,harder then stone and magical runes all over his body that glows red.

Weapons:His weapon of choice is Soulforge(Its a cursed Runeblade) but he also uses WarHammers other wepons

Abilities:All kind of magic spells(Necromancy,Wizardry,Infernal,etc...)many of his skills are still unknown to him.

Cloths:Black Pants,boots,fingerless gloves with metal plates on them and a ripped dark blue cloak stained with blood making the lower part almost crimson.

History:Lord Deimos was born at the very end of the First Demon War, growing up in a falling kingdom and a world being ravaged by the Demons.

As a youth, Deimos was trained in combat by Daos, the brother of King Magnus. Deimos became an adept swordsman, and a disciple of the Lightbringers at the young age of nineteen under the tutelage of Daos. Despite his rash and headstrong behavior, he became a well renowned warrior, with one of his more famed exploits being the defeat of the dark priests.

Soon troubles began to arise in Celestia. The rising of the Demons under a new leader coupled with the mysterious plague gripping the northlands sent worry throughout the kingdom. Deimos was sent to IceWind to meet with his teacher Daos and assess the situation, only to learn that a raid was planned on the defenseless village. Deimos was ordered to quell the threat, but unfortunately he arrived too late and was only successful in preventing further damage from the rampaging Demons. However, soon a much more vile threat arose. Deimos was sent upon orders to investigate the strange plague. More than just the plague, he found Undead and demon armies had taken over the region. Upon arriving in the town of WhiteMoon, he found a Necromancer who appeared to be the leader of the creatures spreading the plague. he quickly followed him to Nerasim.
Finally confronting the necromancer at the outskirts of town, Deimos promptly slew the him. Before the final death blow, the necromancer spoke of Kraugon , a demon of the dark lands who was at the heart of the conflict. Deimos traveled north to confront him in Stravion, stopping in Celcia, where he hoped to rest. Instead, he found the town being attacked by masses of Undead led by a pair of scheming Liches. To his horror, Deimos soon discovered that the plague was not the means of mass murder, but rather a means of gathering vicious Undead. Deimos stayed behind to defend Celcia as a messenger fled to find Daos. Barely able to hold off the waves of Undead and Demons, Deimos was on the verge of defeat when Daos arrived with reinforcements and saved the village. Deimos, humiliated, vowed to go to Stravion to have his revenge on Kraugon, who he believed was behind everything, whether Daos agreed or not.

Upon arriving, Deimos found nothing but destruction. As Arthas began slaying the creatures still lurking, he was met by Kraugon himself. Kraugon began to slay even more townsfolk and claimed their souls for his own. Deimos worked to stop Kraugon , eventually succeeding in saving the rest of the town. Deimos finally demanded a final showdown with the Demon Lord. Kraugon, however, slipped away, vowing to meet him in the northlands.
Deimos followed him with a detachment of troops. They arrived in the northlands a month later. As they searched for a proper place to set up camp, Deimos came upon his good friend, Cronos. Cronos thought, at first, that Deimos was a rescue party for his men, who had been besieged by Undead as they searched for the runeblade Soulforge. Informing Cronos of his intentions in the northlands, Cronos and his troops quickly joined Deimos cause. Cronos and Deimos, in search of Kraugon destroyed the nearby Demon base, but there was still no sign of the Demon Lord.

Deimos and his troops continued to press on towards Blackthorne Keep in search of Soulforge. As he arrived, Kraugon appeared to him, and foretold his death. Deimos heedlessly went to search for Soulforge with Cronos, leaving his captain to defend the camp. Deimos soon found the Guardian, who tried to keep him from Soulforge, apparently for his own protection. The Guardian fell, and Deimos and Cronos claimed their prize. But Cronos, reading an inscription, reported that the blade was cursed. Deimos heedlessly took up the sword, willing to bear any curse to save his people. And as he took the sword, the last vestiges of compassion were stripped away.
As the sword exploded from its icy prison, Cronos was impaled by the ice shards. With Soulforge at his command, Deimos defeated Kraugon' base, and finally found the demon. Kraugon told him that this was still not the time for there confrontation that the true battle had yet to come.

Deimos finally returned home some time later, only to see his kingdom in ashes. Gathering all the knights left in the kingdom he challenged the deamon and undead forces. After many battles he met Kraugon in the battlefield and finally killed him. Deimos had finally returned peace in his kingdom and returned to see his father the king. However, as he entered the palace and knelt before the throne of his father, a dark power spoke in his mind. Deimos rose, approached the throne, and slew King Magnus, his own father. Fleeing from the castle, he was not heard from for many weeks. He reappeared soon in WhiteMoon at the bidding of his new master, the Dark Lord. There, he met Shrizel, a Demon lord like Kraugon. Shrizel explained that the sword had been designed to steal souls, and that Deimos' soul was the first to be stolen.

Deimos assembled the Dark legion that was in hiding in Celestia, and used their magical abilities as he traveled to the frozen wastelands, where he would gather more demons to help him start a new reign of terror.


Name: Myrdinn Rilynt'tar
Race: Dark elf (Nighstalker)
Birthplace: Unknown (Spent his childhood in Chad Nasad)
Age: Unknown (He stopped ageing at the age of 250)
Height: 5'11''
Weight: 145 lbs.
1st Shadowkiller: Shriolen (Silent Ascension)
2nd Shadowkiller: Va'lafein (Dark Executioner)
1st Dagger: Isttana (Immortal Darkness)
2nd Dagger: Solniss (Nimble Gambler)
1st Crossbow: Adinilee (Savage Ravager)
2nd Crossbow: Ardulirahc (Divine Dragon)

Weapons: Firstly, two Shadowkiller blades, he used two sabers to begin creating them, created with the power of shadow, entwining it with threads of Shadow and the wielder's blood, a process that takes about a week. Of course, the handles and the form are like that of a saber, though the blade is of a transparent crystal, a sombre mist locked inside the blades. The crystal blades are smooth-lined. When wielded, the Shadowkillers become as black flames.

The blades, because they are made of Shadow, go through armor and the like to cleave the flesh underneath it. When going through armor, the blade leaves a trail of frost where it strikes. Whenever the blades strike an opponent, they drain some of their life force, passing it into their wielder, thus gradually weakening the opponent, and healing their wielder. Only the person whom has given their blood to the blades may wield them, anyone else will be drained entirely of their lifeforce, regardless of the person's origins, bringing them back as half-dead mindless slaves to do the wielder's bidding. They are, of course, indestructible. If the blades cut a wound, the wound gradually depletes the person's lifeforce. Items, natural healing, as well as minor magical spells cannot heal them. It takes powerful magic to merely close the wound; the strain takes a toll on the caster, weakening them greatly. The closer someone's flesh gets close to the blade, to more they feel the intense frostbite, though if they touch the blade, or even the flames covering them, the weapons immediately begin to drain you of your lifeforce. The wielder is immune to the effects of his or her own Shadowkiller blade(s).

Secondly, two daggers concealed in his boots, first is a small adamantine dagger, the outer blade edge made of a shadow-wrought metal. When thrown, the dagger will never miss its mark, even if you were to distance yourself from it by running off to the side. The blade comes back to the wielder after having been thrown and reached its mark. Like the swords, it can go through armor, leaving a trail of frost. The second is of indigo crystal, light and flexible, but utterly indestructible. If met with a sword, the dagger would most likely shave off a piece of the sword. The dagger has an unbreakable charm of silence, meaning that even if the wielder were to ram the dagger into someone’s armored back, it wouldn't make a sound, no metal breaking apart, no tearing of flesh, nothing.

Thirdly, two crossbows, initially of drow-make (meaning they could fit in your hand), refitted for its current design. Enchanted with an unbreakable charm, whereupon the bolts are instantly reloaded and cocked. Though seemingly delicate, the crossbows are coated with a crystalline substance, making them invulnerable to wear and damage of any kind. The bolts, of course, are of an infinitesimal amount. The bolts themselves have a powerful and deadly poison in them, of which when struck with one of them, the struck body part immediately becomes numb, the victim actually feeling the poison seeping into their veins, eventually renders the entire body numb, making them defenceless, though increasing their sense of touch and pain, so that the slightest of pressure will be excruciatingly painful. The effect lasts from a range of 15 minutes to half an hour, these being the bolts of the first crossbow, made to look like the miniature skull of a tarrasque. The second crossbow, crafted to resemble a horned black dragon's skull, wields bolts that hold a charge containing the momentum of a charging Shadow Dragon, strong enough to go through five grown men at the least.

Armor and miscellaneous equipment: Firstly, being a nightstalker elf, he dons the preferred headgear, covering his fanged mouth. Sturdy yet delicate chains hold it tightly to his mouth, concealed under his silver hair. The frame is made of mythril, designed to look like a fanged frame. The inner frame is made of shadow-wrought adamantine, enchanted so it feels as if he wasn't wearing it, letting him speak freely without any muffling. This piece of equipment wards off any and all mind-tricks, such as conpulsion, charms, glamour, etc.

Secondly, his armor is black and silver-like, made from Shadow Dragon scales, though framed with mythril and lacquered with a liquid substance not unlike that of his crystal dagger. Because of this, it is also light, flexible, and shaped for maximum movement, speed, and balance. On each shoulder is a mythril-wrought Shadow Dragon's head, which is the basis for the cape, a long flowing sheet of pure Darkness, flowing around him as water would flow into a basin. They often look like dragon's wings when it is in movement. The cape enables him to travel by way of Shadow Walk; to pass from one shadow, only to appear out of another in any area of his choosing. The cape, though, may even let him pass into it and out of a shadow from another location even if he were bathed in light; it envelops him like wings and phases him out.

Thirdly, his boots are of the same make as the armor.. They are charmed to silence all movement made by the person making them, though this does not include speaking. The boots double the Nightstalker's speed, which is already maddening.

Fourthly, he wears plate-backed gauntlets, of the same material and design as the armor and boots. The gauntlets let him wield uncanny strength at will.

Silver eyed, silver haired, grey skinned, Myrdinn has the usual elven features, though with the exception of his height and muscular physique. Like all Nightstalker Elves, Myrdinn bears the fangs of his people. His body is covered in the scars of his countless battles, as are many Nightstalker Elves; they are proof of their mercenary trade. With his muscular physique and elven features, it would not be surprising that a maiden or two would blush and turn her eyes when he would stride by.


Name: Nymfein Rilynt'tar
Race: Dark elf (Drow)
Birthplace: Chad Nasad
Age: Unknown (He stopped ageing at the age of 255)
Height: 5' 10''
Weight: 135 lbs.
1st Sword: Ilmdrin (Life Stealer)
2nd Sword: Ilmagh (Spirit Breaker)
Dagger: Aunlochar (Death's Messenger)
Kris: Sszaghar (Silent Death)

Weapons: Firstly, his blades, he used two Long swords to begin creating them, created with the power of Lloth the spider queen, entwining it with her dark magic and Nymfein's blood, a process that took about a month. The hilts are made to look like a spider's body, its legs angled down holding the black crystal blade. The crystal blades are smooth-lined. When wielded, the blades become as purple flames.

The blades can go through armor and the like to taste the flesh underneath it. Whenever the blades kills an opponent, they take his soul, thus becoming stronger. Only the person whom has been given the blades may wield them, anyone else will die, regardless of the person's origins, their soul given to Lloth. They are, of course, indestructible. If the blades cut a wound, the wound will never completely vanish until the one who caused them is killed. Items, natural healing, as well as minor magical spells cannot heal them. It takes powerful magic to merely close the wound.

Secondly, his Dagger, concealed in one of his boots, it is made to look like the ceremonial dagger used by Drow priestess, the hilt, made to look like a spider's body supporting eight legs, barbed so as to appear furred, but angled down, connecting together to serve as blade. It is of the same crystal as the swords making it invulnerable to wear and damage of any kind. The Dirk itself has a powerful and deadly poison in it, of which when struck with it, the struck person's reflexes slows dramatically. The effect lasts from a range of 20 to 40 minutes. The Kris appears in the owner’s hand when the command word is spoken. The hilt is covered with gems, which gives it the ability to add any element to the blade, a cut from it will make the wound decay as soon as the blade leaves the flesh.

Nymfein wears a breastplate made of the same crystal as his swords thought framed with bone shaped mythril. The breastplate is magically enhanced to fit his body like a second skin, giving him perfect movement, speed, and balance. He wears the Drow piwafwi (cloak) tough modified to resist the sun. It as the magical ability to hide his body heat and blend him perfectly in shadows. His gauntlets and boots, which are of the same design, have the ability to double his speed, raising his already formidable fighting prowess.

Like all Drows, Nymfein has snow-white hair, ink black skin and green eyes when not in infravision. His body has many scars, as are many Drow males; they are proof of the females harsh way of raising males. Even with his skin colour and dark reputation, most womenfolk find him quite handsome.


Name:Valdrin Teasen'urdrenn
Race: High elf/Angel
Birthplace: Unknown
Age: Around 500 looks 20
Height: 6'0''
Weight: 160 lbs.
Gender: Male

Weapons: Valdrin wields a unique rune blade, Firal. The hilt resembles a dragon skull made of pure onyx, its eyes glowing a cold hellish blue. The blade is made of never melting ice and onyx, etched with runes that shine the same color as the dragons eyes, a simple touch from the blade makes the part numb with cold. The sheath is made also of Onyx; it looks as if dragons wings are folding around the blade.

Valdrin has long and thick slivery hair, deep gold eyes, ink black wings, and his skin is slightly pale. He wears a dark purple cloak, ripped and stained by the blood of countless enemies, and a medalion given by a friend when he was young. His breeches are black with many belts. He also wears a red sash wrapped around his waist and black leather boots.

Quiet, with little trust for others, Valdrin rarely socialize with others, especialy those of his own kind.

[ July 09, 2005, 11:31 PM: Message edited by: Myrdinn Rilynt'tar ]
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