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Old 11-14-2009, 04:02 AM   #234
Antisocial
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Things that make me go, "WTF?"

Here are a few things I didn't expect from this game:

Spoiler Below
- When a harmful projectile such as rolling spiked balls hit walls and fall offscreen, they're not rendered "dead"--they will still hurt you as they fall.

- Standard enemies do not "pop" from Yoshi's stomps as they did from SMW. But you can still bounce off spiked or otherwise harmful enemies without harm.

- A new swimming move has been added: the flutter kick. Hold the swim button while underwater to slow your descent.

- You can KO a shelled enemy instantly with a ground pound. In NSMB, they just slid off if you did this.

- The spinning drill stomp from NSMB is cancelable; release the down button to stop yourself. On a side note, the ground pound is also cancelable; press up while you're dropping to return to normal gravity.

- The Lakitu still leaves behind its cloud when you stomp it; in previous games, stomping KO'd the Lakitu but dissolved the cloud.

- Fuzzies (the black ones) are vulnerable to fireballs.

- Giant Goombas split into two normal ones when you stomp them.

- Lemmy Koopa's circus balls are harmless to the touch. The only danger they pose is bouncing you into other dangerous things.
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