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Originally Posted by The Bureau Umm, Neverwinter Nights was D&D licensed. It is D&D. The Ultima series predates the gold box series by 8 years, anyway. Ultima Online and its clones play similar to the format of the later games in the Ultima series, up to 8. Goldbox NWN was made in a style not dissimilar to the other Goldbox TSR/D&D titles, which were a rudimentary tactical/turn-based series, navigated by a chunky first-person interface and overworld map. Ultima is a realtime hack'n slash. The execution could hardly be more dissimilar. |
That wasn't exactly point I was getting at because really, if you look at it from any perspective...eVERYthing is a ripoff of SOMEthing.