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Old 12-30-2009, 03:03 PM   #4
Sim Kid
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Just keep in mind this is a lot like old dragon quest games in which you pretty much have to grind because the bosses have sudden difficulty spikes. Despite that it doesn't have a dozen recruitable characters and different classes, you have the same four static party members (with some exceptions), you can still modify them and they actually are a little elastic in which roles they got. Jessica is obviously the mage, but can actually inflict quite a bit of hurt with stuff like Twin Dragon Lash. (Whips are always good) Hero is also obviously a fighter, but one can actually teach him healing spells so he can heal if Angelo runs out of MP or you just wanna conserve his MP and have Angelo attack a few times. Plus, hero can also attack multi-targets which can help in some battles where trash mobs keep spawning.

The Cheating AI also works both ways in this game - The enemies cheat in that they seem to know when you inflicted a status ailment or will heal all the damage you just did by the end of the round; but if you set the allies on AI, they often gain AI Clairvoyance. I've once set Angelo on AI just to be curious and found that for some reason he knew to use midheal on Jessica before she got attacked; enabling her to survive the attack. (Since she is still rather squishy)
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