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Old 01-12-2010, 01:14 PM   #3
[sage]
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Join Date: Dec 2000
Location: Florida
Gender: Male
Posts: 18,304
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Every time I get motivated to start posting here again I lose my motivation when I remember just how dead this forum is now. RPGS just aren't worth it at the pace this forum moves. Even KB's basically given up on it and he's the mod. Oh well, I'll join it I guess.

Name: Kira
Age: 26
Sex: M
Biography: Kira has always been a selfish wizard, using his powers to steal and get ahead. He's accumulated a lot of debt and enemies with his massive gambling addiction and stunts to steal things. He hopes to achieve immortality by winning the tournament and gaining the wish. He values his

Description: A wizard of short stature, Kira usually wears a large cloak over ordinary clothing. He doesn't like the typical wizard robes. He carries a wizard's staff with a ruby embedded on the top as his only weapon.
---{Your character can be any relatively humanoid race}

STATISTICS (60)
-Body (Strength, Agility, Fortitude) 1
-Mind (Intelligence, Wisdom, Psychic Abilities) 4
-Soul (Willpower, Charisma, Luck, Nature Abilities) 4


SKILLS
None

ABILITIES (60)
Illusion Magic Lv 3(Kira can create illusions to affect his opponents.

Geomancy Lv 4 (Kira gains control over the elements and terrain that he's presently surrounded by)

Bonding Lv 2 (Kira possesses a spell which bonds him with animals, summoned creatures and items of power he comes into contact with. This causes the item to "belong" to him. From that point on, he can summon them to his side, mentally communicate (for animals or creatures) or store them in a pocket dimension whenever he wishes. He is currently bonded to bloodlust. (If that's ok, I'd like to set Soul x the Level of Mastery as the number of things he can bond with).


(Certain abilities may cost more or less than this, but I have no way of governing everything until it's already said and done)

DEFECTS (+24)
Enemies +6
Debt + 6
Compulsive Gambler +6
Poor close-combat fighter +6


WEAPONS (24)
Bloodlust (Magic Staff)

Psychic: Attack is mental, bypasses most Armor
Vampiric (Full Heal)
Range: 2

ARMOR
None

Last edited by [sage]; 01-12-2010 at 01:57 PM.
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