Bass Bass will be a miniboss in Ghost Man's stage and the final boss of Space Tower 2.
Bass' floor has 5 parts: The left, right, and middle parts are a block higher than the other two. On the left and right parts, Bass will fire a Flashman-esque series of shots. In the middle, he'll fire a charge shot at you. To get back and forth, Bass uses a dash technique from the arcade games, meaning if you stand in the middle of a pit, he'll pass over you unharmed. He operates the same way in ST2, but he now has flinch, and his HP has been lowered to 14. His weakness is Snow Shield.
I tried to make Bass' battle an advanced version of the Protoman battle of MM3. Do you think I delivered?