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Old 11-16-2004, 06:27 PM   #16
Ancalag the Black
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I'm telling you here and now that Resident Evil's engine was a blatant clone of the POPULAR PC SERIES called ALONE IN THE DARK made by INFOGRAMES
And I'm telling you here and now that a sprite based, 16 bit PC game for DOS, by Interplay--the same company that made Fallout, by the way--can't possibly simply clone the same engine as a polygon based, 32 bit PS1 game for the PS1. It's as outrageous a claim as that SSBM uses the same engine as SF2.

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Just because console magazines weren't talking about a PC game does not mean that the series was any less important.
And you know why magazines don't talk it? It's a DOS PC game published in 1993 only in the United States, with very poor distribution, which you claim is somehow comparable to the importance of a million-selling, world-wide game made in Japan, where the first game was never even distributed.

http://www.planetdreamcast.com/resid...cles/00003.htm

Shinji Mikami, the creator of the Resident Evil games, explicitly says that the inspiration for the series was an Italian movie.

Don't even try to bring up the mansion setting. Where do you think all of these games get their ideas for a haunted mansion? Gothic horror movies. The setting has been the established norm for a zombie story long before there was even a video game industry.
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