^Alright, he's dealt with. Some new stuff about souls. First off, you're continually losing the "points" that make you go insane. They're translated into sustenance. However, each soul you take gives you more "points" than the last one, so people don't generally live that long even with this occurring, unless they're extremely careful. The stats gained from the soul get a little lower as you lose "points", but you still keep most of the benefits, and you never lose the spell. Second, you can release souls for a one-time free discharge of their spell. The appropriate stat loss occurs, and you lose the spell permanently (unlike when a soul normally leaves/is let go), but well... it's free, and you use your pre-discharge stats. Third, this was always true, but I'm just gonna say it right here. If you start going insane, you may lose control over some of your actions and do random violent ****. So will other people, if that happens. That's all I can think of right now. I mighta had more, but that's fine for now. |