^ The same thing with omnibenevolence, although you could even skew that into another direction. Is it truly omnibenevolence to just let happy things happen to everyone, thus causing them to (a) never learn anything and then have the intelligence of an inbred chocobo and (b) never learn to appreciate the good things in life due to lack of contrast, or is it truly omnibenevolence to allow evil to exist yet rescind the two resultant outcomes in consequence?
Even as Eiji Aonuma says about the new Zelda game (Yes, Zelda relates to God. Somehow. Shut up.), "In order to show good-looking bright action, we needed to feature darker aspects, to highlight -- literally highlight -- the lighter portions."

"There are some who call me... Link?"

"Carpe Gaium Domesticum!" (Seize the Cucco!)
Zelda: The Grand Adventures | Triforce MUCK ザ行方不明リンク
悪いユウモアの賢人