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Old 05-11-2005, 11:03 AM   #48
Koga
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Of course they're different, but not as distinct as the dungeons in OoT in my opinion. The only one that really stands out for me is the ice dungeon.

I like it that not everything of the map is neccesary, it makes it feel more real. That not all the areas are there just to make the game work. That's true for all Zeldas, though.

The lack of trees (though there were some, most noticable in south Hyrule Field) didn't bother me, but it looks like the new Zelda will have a forest with many individual trees.

I didn't mean it was exactly like LoZ, but only with better graphics. I meant to say that it wasn't that groundbreaking, because it played the same as the first Zelda; the addition of locations is not that big of a breakthrough in my opinion. OoT was a breakthrough, because it took the series into 3D and it had a totally new way of controlling in a 3D game, with Z targeting and all.

The only groundbreaking Zelda games were the first and OoT, in my opinion.

Btw, I agree that all the black holes in the ground were a lame addition.

[ May 11, 2005, 11:05 AM: Message edited by: Koga ]
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