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Old 06-29-2005, 01:17 PM   #21
DELICIOUS POISON
 
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Don't call someone something you don't even know how to spell.

I dislike the Oracles and Majora's Mask for the same reason that I'd like something different: Reused graphics, characters, puzzles, and themes. The Oracles were more like celebrated rom-hacks of Link's Awakening, with some random characters from other games tossed in for content. Majora's Mask is in itself going to be a poor game to me because it depends on its predecessor's engine and presentation, which I was very disappointed with. I had no problem with the ocean exploration of Wind Waker. The new ideas like the ghost ship, the new items. Honestly, I think in the temples and day/night cycles, WW did Ocarina better than Ocarina. Wind Waker just lacked length and climactic plot. The whole plot is in itself anticlimactic; With an ancient civilization no one would otherwise know or care about being forever flooded and lost to time, when it was assumed so beforehand. The exploration was finally up to par, but the game desperately needed more of it, and a worthwile story. At the end, you hardly feel like Link was the hero of anything but his sister.

Another tradition these games share that I have no desire to experience yet again is the fetch-questing that seems to go on and on. Get this for these people. Wah, I need a *insert item here*.

Yes, I thought the kangaroo was retarded. Perhaps I've got high standards. Don't go pointing fingers when you don't even know why I don't like something.



[ June 29, 2005, 01:21 PM: Message edited by: Blackbeard the Jew ]
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