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| Originally Posted by Booyakasha There's more, but, as I see it, those are the Wii's most obvious flaws. Granted, I don't do as much multiplayer gaming as I used to, so the price of additional controllers is bound to bother me less than it would those of you who aren't (or, in TML's case, want to pretend they aren't) hideous social cripples. I also don't see the problem with the higher-than-hoped-for price point; I didn't want one anyway, so a higher price doesn't make me want one less. The delay for 'Twilight Princess' similarly doesn't bother me for the simple reason that, not being a Nintendo-only loon, I have other things to play between now and then (I haven't even begun 'Okami' yet). |
In all honesty, the days of a single-console household are dead, Boo. (That should be right up your alley, eh eh?

) I actually currently own a 'Cube, an Xbox, and as PS2--the last two of which were bought well after launch when the price went down. Granted, I don't have many games for the Xbox (it has other uses), but the PS2 I use a fair bit. (It's actually safe to say I've played more on the PS2 of late than I have on the 'Cube, despite it having an atrocious graphics card.)
My current plans are to get a Wii on launch day (primarily because of Zelda but secondarily because I'm actually rather curious to get my hands on the controller to see how it works with the upcoming games) and then eventually to get a 360 once (a) the price goes down and (b) once the variety of gaming gets a little more varied. In fact, there's a lot of people going the Wii60 combo this time around--360 for "traditional" gaming with Wii to augment that with a brand new style of gaming. It will be a cold day in Hyrule when a PS3 graces the presence of my dwelling; their poor PR campaign has shown me no reason to trust first-generation Blu-Ray, Cell, or the so-called innovation that Sony & Friends are supposedly doing.
(By the way, I really like what I've seen of
Okami so far, but I've yet to pick it up.)
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| Originally Posted by CodieKitty It's not just the controller misinterpreting you for the controls. Before I had a DS, I theorized the attitude with making games for it was going to be "Because you can touch to play games, it's so much more IMMERISIVE and FUN than any game that uses standard controls. Wait, what? You want level design? And structure? And challenge? Dude, you're stupid. Isn't being able to scribble stuff on the screen FUN ENOUGH FOR YOU? DON'T YOU LIKE FUN?" When I actually got a DS, I found that, yeah, I was dead on. |
I agree about 50% with you on that one.
Super Mario 64 DS was a horrible game, and I personally believe that
Super Mario 64 on the N64 was a bloody awesome game. The three control styles sucked (to the point where I only used the stylus to run around objects that needed running around--a.k.a. something that needs an analog stick) to the point where it was painful to play. (The game remains at the exact same point
Super Mario Sunshine sits at: beaten, but only with the minimum number of stars to beat the game.) To say it simply, the touch screen isn't the solution to everything.
(The same actually goes for
New Super Mario Bros., which I'm one of the 5 people in America who thinks that it is a horrible game. However, since they didn't use the touch screen that much, I'll let it slide for now.)
Be that as it may, the stylus
IS a wonderful device, so much that I believe that every future handheld gaming system needs to have one.
Phoenix Wright can be played without a stylus, but it's MUCH easier to play with one. Menu selection for
Mario Kart DS, especially with the entering of wireless settings, is easier with the stylus.
WarioWare Touched is just plain addictive.
Osu! Takate! Ouendan! (in America called
Elite Beat Agents) is--as a friend of mine would call it--hot sex on toast.
In short, certain things are great with it; certain things are not.
I guess the overall moral of the story is that it would be nice if some Wii games were nothing more than a GameCube controller, as is the plan (as last I heard) with
Super Smash Bros.: Brawl, for the games that "don't make sense with super godlike motion sensing controls." But I don't mind; that's what a second console is for.
[I'm just fixing a typo I made in that post you quoted. I'm sure everyone knew what I meant, but it's been bugging me. -CK]