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| Perrin Aybara: No, you are. And if anyone else does believe you, then they are simply idiots as well. |
Dai Grepher: I didn't say that they were all people that believed me. There are people whom I have not talked to that think Zero Mission is a prequel, even though they have not read my presentation.
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| Perrin Aybara: The problem with your retarded theory that Zero Mission was meant to be a remake of Metroid's "Gameplay" is that the gameplay in Zero Mission is nothing like the gameplay in Metroid. If anything, the gameplay is identical to the gameplay in Super Metroid and Fusion. |
Dai Grepher: I did not say that it was a remade copy of Metroid's gameplay, I said that it was based on Metroid's gameplay because that is what Sakamoto said.
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| Perrin Aybara: Plenty of people have offered plenty of proof against your stupid theory, but you simply just ignore them. So why should anyone bother listening to you? All of your "proof" is just speculation anyway. |
Dai Grepher: Ignoring them would be to not respond. I did respond to every on-topic post with evidence that refutes the opinions or speculations of the other side. Saying that my proof is speculation is just your opinion. That is what most people did in this topic. They merely stated their opinions about my presentation, which did not disprove it at all.
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| Perrin Aybara: I have read ALL of your posts, and I have not read a SINGLE piece of solid proof that isn't just speculation. |
Dai Grepher: You either read solid proof or you did not read my posts. Saying that everything that I posted was speculation is false.
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| Perrin Aybara: All you are doing is complaining about level design (which developers DON'T put that much thought into) and semantics of box and manuel descriptions (which is just retarded). |
Dai Grepher: I compared the designs of one area of great importance. My conclusion was based on solid facts.
I also quoted the box and the manual. If one game says that its mission is Samus' first and another says that its game is not then it leaves only one truth.
You, however, make the assumption that the developers did not "put that much thought into" the level design. Do you have evidence that proves what the developers did and did not care about?
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| Perrin Aybara: The main problem with your stupid theory is WHY would the developers of this game PURPOSEFULLY make it a prequel and not a remake and NOT make it ABSOLUTELY CLEAR? |
Dai Grepher: They may have thought that they did. Or perhaps left it vague enough so that the fans could piece it together themselves. The director never came out and said what it was, no matter what you think the game is, so in either case, the developers though they made it clear enough in the game.
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| Perrin Aybara: WHY would they call it a remake if it isn't a remake? |
Dai Grepher: They didn't call it a remake. Nintendo Power did, no argument about that, but since then Nintendo of America has changed their stance on the game. No one that worked on the game has called it a remake, but you don't see me using that as evidence against the notion that it is a remake do you?
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| Perrin Aybara: All of your "proof" seems to point to the idea that the developers made the game a prequel by accident, which is just retarded as well. |
Dai Grepher: Maybe it seems that way to you, but only because you see the map and text inconsistencies as mistakes. What my presentation suggests is that those inconsistencies are intentional because they wanted to make Zero Mission unlike Metroid. That was done so that the one would not be seen as a remake of the other.
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| Perrin Aybara: Or maybe all of the "remake" stuff was just an accident by the marketing staff, which also is a retarded answer. |
Dai Grepher: "All the remake stuff" does not exist. Nintendo.com describes Zero Mission to be a different game both in its review and in its official website. The only time Nintendo ever called it a remake was a while ago in Nintendo Power magazine, which is known to present inaccurate information about many of their games.
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| Perrin Aybara: I just find it amazingly retarded that this guy is seriously THIS obsessed with this stupid theory. I mean, he must have spent a TON to free time to BS this crap together. Doesn't this person have a life at all? I mean, seriously. The only way someone can put together a stupid theory like this is if they do nothing besides sit in their parent's house and play Metroid games 24 hours a day. It's just sad. Dai, I pity you. You are a sad, sad, fool.-jay |
Dai Grepher: That would not offend me even if it did apply to me.
The entire presentation only took about two hours to create.