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Old 04-16-2007, 05:53 AM   #30
DELICIOUS POISON
 
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I wouldn't hold it against you. I think Metroid II is actually made to discourage people from playing it. It's very daunting, not really having any direction for where you're going - or even being unable to recognize if you've been there before, aside from the shapes of the rooms. The further into the game you get, the more recognizable it all is.

What did help me, and I wouldn't have been able to figure out where the hell I was going without it, was a map GIF that someone's put up on GameFAQs. I just inverted the colors on it, and printed it out (I inverted it, because I didn't want it to print the whole thing with a black background - easier on the ink usage). Good luck with that, if you plan to try. Obviously, I'd recommend that you only consult the map if you absolutely have to.
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