Oh yeah, that sounds like it. Awful stuff. I don't really understand what the point of that even was. Maybe they were trying to make the game more scary by making it near impossible to move your character around when in a dangerous situation. And then there's the whole issue of not being able to save when you want to. I hate being forced to play longer than I want to. But I don't think I would've enjoyed the game if it had great controls and a save anywhere feature, anyway. Not after playing Eternal Darkness. [ April 12, 2005, 10:20 PM: Message edited by: CB007 ] |