If you took a poll from a group of Console gamers, and asked what their favorite RPG's are, you'll hear names like Chrono Trigger, FF, Grandia, etc. Take the same poll with a group of PC gamers, you'll her names like Ultima and Elder Scrolls. The rpg's on console have become a far different genre. PC gamers view console rpgs as a mutilation of what a role playing game is supposed to be. Most PC rpgs focus on 100% custimization and total Non-Linear game play. They view the non replay value of rpgs like FF that follow the storyline to progress in the game, where the characters and their stats are already made up; it's like a learning center for the the true rpg's, or like having a good glass of chocolate milk but adding far too much milk; the chocolate taste is ruined. Most Elder Scrolls thrive on network and online community. It's total Non Linear gameplay and extreme depth (FF doesn't even touch it) Can be confusing and the game takes large amounts of time to learn. It is focused on free roaming and do what you will gameplay. But this kind of game has never really made it to consoles before. Does Morrowind have hwat it takes to make it?? Your thoughts. |