| Kr, you got the Neglected box! Fred the Spanyard-Neutral Neglected HP: 70 Ability: Amplify: All attack-boosting chips do double their effect to Fred, but healing chips' effects are cut in half(ex: something that heals 20 will heal only 10) Normal: Death Ray(60) Super: Deathly Deathray of Deathly Deathness(100): Can only be used once a battle. "Didn't we already kill Jay Resup???" Bill the Extra Guy-Neutral Neglected HP: 60 Ability: Flying Carpet: Until Bill is hit with a fire attack, Earth attacks will do no damage to Bill. Normal: The Extra Attack(50) Super: The Extra Freeze(--): No toys can attack for two turns. Chips can still be used. Cannot be used two times in a row. "Al Gore?" Dr. Donez-Neutral Neglected HP: 65 Ability: Closeup: Every time Dr. Donez is attacked, the opponent takes 1/4 of their damage. Normal: Tweeter Kick(50) Super: Ice Pick Attack(100): Can only be used once a battle. "Yes it is I...Dr. Donez!" Citrus Man-Earth+Orange Chip(Heals 10 damage, 30 if Citrus Man is on teh field) Neglected(Sorta) HP: 80 Ability: Power of the Sun: Citrus Man absorbs the first fire attack he is hit with. Normal: Citrus Punch(60) Super: C-Buster(55 or 110): If Citrus Man uses this attack before absorbing a fire attack, it does 110 damage. Otherwise, 90. "Who is this Mario you speak of? I am CITRUS MAN!" Captain Churro-Light Neglected HP: 60 Ability: Stupidity: Each turn, Churro will either do double damage, stop the opponent from attacking or take 10 damage. Normal: Hop(10x3-10) Super: Churro Cannon(200): Churro is K.Oed. "I am...Captain Churro!" Prof. Executrain-Dark Neglected HP: 90 Ability: Bad Evil: Every two turns, Executrain will do 15 damage to his opponent in addition to the damage he causes. Normal: Phillips Screw-Driver(80) Super: Villianous Dash(70): Poisons the target. "Mwahahaha...I am Prof. Executrain!" Chips: Mark of Jay: Neglected Characters do an additional 20 damage for two turns, at the expense of 15 HP from every Neglected Character on the field. Shane's Wrath: For three turns, every toy takes 10 damage, even those on stand-by. ---- Alright, you can challenge each other to battles if you wish, or you can fight against a COM. |