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Old 08-21-2007, 04:13 PM   #27
X-3
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Kr, you got the Neglected box!

Fred the Spanyard-Neutral
Neglected
HP: 70
Ability: Amplify: All attack-boosting chips do double their effect to Fred, but healing chips' effects are cut in half(ex: something that heals 20 will heal only 10)
Normal: Death Ray(60)
Super: Deathly Deathray of Deathly Deathness(100): Can only be used once a battle.
"Didn't we already kill Jay Resup???"

Bill the Extra Guy-Neutral
Neglected
HP: 60
Ability: Flying Carpet: Until Bill is hit with a fire attack, Earth attacks will do no damage to Bill.
Normal: The Extra Attack(50)
Super: The Extra Freeze(--): No toys can attack for two turns. Chips can still be used. Cannot be used two times in a row.
"Al Gore?"

Dr. Donez-Neutral
Neglected
HP: 65
Ability: Closeup: Every time Dr. Donez is attacked, the opponent takes 1/4 of their damage.
Normal: Tweeter Kick(50)
Super: Ice Pick Attack(100): Can only be used once a battle.
"Yes it is I...Dr. Donez!"

Citrus Man-Earth+Orange Chip(Heals 10 damage, 30 if Citrus Man is on teh field)
Neglected(Sorta)
HP: 80
Ability: Power of the Sun: Citrus Man absorbs the first fire attack he is hit with.
Normal: Citrus Punch(60)
Super: C-Buster(55 or 110): If Citrus Man uses this attack before absorbing a fire attack, it does 110 damage. Otherwise, 90.
"Who is this Mario you speak of? I am CITRUS MAN!"

Captain Churro-Light
Neglected
HP: 60
Ability: Stupidity: Each turn, Churro will either do double damage, stop the opponent from attacking or take 10 damage.
Normal: Hop(10x3-10)
Super: Churro Cannon(200): Churro is K.Oed.
"I am...Captain Churro!"

Prof. Executrain-Dark
Neglected
HP: 90
Ability: Bad Evil: Every two turns, Executrain will do 15 damage to his opponent in addition to the damage he causes.
Normal: Phillips Screw-Driver(80)
Super: Villianous Dash(70): Poisons the target.
"Mwahahaha...I am Prof. Executrain!"

Chips:

Mark of Jay: Neglected Characters do an additional 20 damage for two turns, at the expense of 15 HP from every Neglected Character on the field.
Shane's Wrath: For three turns, every toy takes 10 damage, even those on stand-by.
----
Alright, you can challenge each other to battles if you wish, or you can fight against a COM.
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