| Well, atleast it's not a completely stupid reason. I liked them because they weren't even broken. They didn't have a heavy defense, and when Nana dissapeared, Popo was literally screwed(outside of Forward B and his Air Dodge), but could atleast do something. I loved the idea of having an auto-AI controlled character on your team when playing as one character and they were very original. Heck, the closest other team we could've had were the Pichu Bros.(which I'm glad they didn't, since two characters that take multiple damage at once would've been even more complicated to program) I'm expecting between 30-40 overall. Besides the normal characters, which I'm guessing about 20-25 default, dependingly, and lots of unique ways of unlocking(which only the first game truly boasted), which of course, would be more fun than constantly doing nearly the same thing. That's probably the reason I don't play Super Smash Flash(outside of the worst collision system I've seen in history. Does everybody auto-wavedash or somethng?) |