| Senior Member Join Date: Jan 2004 Location: Brigade HQ Gender: Posts: 9,346 Thanks: 300 Thanked 331 Times in 247 Posts Points: 17,604.00 Bank: 0.00 Total Points: 17,604.00 | VGF Toy Battling 5-Ze finale (C+P) This game is based after a game Sarcasm made a few years back. That game was based after one CodieKitty created, which was one that a user named Mario-something made. For ze newcomers: How to play(Does not include race damages): First, I'll ask a video-game question. "Who is the final boss in SMRPG?" P1: Bowser? P2: Smithy! P2 answered correctly, thus he will go first. Now, P1 and P2 must both PM me with which toys they'll start with. P1 uses Ridley(120)! P2 uses Ryu(80)! P2 answered correctly, so he gets to go first. He makes Ryu use his normal attack, Shoryuken, doing 60 damage to Ridley. P1 then makes Ridley uses his normal attack, his claw attack, doing 65 damage. Now, it's P2's turn. He makes Ryu do another Shoryuken attack, defeating Ridley. P1's Toys: 1/3 P2's Toys: 0/3 The objective is to finish off all of the opponent's toys. While only 3 need to be K.Oed, you can have more than three appear in battle. It's P1's turn now. He puts down Kraid(130) on the normal field, and Zero(75) on Stand-by. On Stand-by, Zero cannot be hurt by opponents(Except for maybe certain chips and attacks), and he can shift with Kraid at any time, at the expense of 20 HP to one of them. Normally, if you don't have any toys in Stand-by when your battle toy is defeated, your next toy will take 20 damage. However, P1 didn't get the chance to put a Stand-by yet, since you cannot put Stand-bys on the field on the first turn, and his toy was K.Oed before he could put any Stand-bys on the field. Thus, he does not take the damage. Don't worry if you're confused: this was one of the rules I wasn't truly familiar with when this game was here in '05. P1 makes Kraid use his fireball attack, killing Ryu. P1: 1/3 P2: 1/3 P2 uses Gicamo(120). Since he did not put down a Stand-by before, Gicamo takes 20 damage. He then equips Gicamo with a Overburn Chip, which boosts fire attacks by +30, but makes the user take 1/4 of the damage he causes. Gicamo uses his super, End Slasher, which usually does 100 damage, now 130 with Overburn. Kraid is defeated, and Gicamo takes 30 damage(I'm rounding), leaving him at 70. P1: 2/3 P2: 1/3 Zero shifts into battle, and takes no damage, since he was in Stand-by. P1 decides to use an Evolution Chip, Black Zero. Evo Chips can be used on toys that have a three battle experience(Meaning, they were used well in three battles). After another three battle experience with the Evo chip, you can FUSE your toy and the chip together PERMANENTLY. Zero is now Black Zero(120). He uses his normal attack, Death Slash, on Gicamo, doing 80 damage, enough to defeat Gicamo. However, Gicamo's ability, Murderous Desires, is activated, and it takes Black Zero down with him. P1: 3/3 P2: 2/3 P2 wins. That's about it to explain. Not every battle has to be 3v3. Here's a taste of some other battles available. 1v1, 2v2: Duel: Quick Battle, where no stand-bys can be used. Win one of these battles, and you go home with a new chip. 3v3, 4v4: Battle: Basic Battle, with basic rules. 5v5, 6v6 and above: Rumble: This is an all-out battle, that'll last for quite a while. Win one of these battles, and you go home with a new toy. ---- Every toy has an element: Neutral Fire Water Earth Electricity Light Dark Water>Fire>Earth>Elec>Water Light>Dark>Light If your toy's element is superior to another's, then your attack will do +10 damage. Every toy also has a race. Nintendonian Thirdy Neglected Pokemon --- Capcom Sega Square --- Other Consoles (OC) Neglected>Pokemon>Neglected Nintendonian>Thirdy>Nintendonian Capcom>Sega>Square>Capcom OC does no extra damage to other races, and none of the other races do any extra damage to it. If your toy's race is superior to another toy race(That sounds wrong), then it does 10 extra damage. These damage "boosts" stack with each other. There are also status conditions to be inflicted: Burn: Does 10 damage a DAY. Incentive to post faster. Poison: Does 10 damage a turn. Then 20, then 30, and so on. Sleep: Toy cannot attack, but attacks do 1/2 damage to it. Toy will wake up on it's own. Freeze: Toy cannot attack, and fire attacks will do 2x the damage, but water attacks will be absorbed. Toy will break free on it's own. Paralysis: Toy may not get to attack. However, any electrical damage it does will be doubled. --- Now, probably the most important part: ze toy boxes. Mario Box: Mario Luigi Peach Bowser Wario Yoshi Zelda Box: Adult Link Young Link Zelda Ganondorf Midna Vaati DK Box: Donkey Kong Diddy Kong Cranky Kong K. Rool Dixie Kong Kremling Other Nintendo Characters Box: Mr. Game and Watch Pit Star Fox series F-Zero series Metroid Series Kirby series Neglected Box: Fred the Spanyard Bill the Extra Guy Dr. Donez Citrus Man Captain Churro Prof. Executrain Pokemon Box: You choose six Pokemon at random: I'll give them the attacks and stuff. No legendaries or evos can be chosen. Third Party Box: Sonic character MegaMan character Metal Gear character Pac-Man character Rayman character Plus one series of your choice. When I say "series", I mean you'll get one random character from that series. So, if you choose the Third Party Box, you'll get a charater from Sonic, one from MegaMan, one from Metal Gear, one from Pac-Man, one from Rayman and one from a series of your choice. Remember, you can buy more toys than the ones from the boxes. You can win some from battles, or you can buy some from the Tom and Jerry stores, or Tazy's Black Market. At Tom and Jerry's, you can view the toys and chips. However, at the Black Market, you have to buy the toys before you can see how good they are. The Black Market has rarer toys, however. --- Oh, and post lists of your toys, guys. Like last time. Easy for me to go back, and stuff. |