| Member Join Date: Mar 2006 Location: Somewhere. Possibly Somewheres. Gender: Posts: 897 Thanks: 9 Thanked 6 Times in 6 Posts Points: 743.99 Bank: 1,336.75 Total Points: 2,080.74 | Special Toy: Black Skull Dragoshi (Dark) HP: 100 Race: Nintendonian Ability: Insane Endurance: Status effects have a 1-in-10 chance of failing to affect BSD. Also, there is a small chance (1-in-20) he may survive an attack that would normally KO him. (The second part of the ability only works once) Normal: Dual-bladed Scythe (45) May hit twice Super: Reality Breaker (150) Has to be charged up for one turn. Pierces barriers. (Such as Reversals and the Auras) "I tire of your existence. Let's fix that, shall we?" Boss Toys: Genesis Yoshi (Light) Race: Nintendonian HP: 120 Ability: Flight: Ground attacks have no effect on GY. Normal: Fireball (60): Deals fire damage. Super: Death Stomp (130): Deals earth damage. GY can only do this once a battle. "Yoshi!" Evolved/Upgraded/Greek Letter Toys: Chaos Zero (Light) Race: Sega HP: 140 Ability: Dream Aura: Chaos Zero must take (50) damage before taking HP damage Normal: Dream Shock (35): Does +15 damage with each of your toys dead Super: Chaos Judgement (150): Chaos Zero cannot move next turn, or use this attack twice in a battle. "I am...evolved" Ganondorf BETA (Dark) Race: Nintendonian HP: 130 Ability: DARK FORCE: If at anytime this toy is down to 10 HP(or Less), but not K.Oed, deals 100 damage to the enemy but dies afterward. Normal: Dark Sword (50) Super: Dark King Beatdown (250): Removes one of your stand-by toys from play and makes Ganondorf unable to act next turn. "Time to unleash my power..." Giga Bowser (Dark) Race: Nintendonian HP: 140 Ability: Crushing Grasp: GB may do extra damage on attacks, to both himself and the opponent. Normal: Giga Grasp(65) (65) Super: Giga Breath(--): Cuts enemy HP in half. "Graaaaaaaw!" Kadabra (Light) Race: Pokemon HP: 60 Ability: Meditation: Kadabra cannot be One hit K.Oed. If he is hit by an attack that would normally K.O him in one hit, he will be left with 1 HP. Normal: Confusion (50) Super: Psychic (80): If a chip is attached to Kadabra, this attack will do no damage to all. "Kadaaaaaaaaaabra!" Nidoking (Dark) Race: Pokemon HP: 100 Ability: Poison Point: Any toy that attacks Nidoking is poisoned. Normal: Poison Kick (50): May poison foe. Super: Earthquake (100): Deals Earth damage. Stand-bys take (20) damage. Nidoking must recharge after using. "Niiiiiidoking!" Ultimate Arm. MegaMan X (Light) Race: Capcom HP: 100 Ability: Ultimate Armor: UAMMX takes 10 less damage from all attacks. Normal: Plasma Buster(40): May hit up to 3 times. Super: Nova Strike(150): MegaMan X cannot move next turn. "Alright, let's do this!" Toys: Banjo (Earth) Race: OC HP: 70 Ability: Hibernation: If Banjo is frozen, he'll heal (+50) HP and break out of the frozen...state. Normal: Pack Smack (20): Small chance of doing up to 100 extra damage. Super: Bear Claws (75): This attack cannot be used against Elec. types, or be used two times in a row. "Urgh, not another baddy." Conker (Dark) Race: Neglected HP: 60 Ability: Money: Conker does not attack for one turn but Normal goes up by 20 next turn Normal: Uzi (35) Super: B-Pad (--) Amount of Damage depends on the Race in the bench Nintendoian: Power Suit appears and Slams into opponent for 80 Damage Neglected: Pulls out a Dagger and throws it at opponent for 75 Thirdy: A Giant Barrel comes out of the Sky and Heals Conker for 50 Pokémon: Does Pokémon Move Equal to his Hp None: Pulls out Bazooka and Hits Opponent for 100 Damage, But Conker is KO'd after that "Looks like its gonna be one of those days..." Eggman (Neutral) Race: Sega HP: 95 Ability: Genius: Eggman will amplify the effects of one chip, both good and bad by x2. Normal: Egg Cannon (50) Super: Lock-on Laser (100): This attack will take two turns to use. "Hehehe...NO ONE CAN STOP ME!" General Onox (Dark) Race: Nintendonian HP: 90 Ability: Dark Dragon: All opponent on the Field are Burned, and for 10 turns, any new toys brought onto the field will be Burned Normal: Mace Crusher (50) Super: Ground Stomp (80): Electric Types take 20 Extra Damage "Down, Temple of Seasons!!! Spring, summer, fall, winter... Fall into chaos!" GravityMan (Earth) HP: 110 Race: Capcom Ability: Shift: GravityMan can be switched into or out of standby without a toy taking damage. Normal: Gravity Well (55) Super: Gravity Alter (100): All standbys take 20 damage. If there isn't a stand-by on the bench, Gravity Man takes 10 damage. "I'll send you into space..." Jinx (Neutral) Race: Nintendoian HP: 80 Ability: Jinxed: If Opponent uses Super at any point, he/she will be Paralyzed Normal: Triple Kick (40) Super: Sliver Bullet (95) If the opponent is Paralyzed, it will instantly KO him/her. "I'm too fast for you!" Kazooie (Neutral) Race: OC HP: 60 Ability: Hatch: If an egg chip is equipped to Kazooie, a different effect will happen, depending on what egg chip it was. Normal: Egg (20): May hit up to 3 times. Super: Grenade Egg (100): Kazooie and the target are burnt. "This is the worst adventure ever." Kratos(ToS) (Light) Race: Thirdy HP: 80 Ability: Holy Light: When Kratos is K.Oed, the next toy gains 50 HP. Normal: Demon Fang (45) Super: Judgement! (140): This attack takes a turn to use. After using it, Kratos will take 2x the damage from Dark attacks. "You're in my way." Luigi (Fire) Race: Nintendonian HP: 60 Ability: In the Shadow: For every turn Luigi is on stand-by, his next attack will do 10 extra damage. (example: If Luigi is on stand-by for 3 turns, his normal attack would do 30 more damage) Normal: Jump (60) Super: Flamin' Punch (100): Luigi will take 20 damage. Cannot be used two times in a row. "It's-a me, Luigi! What do you mean you never heard of me!? I'LL KILL YOU!" Luigi 64 (Neutral) Race: Nintendonian HP: 60 Ability: Out-dated Graphics: All toys without a "64" in their name will take 10 damage each turn. Normal: Sports Games Barrage (10-60): Attack depends on dice roll. Super: Dice Smash (100): Can only use move after using L64's normal attack once. Can only be used once a battle. "L64 is real" Mario (Fire) Race: Nintendonian HP: 70 Ability: Full Fire: When Mario uses his special, and is equiped with a fire chip, each toy on the opponent's side is burnt. Normal: Jump (50) Super: Fireball (80): Mario may be burnt after using the attack. "Its-a me, Mario!" Model X(A) (Neutral) Race: Capcom HP: 75 Ability: Heroism: Model X(A) cannot be hurt by dark attacks. Normal: X-Buster(30) Super: Turbo X-Buster(60, 80, 100): Does one of the three damages. Cannot be used twice in a row. "I will protect everyone!" Model ZX(V) (Neutral) Race: Capcom HP: 85 Ability: Double Rock On!: Model ZX(V) will take 10 less damage from all attacks. Normal: ZX Buster(30) Super: ZX-Saber(85): Every once in awhile, Model ZX will perform a "super" saber attack. Cannot be used two times in a row. "Model X, online! Model Z, online!" Mr. Dream (Neutral) Race: Nintendoian HP: 80 Ability: TKO: Mr. Dream has a 25% chance of knocking opponent into the bench. Causing another to be brought out Normal: Knock Out Punch (40) Super: ULTRA COMBOOOOOOOOOOOOOOOOOOOOOO! (Instant KO) (ONLY ONCE!) Mr. Dream is thrown into the Bench and knocks out the standby. "Get outta' here wimp!" Mumbo (Electricity) Race: OC HP: 65 Ability: Mumbo Jumbo: Dark attacks cannot harm Mumbo Jumbo. Normal: Shock Wand (50): May paralzye target. Super: Transform (--): Tranforms target into one of the following: T-Rex: Attacks do 2x the damage. Washing Machine: Toy does 50 less damage. "Mumbo Jumbo...Hrgh!" Nokonoko (Neutral) Race: Nintendoian HP: 50 Ability: Faze In, Faze Out: All Attacks have a 50% chance of missing Normal: Shell Shock (55) Super: Charge (--) If Nokonoko takes damage after using this Super it will be added to his Normal attack "ONE MORE TIME!" Peach (Light) Race: Nintendonian HP: 55 Ability: Love: If Peach is K.Oed, the next toy that is used will be healed for 50 damage. Normal: Sports Gear (10, 30, 50 or 70) Super: Love Shot (--): If this move is used on a Dark toy with more than 100 HP, that toy is K.Oed. Peach will be reduced to 1 HP. "Sweet!" Rundas (Water) Race: Nintendonian HP: 90 Ability: Ice Barrier: For two turns, every attack does 20 less damage. Normal: Ice Shot (50): May freeze target. Super: Ice Lance (150): Will make Rundas unable to do anything for two turns. "Justice and all of that stuff will prevail...right?" Soma Cruz (Dark) Race: Thirdy HP: 70 Ability: Soul Collect: If Soma KO’s someone, he can take their Ability, Normal or Super Normal Mach Punch (35) Super Ronginus’ Spear (80) Soma turns Light and All Dark Type will suffer an Additional 20 Damage for 10 turns “Who the heck are you?” The Master (Light) Race: Thirdy HP: 75 Ability: Source of Life: The Master will gain 5 Hp each Turn, until he is hit by a Dark Attack. Normal: Magical Sword (50) Super: Magical Light (90) The Master's Ability ends, and he loses 10 HP "So, this the way it must be....." TJ Combo (Fire) Race: Thirdy HP: 75 Ability: Humiliation: If Combo KOs an Opponent, the Next Opponent cannot attack for 1 Turn Normal: Shadow Punch (45) Super: Punching Bag (75) Combo's Attack goes down by 20 for 3 Turns "Got some!" Wario (Dark) Nintendonian HP: 100 Ability: Sneak: When Wario is on stand-by, the first chip used by an opponent will be stolen. The chip will be returned when the battle ends. Normal: Wario Dash (50): This attack has a small chance of hitting twice. Super: Wario BASH (--): The opponent and Wario's HPs are reduced to 1. "Heheheheeheh!" White Mage (Light) Race: Square HP: 50 Ability: Divine Light: If a light chip is equipped to WM, every toy on your side of the field will be healed for 10 HP. Normal: Cure (+35): Heals target for 35 HP. This can be used while on Stand-by, even if another toy of yours attacks first. Super: Holy1 (30): White Mage cannot use this attack two times in a row. "Heal!" Yoshi (Earth) Race: Nintendonian HP: 50 Ability: Yoshi!: If a Yoshi is on stand-by, and another is on the field, then the opponent's toys turn to eggs for two turns. Normal: Stomp (10): This attack has a chance of hitting up to ten times. Super: Swallow (--): The opponent misses their turn. No damage is dealt. "Yoshi!" Zelos (Light) Race: Thirdy HP: 70 Ability: Chosen One: All female toys do 1/2 damage to Zelos. Normal: Demon Fang (60) Super: Double Demon Fang (90): Zelo's ability is reversed: Now females will do 2x the damage to Zelos. "Hey, what can I say? I'm handsome." See next post for chips Last edited by Breadlord Dragoshi; 01-17-2008 at 03:24 PM. |