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Old 04-28-2008, 06:16 AM   #52
DELICIOUS POISON
 
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Basically, a lot of people need to play some frickin Super Metroid.

Quote:
Originally Posted by NintendoNut View Post
Prime did nothing to really separate itself from that crowd (although it was still a brilliant game, don't get me wrong).
About this comment, because it's been bugging the heck out of me.

1: Prime was, especially at the time, pretty much the only important FPS on the market that didn't use a "level" system, or linear plotline. The entire game is a "go wherever the hell you feel like" sandbox situation.

2: Basically the only FPS game where your most important weapons are unlimited/charge based.

3: The only FPS game that has really put a lot of emphasis on exploring every nook and cranny since the Doom series.

4: The only FPS game that has successfully put extra emphasis on platforming.

5: Completely different targeting system from every other FPS.

6: Unique metroid style hazard-enemies, where the danger is getting too close to wild animals, and the enemies have specific weak points.

7: Scan data. On everything.

8: Weapon combinations. I don't recall any other major FPS games featuring them.

9: No stupid level loading times.

10: Its success was entirely based on its incredible single-player mode. Not something you could say for Halo, Unreal Tournament, or Quake 3 Arena.

11: Morphball, dude.

I've got a dinner to eat, so I won't go on, but I hope you get the point.

Last edited by GRENTLEMEN; 04-28-2008 at 06:24 AM.
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