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| | #1 |
| Guest Posts: n/a | I'm so slow and in the past. I'm still on the first Battle Network. I have all but about 20 chips, but getting some of these chips are getting annoying. 1. While most of the ones I'm missing are in a series (For example, I have SnakeEgg 1 and 2, but not 3), I am unsure what these chips are. I would like to know what they are, and how I get them. - #35 - #68 - #108 - #110 - #123 2. How do I get an S rating while fighting Sharkman so I can get the Sharkman3 chip? I've tried an Anubis on the top row then dodge the fins with the bottom two rows until he blows up, but all I got was a 9 and a Sharkman2, even though I didn't take a single hit. Or am I better off shoving chips into the Chip Trader until I get him there? 3. Tips on Shadowman.EXE? Thanks in Advance! And before anybody asks, I got both the Muramasa and Anubis chips out of the Chip Trader. The Chip Trader must have been in a good mood. ![]() Where are these lemmings going? The Super Nintendo Super Shire! Hop in line and follow them there! [ January 04, 2004, 06:19 PM: Message edited by: CodieKitty ] |
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| | #2 |
| Marshmallow Knight ☆ Supermod Join Date: Jun 2000 Location: Southern Ontario Gender: Posts: 23,274 Thanks: 568 Thanked 3,297 Times in 1,582 Posts Blog Entries: 1 | #35 is Howitzer; you remember that steel sphere which turns red when it fires? When you hit it any other time, it only takes 1 damage? You get it from him if you get a high enough busting level (and luck) #68 is Ironshield; get it from the virus that has that big shield... I forgot where it was. #108 is BstrBomb; I think you have to trade for it somewhere #110 is BstrPnch; same as above #123 is LeafShld; remember those Pinecones which drop from the ceiling and throw Woodtowers at you? Get a high enough buster level and luck. Concerning Sharkman, using the Anubis takes up too much time, thus lowering your buster level. I use lots of Dynawaves, Ftr/Knt/Hero swords, and the ever powerful ShadowmanV3. If you got a ShadowmanV3 chip up (or any Navi chip that automatically chooses targets), you can use it right away to inflict 300 damage. If you got a Dynawave up, stay back and use it whenever you can do so without getting hit; it'll hit the 'real' Sharkman most likely. If you got a sword up, shoot your regular buster until you hit the 'real' Sharkman, and then let loose when you got a clear shot. Don't get hit, finish with a reasonable time, and you'll get the S class. As for Shadowman... just get his pattern down pat and try not to get hit. Kgt/Hero swords deal good quick damage; Navi chips (Skullman3, Gutsman3 for example) are also good. Once you get five ShadowmanV3 chips, you'll be unstoppable! Of course, if you find my words to be complete bunk, there's always GameFAQs. |
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| | #3 |
| Guest Posts: n/a | The Steel ball doesn't take any damage at all if you shoot it when it's gray. The things with that hammers that give you Gaia chips, however, are the ones that take 1 damage when you shoot them while they're gray. Actually, in my away time, I got a Sharkman3 chip by pairing the Anubis with a couple of Elecman chips. I also got the Ironshield. But thanks for the info on the others. I also got an S rating on Pharohman and got a second Anubis. Yay! I personally am finding the Muramasa chip totally useless. ![]() Where are these lemmings going? The Super Nintendo Super Shire! Hop in line and follow them there! |
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| | #4 |
| Guest Posts: n/a | I think Muramasa deals damage based on how much you've taken. |
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| | #5 |
| Guest Posts: n/a | I know that; I just haven't found a single moment when it's at all useful. ![]() Where are these lemmings going? The Super Nintendo Super Shire! Hop in line and follow them there! |
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| | #6 |
| Marshmallow Knight ☆ Supermod Join Date: Jun 2000 Location: Southern Ontario Gender: Posts: 23,274 Thanks: 568 Thanked 3,297 Times in 1,582 Posts Blog Entries: 1 | Yeah... it sucks. Theoretically, it could deal 999 damage, but if you have that much HP gone, your busting level is down the tubes. I'd rather get a HeroSword. |
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