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| | #1 |
| Senior Member Join Date: Jun 2001 Location: I don't know. Where do I live? Gender: Posts: 5,783 Thanks: 7 Thanked 195 Times in 124 Posts | These are my first, and probably only sprites for a while (until I get a new computer). They are not the best, so don't yell at me too much... ![]() |
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| | #4 |
| Senior Member Join Date: Jun 2001 Location: I don't know. Where do I live? Gender: Posts: 5,783 Thanks: 7 Thanked 195 Times in 124 Posts | ^No, you only get 50% cause I made them in the first place. [img]tongue.gif[/img] ![]() |
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| | #7 |
| Junior Member Join Date: Jul 2004 Location: my parent\'s basement, right next to the cheers dartboard Posts: 355 Thanks: 0 Thanked 0 Times in 0 Posts | woah... if you want to get into real detail(which i reccomend) You should try adding the shades and the weird pot thing and it'd look cool if you customized the sword and made it look like his katana, or masurme(i think that's how you spell it) |
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| | #9 |
| Senior Member Join Date: Jul 2001 Location: The state of Denial Gender: Posts: 6,869 Thanks: 9 Thanked 55 Times in 30 Posts | ^Yeah, since I already edited some Fire Emblem sprites. (Though they're not my character's.) And shouldn't he be flipping when he attacks? It'll look really weird if you make an animated GIF of it. Still, not bad for a first attempt-Starting right with 32-bit huh? Those are a pain in the ass to edit, though those actually look closer to 16 bit than 32-bit. |
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| | #11 |
| Senior Member Join Date: Jun 2001 Location: I don't know. Where do I live? Gender: Posts: 5,783 Thanks: 7 Thanked 195 Times in 124 Posts | ^^I didn't make him flipping when he attacks because have you ever seen Auron flip? Exactly. ![]() |
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| | #12 |
| Senior Member Join Date: Jul 2001 Location: The state of Denial Gender: Posts: 6,869 Thanks: 9 Thanked 55 Times in 30 Posts | ^^Just a few weeks ago. Look at my Fire Emblem sprites of Uziel in my sprite thread. And when Auron throws up his sword, how's he gonna get it? Unless you show a sprite of him catching the sword that is. ^Wait...That's supposed to be Auron? I thought that was your character. |
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| | #13 |
| Junior Member Join Date: Nov 2003 Location: POUNDS OF BEER Posts: 479 Thanks: 0 Thanked 0 Times in 0 Posts | Then I'm still the first! And Auron, There's a sprite without the sword and jumping, but no catching in mid-air sprite. As Doug said, you have to make it. Otherwise it won't make as much sense. |
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| | #14 |
| Member Join Date: Dec 2003 Location: Behind The Wall Of Sleep. Gender: Posts: 768 Thanks: 2 Thanked 1 Time in 1 Post | It's a sprite sheet... does it have to make sense? I find them pretty cool. Take the advice the Fonz told me... Ayyyyyyyyyy |
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| | #15 |
| Senior Member Join Date: Jul 2001 Location: The state of Denial Gender: Posts: 6,869 Thanks: 9 Thanked 55 Times in 30 Posts | But how's he gonna catch it if he throws it in the air? And yes they do have to make sense-You think you can make a sprite sheet of Megaman with only half of his running animations? Or Sigma standing with his cloak on in one pose and then his cloak's off with no sprite of him throwing it off? |
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| | #17 |
| Senior Member Join Date: Jul 2001 Location: The state of Denial Gender: Posts: 6,869 Thanks: 9 Thanked 55 Times in 30 Posts | Maybe it's supposed to land on the enemy? And Chompmaster, Uziel was only my first full sheet. I had edited a sprite of Mike Peters (Don't ask) and Algus about a month and a half ago. |
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