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| | #41 |
| Junior Member Join Date: Jul 2002 Location: Texas Gender: Posts: 170 Thanks: 0 Thanked 1 Time in 1 Post | Knight Subject: Knight Game: Equinox/Solstice II System: Super Nintendo Entertainment System Role: Dark Nut style enemy that doesn't appear until dungeon 2. Ripping Method: VSNES Emulator: ZSNES |
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| | #43 |
| Junior Member Join Date: Jul 2002 Location: Texas Gender: Posts: 170 Thanks: 0 Thanked 1 Time in 1 Post | All Sprites Subject: Every sprite in the game Game: Fester's Quest System: Nintendo Entertainment System Role: Just everything. Ripping Method: Screen capture Emulator: VirtuaNES Specter Subject: Specter Game: Castlevania Symphony of the Night System: Sega Saturn Role: First enemy you encounter in the prison area. Ripping Method: VDP1 Emulator: Yabause Last edited by SmithyGCN; 06-19-2009 at 03:22 AM. Reason: Automerged Doublepost |
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| | #44 |
| Those Specter sprites look cool. I may have use for them in my comic. | |
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| | #45 |
| Junior Member Join Date: Jul 2002 Location: Texas Gender: Posts: 170 Thanks: 0 Thanked 1 Time in 1 Post | Well, I hope you get some good use out of them, Mushman. My best condolences. New sheet from the Sega Saturn cult classic (citation needed) Princess Crown. Items Subject: Every item in the game Game: Princess Crown System: Sega Saturn Role: Just stuff you use for different effects. Ripping Method: Tile ripping via TiledGGD Emulator: Yabause Honestly, I don't know why on earth Atlus would seperate simple item graphics into multiple pieces. It's just... stupid. Especially since they mostly don't animate (save for the potions of course). |
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| | #46 |
| Junior Member Join Date: Jul 2002 Location: Texas Gender: Posts: 170 Thanks: 0 Thanked 1 Time in 1 Post | Took an old rip of mine and decided to assemble it completely, so now there's no more confusion (with this one at least). ??? Subject: ??? (His name is Hyades, but that wasn't revealed during this fight) Game: Tales of Eternia/Tales of Destiny II System: Sony Playstation Role: First boss; Meredy's uncle under mind control(?) who is hunting her down for Shizel Ripping Method: VRAM Viewer Emulator: epsxe |
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| | #47 |
| Junior Member Join Date: Jul 2002 Location: Texas Gender: Posts: 170 Thanks: 0 Thanked 1 Time in 1 Post | Arche Klein Subject: Arche Klein Game: Tales of Eternia/Tales of Destiny II System: Sony Playstation Role: Optional Boss at the coliseum, fights alongside Cless Alvein during a certain difficulty setting Ripping Method: VRAM Viewer Emulator: epsxe |
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| | #49 |
| Junior Member Join Date: Jul 2002 Location: Texas Gender: Posts: 170 Thanks: 0 Thanked 1 Time in 1 Post | Kind of... you know, with the mustache and all. ![]() Celsius Subject: Celsius, the Greater Craymel of Ice Game: Tales of Eternia/Tales of Destiny II System: Sony Playstation Role: A boss, has lost her mind Ripping Method: VRAM Viewer Emulator: epsxe |
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| | #50 |
| Senior Member Join Date: Oct 2006 Location: In a cereal aisle near you, just rotting and attracting flies... Gender: Posts: 4,312 Thanks: 1,456 Thanked 218 Times in 166 Posts | These are all pretty much awesome. Sorry I the welcome back is kinda late. I thought I had posted in here, but I just went through the whole topic, and never found a post. Sooo, welcome back. These sprites are really all awesome, and even if I can't think of a use of them right now, I'm sure I'll find something. ![]() |
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| | #51 |
| Junior Member Join Date: Jul 2002 Location: Texas Gender: Posts: 170 Thanks: 0 Thanked 1 Time in 1 Post | Flying Armor Subject: Flying Armor Game: Castlevania: Dawn of Sorrow System: Nintendo DS Role: First boss Ripping Method: TiledGGD & Screenshot combo Emulator: No$GBA Dunno if this one can be useful to anyone, but here goes. |
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| | #52 |
| Red... ![]() | |
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| | #53 |
| Junior Member Join Date: Jul 2002 Location: Texas Gender: Posts: 170 Thanks: 0 Thanked 1 Time in 1 Post | Zombie Soldier Subject: Zombie Soldier Game: Castlevania Aria of Sorrow System: Gameboy Advance Role: Enemy. The remains of a soldier that died during the assault on Dracula's castle in the year 1999. Ripping Method: Tile Viewer and PrintScreen Emulator: VisualBoy Advance Let's see just how versatile this will be. |
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| | #54 |
| Mmm... zombies. Cool rips as usual. | |
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| | #56 |
| Junior Member Join Date: Jul 2002 Location: Texas Gender: Posts: 170 Thanks: 0 Thanked 1 Time in 1 Post | Area Titles Collectibles Juste's Room Castle Treasury Fog Layer Elevator Lure Key Door Subweaponless Item Crash These are all from Castlevania: Harmony of Dissonance, so I feel no need to write the usual stats over and over 7 times. XP |
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| | #57 |
| Junior Member Join Date: Jul 2002 Location: Texas Gender: Posts: 170 Thanks: 0 Thanked 1 Time in 1 Post | Reripped and reassembled completely. Hope you can support .tiff files. Death Subject: Death Game: Castlevania Circle of the Moon System: Gameboy Advance Role: Boss #6 in Circle of the Moon. Strangely doesn't say anything to you. Dracula's confidant. Ripping Method: Tile Viewer and PrintScreen Emulator: VisualBoy Advance |
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| | #58 |
| Member Join Date: Feb 2009 Location: Anyone up for a little double entendre? Gender: Posts: 742 Thanks: 45 Thanked 44 Times in 33 Posts | "DEATH. Brought to you by SmithyGCN." But I don't want to die! I supported your .tiff file. I'm going to assume you did a good job on this, since I myself don't know much about ripping sprites. |
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