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| | #1 |
| Senior Member Join Date: Jul 2001 Location: The state of Denial Gender: Posts: 8,884 Thanks: 80 Thanked 198 Times in 122 Posts | So...when does Team Fortress 2 get good? Because it's only $10 for a game that everyone is saying "OMG THIS IS THE BEST GAME EVER", "OMG THIS GAME HAS APPEAL TO EVERYONE!", and among other things, I actualy gave this game a try. One thing I have to say is.... ....when does it get good? So far I've yet to really have any fun with it. I've been going to servers and have easily blocked a bunch of Screamers and people playing those stupid BONK songs. (Ronald McGiygas is the only one that belongs.) I have been experimenting with classes as people have told me to, and so far the only ones that have been any remote fun have really been Pyro and heavy. I think maybe I've just been too spoiled by Bioshock or Undying and that sorta stuff. Doesn't really appeal to me at all. I'm giving it a shot, like I've said. I got a friend playing on a server that's thankfully devoid of screamers, cock-measurers and micspammers. |
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| | #2 |
| PRESS ANY KEY TO PANIC! Join Date: Sep 2000 Location: A Tiny Shed Gender: Posts: 16,483 Thanks: 529 Thanked 1,254 Times in 897 Posts Blog Entries: 46 | You get those in every game that has Multiplayer. |
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| The Following User Says Thank You to Robotazy For This Useful Post: | Valigarmander (01-02-2009) |
| | #3 | |
| Senior Member Join Date: May 2000 Location: DenCo Gender: Posts: 9,850 Thanks: 127 Thanked 365 Times in 192 Posts | Quote:
The easiest classes to "learn" the basiscs are probably heavy, medic, and pyro. After that: Demos, Snipers, Soldiers. After them: Engineers, spies. Don't bother until they fix it: Scout. Trick is to not jump classes every other round. Pick one and try to figure it out. Heavy is simple as hell: spin the barrel and mow down enemies. Medic takes a little attention. Basically, pair up with a heavy and constantly charge him. With the Pyro, basically you want to hide around corners and use surprise. Any map with chokepoints or interior buildings are great for pyros. You will die alot but you should also kill alot. I don't like the demo or soldier classes. Demos are really effective, but I never could get good at using the weaponry. Soldiers IMO aren't accurate enough. They're good at clearing out engineer stations, but outside of that I suck with them. Snipers are self explanatory, except that your shots do more damage the longer you're scoped in. Engineers are really fun once you get used to them. Basically, you just want to build all sorts of crap. I'd recommend googling a player guide before trying to play an engineer just to see what you can do and good combinations. Spies are extremely hard to play. I wouldn't recommend them until you play enough to know how to effectively play as a spy. Scouts have potential to be fun, but the class really doesn't have much of a role outside of a team scout-rushing some noobs and quick-capping the map. The Scout is the next major update, so hopefully they'll fix him. | |
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| | #4 |
| Senior Member Join Date: Jul 2001 Location: The state of Denial Gender: Posts: 8,884 Thanks: 80 Thanked 198 Times in 122 Posts | So far it's looking up since I'm seeing some servers in which half the players aren't stoned, drunk, spawn camping, or playing those stupid "BONK" songs. (Ronald McGiygas should automatically counter any BONK songs) Thank you Lurch for actually being constructive when I asked when TF2 got good. Most people went and flamed me like a Pyro because apparently, TF2 has a fanbase comparable to Final Fantasy VII in terms of Loyalty. (Then again what do I expect out of a Valve game.) Things are looking up, so maybe instead of giving the game a 4/10 I'd give it a 5/10. Doesn't mean it's in the clear yet. I'm giving it a chance, and it can just as easily be another garbage FPS but at least it's not another waste of my money like FarCry 2 was. (I only paid $10 for This.) |
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| | #5 |
| Apparently I'm a mod? Join Date: May 2001 Location: LEGITIMATE BUSINESS Gender: Posts: 13,208 Thanks: 236 Thanked 1,237 Times in 659 Posts | GET OUT |
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| | #6 | |
| Senior Member Join Date: May 2000 Location: DenCo Gender: Posts: 9,850 Thanks: 127 Thanked 365 Times in 192 Posts | Quote:
As far as value goes, TF2 just seems to give me the most multiplayer bang for the buck for shooters. $50? Ripoff. $10-$20? Solid buy. Another thing that helps is to try to find a server that's actually moderated by the owners. You're less likely to see them get flooded with voice-crap. Trick is if you find a good server, save it under favorites. This at least helps you filter through the really bad servers. You almost have to go outside of Valve communities to get feedback on a Valve game. I like Valve games, I think they're pretty much top tier in their respective genres, but I can easily see that TF2 may be hard to get into or may not appeal to people. Truth be told, I don't really like CS anymore (this plus the next three strips about sums it up: Concerned #40: Friday, August 12, 2005 ). | |
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| | #7 | |
| Senior Member | Quote:
![]() I kinda wanna kick the kid's ass on the left for dressing up like that and still thinking you are badass. At least the guy on the right can look more for the part. | |
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| The Following User Says Thank You to Jesus For This Useful Post: | 1-up Salesman (01-02-2009) |
| | #8 | |
| Senior Member Join Date: Jul 2001 Location: The state of Denial Gender: Posts: 8,884 Thanks: 80 Thanked 198 Times in 122 Posts | Quote:
"Lemme get this straight, you guys whine and bitch about this game yet you play every day since 1999." "Yup" "pretty much". Of course thse actually are outside valve communities I've been flamed. I guess that's what happens, cept that I've yet to run into people like this for World of Warcraft or Guild Wars. (Seems they do a good enough job of containing the fanboys.) | |
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| | #9 |
| Newbie Join Date: Nov 2008 Gender: Posts: 15 Thanks: 1 Thanked 1 Time in 1 Post | Honestly your problems seem to be with online fps's themselves rather then tf2 specifically. You will never escape internet retards no matter what game you play. Try to find a good server without too many of those guys and see if it gets any better. Also Lurch the scout is like the 3rd-4th best class why would it need fixed. ![]() |
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| | #10 |
| been dreamin', i've been waitin' Join Date: Jan 2001 Location: a bomb-ass cloud house bachelorette pad Gender: Posts: 24,396 Thanks: 173 Thanked 1,179 Times in 716 Posts | |
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| | #12 | |||
| Senior Member Join Date: May 2000 Location: DenCo Gender: Posts: 9,850 Thanks: 127 Thanked 365 Times in 192 Posts | Quote:
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Last edited by Lurch1982; 01-03-2009 at 12:02 AM. Reason: Automerged Doublepost | |||
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| | #13 |
| Senior Member Join Date: Jul 2001 Location: The state of Denial Gender: Posts: 8,884 Thanks: 80 Thanked 198 Times in 122 Posts | Gotta admit a lot of Valve players seem to be really angry drunks. No sober person would ever use all of Carlin's 7 words (Minus Tits, since that's not even that bad sounding) when there's a bunch of pyros spawn-camping the base. |
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| | #14 |
| Veteran Member Join Date: Aug 2001 Location: Rookery Gender: Posts: 11,720 Thanks: 50 Thanked 65 Times in 56 Posts | (Hey, figured I'd drop by.) I dunno Lurch, I actually play a lot of Scout. It's one of the more exciting classes. It is hard to get kills before dying yourself, but they can be surprisingly effective on defense and you can outmaneuver your enemies on a lot of maps. Also they can lay decent ambushes... not as well as pyros, but unlike pyros they can get out of there if something goes wrong. They are useless when attacking engineer positions though, which means they suck when you're on attack in payload maps or ones like Steel. I agree about playing heavy, medic, and pyro at first. Medics are useful and relatively simple and you won't die much. Heavy is a lot of fun-- you're a huge Russian dude with a minigun and you can tank damage like crazy. Pyro is good for beginners too. Just try to avoid rushing in headlong with your flame on, since you'll get mowed down by any half-decent player with a combat class (heavy, demo, soldier, even other pyros). Jump down from roofs or out from around corners, you'll do a lot better that way. Personally I love TF2. I've been addicted to it for a couple months, although I played more during my fall semester than I am now during the break. The fact that it's so cheap (ten bucks now? Damn) just makes it that much of a better value. |
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| | #15 |
| et in Arcadia ego Join Date: Jul 2001 Gender: Posts: 8,334 Thanks: 1,226 Thanked 780 Times in 488 Posts | As Lurch explained, you have a server problem, not a game problem. Make sure you: 1) Take the time to play one of every class on every map type (Payload, Cap, CTF). 2) Realise that dying often is an inherent part of the Scout, Pyro and Spy. No matter how good you get, situations will come up which will involve either an incredible amount of risk or make a suicide run a necessity. 3) Watch what other players do. The best class to do this is as a Medic, since you can just hang around other players and help whilst learning. 4) Don't focus on getting achievements. Just enjoy and let the game flow, and you'll get the unlockables eventually. 5) Pick a class to play for any particular session, and only change if your team needs it. 6) Get a mic. 7) Learn where the "Mute Player" toggle is. (Hint: It's in the ESC menu under Player List or Mute Players) |
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| | #16 |
| Senior Member Join Date: Oct 2003 Location: lo-ca-tion; Noun- 1. a place or situation occupied: That house is in a fine location Gender: Posts: 9,849 Thanks: 710 Thanked 955 Times in 628 Posts | lurch are you kidding scouts ****ing own everything, ever played a good scout? |
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| | #17 |
| been dreamin', i've been waitin' Join Date: Jan 2001 Location: a bomb-ass cloud house bachelorette pad Gender: Posts: 24,396 Thanks: 173 Thanked 1,179 Times in 716 Posts | |
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| | #18 | |||
| Senior Member Join Date: May 2000 Location: DenCo Gender: Posts: 9,850 Thanks: 127 Thanked 365 Times in 192 Posts | Quote:
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For starting out, scout would probably be the very last class I'd suggest to anyone (maybe engineer actually, since a bad engineer can **** the team more than a mediocre scout). Outside of maps where you want to capture something quickly, I really don't see how the scout is more valuable than another class. The Scout fell down even more with the upgrades to the Heavy and Pyro. Pyro was already a scout-killer since he could just burn them, but the Heavy's new gun with the speed killer absolutely nerfs the Scout almost to the point of uselessness. Last edited by Lurch1982; 01-06-2009 at 03:04 PM. Reason: Automerged Doublepost | |||
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| | #19 |
| been dreamin', i've been waitin' Join Date: Jan 2001 Location: a bomb-ass cloud house bachelorette pad Gender: Posts: 24,396 Thanks: 173 Thanked 1,179 Times in 716 Posts | Scout's the next planned pack, at the very least. |
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| | #20 |
| Senior Member Join Date: Jul 2001 Location: The state of Denial Gender: Posts: 8,884 Thanks: 80 Thanked 198 Times in 122 Posts | |
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