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Old 05-21-2009, 05:11 AM   #21
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So Stavros really is VP?
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Old 05-21-2009, 04:58 PM   #22
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No.
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Old 05-21-2009, 07:42 PM   #23
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And then Chunky was hit by a jar filled with Loot's urine.
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Old 05-21-2009, 08:40 PM   #24
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Update is available on Steam. Notes include this interesting gem:

"Standard sniper rifle now shoots through friendly players"

Not sure if this means the bullet travels through friendlies or damages friendlies
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Old 05-21-2009, 10:19 PM   #25
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Also, Pyros can blow out fires with the flamethrower blowback.
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Old 05-23-2009, 03:02 PM   #26
 
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Huge update. Lurch, I'm pretty sure snipers can't do friendly fire. Nothing else in the game can hurt your teammates, why should sniper rifles?

The biggest thing I'm noticing is the new method of getting items: random drops instead of by getting achievements. What do you guys think? I will say that I'd probably never get more than one of the sniper or spy unlockables without this system, since I'm bad at sniper and worse at spy, but at least if I had I would have earned it. They posted a defense of it on the blog but I didn't think the reasons were great.
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Old 05-23-2009, 05:46 PM   #27
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hurf durf I got all three sniper unlocks playing normally, now I'm sitting on a server with the map achievement_idle map, waiting for the spy unlocks
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Old 05-25-2009, 03:00 PM   #28
 
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Actually, after spending a little time with each I got a lot better at both sniper and spy. I have like 9 sniper and 11 spy achievements, but no items for either. This new system is kind of pissing me off. I certainly have enough Sandviches and Force-A-Natures and whatever.
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Old 05-25-2009, 08:55 PM   #29
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I played for about 4 hours since the patch. I picked up the Ambassador as the first drop (ironic since I never play spy) and an Axetinguisher. I like the new system simply because there was no way in hell that I would ever get the medic weapons because the achievements are insane.
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Old 05-26-2009, 05:17 AM   #30
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I managed to get the Medic weapons legitimately. (Save one achievement, but I replicated that in normal gameplay conditions anyway a couple of days later.)

This patch is made of fail though. Didn't it occur to the TF2 team that release of new content would make people want to use that content?
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Old 05-27-2009, 10:15 PM   #31
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Quote:
Originally Posted by Kargath View Post
I managed to get the Medic weapons legitimately. (Save one achievement, but I replicated that in normal gameplay conditions anyway a couple of days later.)

This patch is made of fail though. Didn't it occur to the TF2 team that release of new content would make people want to use that content?
Hats off to you if you could get the medic achievements legitimately. They seem a little on the insane side to me.

IDK though, I've seen a huge uptick in Snipers (or I did on the free weekend) since patch. Not so much on the spies. THere's also a ton of "idle servers" for weapon farming, so hopefully that gets patched soon.
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Old 05-27-2009, 10:29 PM   #32
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They've said they won't punish people using idle servers, which leads me to believe they aren't going to get rid of idling.

Also, on the unlock front, I managed to get one of the watches and a bitchin' Fedora.
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Old 05-27-2009, 11:01 PM   #33
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A pornography starring your mother is the SECOND worst thing to happan to you today.
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Old 05-28-2009, 05:56 AM   #34
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They've said they won't punish people using idle servers, which leads me to believe they aren't going to get rid of idling.
Where's the page for that?
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Old 05-28-2009, 08:49 AM   #35
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Old 05-28-2009, 12:03 PM   #36
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Someone emailing Valve about the unlock system being broken was told to report what servers they were playing on, when, and for how long, and they were reassured that they wouldn't be punished for using the achievement_idle servers.
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Old 05-28-2009, 05:58 PM   #37
 
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But that's the most retarded thing in the world. If the point of this new system was to discourage farming... aaaagh... *slams head into table*

God I hate the new system. I've played like 10 hours without getting any item at all. I've gotten like three or four duplicates.

Congrats on the fedora though.

Yeah, I got the medic achievements legitimately too. But they are insane, I'm stuck at 24. I've been using the kritzkrieg trying to get the one where a soldier blows up 5 people but it hasn't worked. I almost managed to get the one where a scout kills 3 people using it but he got demolished by a gun before he could get the third.
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Old 05-28-2009, 06:41 PM   #38
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Yeah, I got the medic achievements legitimately too. But they are insane, I'm stuck at 24. I've been using the kritzkrieg trying to get the one where a soldier blows up 5 people but it hasn't worked. I almost managed to get the one where a scout kills 3 people using it but he got demolished by a gun before he could get the third.
The scout with the Force-A-Nature can be very deadly if you Kritz them.

It should be mentioned that it took until after the Scout Update to actually get my Ubersaw...
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Old 05-29-2009, 12:35 PM   #39
 
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Really? I'd think the scattergun would be better for that. Even with the extra bullets per shot the 2 ammo is a killer for Force-A-Nature firepower. Honestly I'm not sure what the point of the more/weaker bullets is. Just having the different reload with the blowback/kickback effect would have been fine.

I did finally get a Cloak and Dagger yesterday. 1 new item down, 5 to go. Also some of the new achievements are broken. I got Enemy at the Gates by killing someone before the round started, and I got You Only Shiv Thrice by... I don't even know. It certainly wasn't by killing 3 enemies in 10 seconds.
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Old 05-29-2009, 01:55 PM   #40
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Someone came out with a program that makes it so you don't have to run TF2 to idle.

http://www.sourceop.com/modules.php?...er=asc&start=0
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