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| | #1 | |
| The Bee's Knees Join Date: Jun 2006 Location: The land of rain and trees (Oregon) Gender: Posts: 29,755 Thanks: 1,649 Thanked 5,700 Times in 2,580 Posts Blog Entries: 20 | Civilization V Civilization V Preview for the PC from 1UP.com Quote:
This game's coming out fourth quarter this year. | |
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| | #2 |
| Veteran Member Join Date: Aug 2001 Location: Rookery Gender: Posts: 11,720 Thanks: 50 Thanked 65 Times in 56 Posts | Hmm, looks like it'll be an even bigger leap forward than Civ IV was. The no-stacking thing is especially intriguing for me, since I'm into tactical games like AW. This will definitely prevent me from getting much work done next semester. |
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| | #3 |
| PRESS ANY KEY TO PANIC! Join Date: Sep 2000 Location: A Tiny Shed Gender: Posts: 16,483 Thanks: 529 Thanked 1,254 Times in 897 Posts Blog Entries: 46 | I played CivRev, so I am intrigued by this iteration. Mostly because I won by stacking units. It means I have to rely more on technology. |
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| | #4 | |
| The Bee's Knees Join Date: Jun 2006 Location: The land of rain and trees (Oregon) Gender: Posts: 29,755 Thanks: 1,649 Thanked 5,700 Times in 2,580 Posts Blog Entries: 20 | Civilization V Conquers the U.S. September 21 Quote:
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| | #5 |
| Senior Member Join Date: Oct 2003 Location: lo-ca-tion; Noun- 1. a place or situation occupied: That house is in a fine location Gender: Posts: 9,849 Thanks: 710 Thanked 955 Times in 628 Posts | definitely gonna buy this at some point, no unit stacking owns since it will mean i can actually outsmart the enemy instead of just out-economying them e: also hexs own |
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| | #6 |
| Member Join Date: May 2003 Location: in your mind Gender: Posts: 2,132 Thanks: 21 Thanked 146 Times in 99 Posts | I can see this being a big improvement as far as battles go. Battles were kinda boring before because it was all about massing a group into a stack and just using attrition when things got to kingdom and empire levels. |
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| | #7 |
| Senior Member Join Date: Dec 2002 Location: Suppin' Earl Grey Gender: Posts: 7,308 Thanks: 74 Thanked 149 Times in 103 Posts Blog Entries: 3 | Played Civ 3 and 4 a bit so this will be cool. The problem is that these games are so damn time consuming. I don't think I have room for it without sacrificing some other past time I enjoy. |
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| | #8 |
| Veteran Member Join Date: Aug 2001 Location: Rookery Gender: Posts: 11,720 Thanks: 50 Thanked 65 Times in 56 Posts | ^^Yeah, I'm excited about the changes to combat, especially since I'm a military strategy kind of guy. Even something as simple as "melee in front ranged in back" makes a big difference. I actually already pre-ordered, since I'm know I'm gonna want this and you get some free **** for pre-ordering. ^That may be a problem, especially since they're releasing it during the school year (and I have so many other games to get through). Oh well, nothing to be done about it. |
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| | #9 |
| Senior Member Join Date: Aug 2007 Location: Over there. Gender: Posts: 5,515 Thanks: 309 Thanked 365 Times in 242 Posts Blog Entries: 7 | I was a big fan of the city and worker micromanagement aspects of Civ III, so I'm definitely disappointed to hear they'll be toning them down once again. That said, I like the military and diplomacy changes a lot. I'm going to get the demo (which comes out sometime in September) before pre-ordering since I hated Rev and wasn't the biggest fan of IV. |
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| | #10 |
| Veteran Member Join Date: Aug 2001 Location: Rookery Gender: Posts: 11,720 Thanks: 50 Thanked 65 Times in 56 Posts | Tomorrow! Oh, for anyone who's interested, the complete manual is up on the site. I spent a while looking through it yesterday. They have all the details about civs and units and how the game works and everything. Interesting reading, if you're curious about it. |
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| | #11 |
| Senior Member Join Date: Aug 2007 Location: Over there. Gender: Posts: 5,515 Thanks: 309 Thanked 365 Times in 242 Posts Blog Entries: 7 | I preordered it yesterday on Steam and have it all ready to play for tomorrow morning. I'm still not sure about some of the changes, but it's hard to be too worried about a game with a 96 metacritic. |
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| | #12 |
| Fairy-Slaying Maniac Join Date: Apr 2000 Location: 1592 Miles Away From Here Gender: Posts: 18,062 Thanks: 148 Thanked 683 Times in 482 Posts | I plan to get it eventually, I got bored after they perfected the stacked-battle mechanic back in Civ 3. |
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| | #13 |
| The Bee's Knees Join Date: Jun 2006 Location: The land of rain and trees (Oregon) Gender: Posts: 29,755 Thanks: 1,649 Thanked 5,700 Times in 2,580 Posts Blog Entries: 20 | Unfortunately, I don't think I'll be getting this one right now as I have too much stuff going on and already a bunch of other games I need to play. I might get this game once it's 15 years old like I do with all PC games though. |
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| | #15 |
| Senior Member Join Date: Oct 2003 Location: lo-ca-tion; Noun- 1. a place or situation occupied: That house is in a fine location Gender: Posts: 9,849 Thanks: 710 Thanked 955 Times in 628 Posts | must have not bribed them enough |
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| | #16 |
| been dreamin', i've been waitin' Join Date: Jan 2001 Location: a bomb-ass cloud house bachelorette pad Gender: Posts: 24,400 Thanks: 173 Thanked 1,179 Times in 716 Posts | i wish my laptop ran this better :negative: |
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| | #17 |
| Senior Member Join Date: Aug 2007 Location: Over there. Gender: Posts: 5,515 Thanks: 309 Thanked 365 Times in 242 Posts Blog Entries: 7 | And that's why I don't use 1-Up for reviews. Great game so far, but I really wish my graphics card was better and my CPU didn't run so hot when playing it. Once I get to the late-renaissance with 6+ civs, I have to stop playing occasionally or my laptop overheats. |
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| | #18 |
| Member Join Date: Nov 2009 Location: LA Gender: Posts: 880 Thanks: 72 Thanked 111 Times in 82 Posts Blog Entries: 1 | I really have not touched any Civilization games since the very first one, although even back then they were smart enough to limit the armies to one unit per space. <.<' |
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| | #19 |
| Veteran Member Join Date: Aug 2001 Location: Rookery Gender: Posts: 11,720 Thanks: 50 Thanked 65 Times in 56 Posts | My God... it's cripplingly addicting. I fear my productivity may never recover. I'm pretty sure it's actually a very good game though. Most of the features we've been hearing so much about-- one unit per tile, city-states, road maintenance, etc.-- are big improvements, in my opinion. That said, the 1-Up review does raise a couple relevant issues. There are definitely a few annoying bugs-- I've had a crash and a corrupted save file (thankfully it was okay since I had an autosave, but still annoying). The lack of information about other civs, especially during diplomacy, is a bit infuriating. The point about Social Policies just being an alternate tech tree is especially insightful. I hadn't thought of them that way, but now that it's been pointed out, I can't really disagree. There are minor differences between tech and culture-- culture expands borders and grants bonuses, while tech leads to new units, buildings, and abilities-- but the fact is you can win by both of them, and the mechanisms are extremely similar. Their biggest problem, that the AI sucks at tactical combat, is one I haven't really noticed. I've been tearing up the enemy armies in my game, granted, but that's mostly because I've had horses and iron and my enemies haven't. I'm about to get into a big transoceanic war with the only other remaining power, though, who has a comparable military to mine, so we'll see if I start to notice poor AI more once I launch the invasion. (Side note: Val, please change your damn avatar. It's horrifying... but so hypnotic...) Last edited by Prince Toad; 09-24-2010 at 08:53 PM. |
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