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| | #1 | |
| Join Date: Aug 2002 Location: I rub my tilde all over your asterisk Gender: Posts: 28,100 Thanks: 2,151 Thanked 5,338 Times in 2,433 Posts | id Software isn't going to license Tech 5 id Not Licensing id Tech 5 | Rock, Paper, Shotgun Quote:
And here I was hoping they'd manage to get Romero back sometime, but he's not going to be very attracted to that corporate kind of aesthetic. | |
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| | #2 |
| et in Arcadia ego Join Date: Jul 2001 Gender: Posts: 8,334 Thanks: 1,226 Thanked 780 Times in 488 Posts | I was under the impression that the main condition Romero had for working for a company was ready access to hard liquor and games journalists. |
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| | #3 |
| Join Date: Aug 2002 Location: I rub my tilde all over your asterisk Gender: Posts: 28,100 Thanks: 2,151 Thanked 5,338 Times in 2,433 Posts | As far as I understand, he left id because he didn't like having others dictate how to design a game. He wanted to do what he wanted to do. |
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| | #4 |
| et in Arcadia ego Join Date: Jul 2001 Gender: Posts: 8,334 Thanks: 1,226 Thanked 780 Times in 488 Posts | IIRC Carmack said they kicked him out because he was focusing more on living the high life rather than being productive. |
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| | #5 |
| Join Date: Aug 2002 Location: I rub my tilde all over your asterisk Gender: Posts: 28,100 Thanks: 2,151 Thanked 5,338 Times in 2,433 Posts | Hmm. Always two sides, eh? |
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| | #6 |
| Senior Member Join Date: Oct 2003 Location: lo-ca-tion; Noun- 1. a place or situation occupied: That house is in a fine location Gender: Posts: 9,849 Thanks: 710 Thanked 955 Times in 628 Posts | indeed, i too wish to play the john romero masterpiece daikatana 2 in tech 5 |
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| | #7 |
| Fairy-Slaying Maniac Join Date: Apr 2000 Location: 1592 Miles Away From Here Gender: Posts: 18,062 Thanks: 148 Thanked 683 Times in 482 Posts | 356 weapons, all of them useless. |
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| | #8 |
| Join Date: Aug 2002 Location: I rub my tilde all over your asterisk Gender: Posts: 28,100 Thanks: 2,151 Thanked 5,338 Times in 2,433 Posts | I don't hear anyone complaining about his design work in Doom or Quake. |
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| | #9 |
| been dreamin', i've been waitin' Join Date: Jan 2001 Location: a bomb-ass cloud house bachelorette pad Gender: Posts: 24,396 Thanks: 173 Thanked 1,179 Times in 716 Posts | because doom and quake were good |
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| | #10 |
| PRESS ANY KEY TO PANIC! Join Date: Sep 2000 Location: A Tiny Shed Gender: Posts: 16,483 Thanks: 529 Thanked 1,254 Times in 897 Posts Blog Entries: 46 | HE WAS PROBABLY TRYING TO MAKE THOSE GAMES SUCK. HE'S ALSO A NAZI AND EATS BABIES. AND DRIVES HIS BOAT OVER MANATEES AND CORAL. Honestly though, I don't even know if he works on video games anymore. He may have gone on to something else. And if he hasn't, I don't think he's gotten any work for quite a while >_> |
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| | #11 |
| Join Date: Aug 2002 Location: I rub my tilde all over your asterisk Gender: Posts: 28,100 Thanks: 2,151 Thanked 5,338 Times in 2,433 Posts | Just remembered this thread, dunno how I missed the responses. I was reading about Romero awhile back. He's bounced around between a lot of companies, but it's pretty notable that Ion Storm actually developed Deus Ex after the nightmare of Daikatana, but were smart enough not to plaster his name all over it again. Food for thought. |
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| | #12 |
| et in Arcadia ego Join Date: Jul 2001 Gender: Posts: 8,334 Thanks: 1,226 Thanked 780 Times in 488 Posts | There were two branches of Ion Storm. The one that did Deus Ex was not the one that did Daikatana. |
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| | #13 |
| Join Date: Aug 2002 Location: I rub my tilde all over your asterisk Gender: Posts: 28,100 Thanks: 2,151 Thanked 5,338 Times in 2,433 Posts | Obviously, but he's credited for the game. As a founding member of the company, not sure if it's merely honorific. |
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