Video Game Forums  

Welcome to the Video Game Forums forums.

You are currently viewing our boards as a guest which gives you limited access to view most discussions and access our other features. By joining our free community you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content and access many other special features. Registration is fast, simple and absolutely free so please, join our community today!

If you have any problems with the registration process or your account login, please contact contact us.

Go Back   Video Game Forums > VGF.com > Computer Gaming & Tech
Cheat Codes Arcade-(279 Games) RPG Donate Member Forums Daily Crossword Puzzle

Reply
 
Thread Tools
Old 05-09-2011, 05:24 PM   #1
The Bee's Knees
 
Valigarmander's Avatar
 
Join Date: Jun 2006
Location: The land of rain and trees (Oregon)
Gender: Male
Posts: 29,754
Thanks: 1,649
Thanked 5,700 Times in 2,580 Posts
Blog Entries: 20
Dwarf Fortress General

This is just a thread for general discussion about Dwarf Fortress. Got any fortresses you're working on? Any graphic sets or skins that you like? Any thoughts on the most recent updates?


I started a new fortress not too long ago, but this time I wanted to try something challenging. I'm going to build my fortress up, instead of digging it down. It'll be like a human city, with apartment buildings, warehouses, skyscrapers, and a central keep, all surrounded by city walls and a moat. The only things that will go underground will be the mineshaft (to dig for stone) and basements. The fortress is named Hammermonk.

I chose a flatland to build the fortress, which had a stream that would be useful for maintaining the new city. The biggest obstacle at this point was locating stone, which was an issue since there was an aquifer. Using the cave-in trick, however, the miners were able to bypass the aquifier and dig into the deep earth. The first building I had constructed was a mine access, which had a rock storage room on the side. A workshop was constructed just north of it.



(I got a graphic set, so it should be easier for those of you unfamiliar with DF to figure out what's going on.)

All buildings have stone walls, stone floors on the interior, and stone roofs. In order to build roofs, temporary ramps need to be constructed to allow workers access to the top of the buildings. The construction requires a lot of dwarves skilled in masonry, and the massive amount of stone we need means there needs to be a lot of miners, too. In the mid-summer, while the first few buildings were still under construction, some much-needed migrants arrived, and helped speed up the process.

In order to keep everyone fed, a couple of animals had to be butchered, and plants were constantly being gathered from the fields. The brook made sure nobody died of thirst. The dwarven trade caravan arrived in autumn, but there wasn't much for my dwarves to trade with, so they ended up just getting a couple of plump helmets.



By the end of the year, I had one building completed and three partially completed, and numerous others planned out. We'll see how the fortress goes from here.
Valigarmander is offline   Reply With Quote
Reply

Bookmarks

Tags
dem dorfs man, dwarf fortress, val sure is awesome
 


Thread Tools

Posting Rules

Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off


All times are GMT -5. The time now is 01:22 PM.


Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
LinkBacks Enabled by vBSEO 3.1.0
© 1999-2011 VGF.com. All Rights Reserved. All content contained herein is property of VGF, Inc. VGF is not affiliated with any video game companies. Logos, trademarks, names, images, etc. are property of their respective companies.
Page generated in 0.04611 seconds with 11 queries