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| | #1 |
| Senior Member Join Date: Jul 2001 Location: Heaven or Hell . . . that all depends . . . Posts: 5,560 Thanks: 0 Thanked 1 Time in 1 Post | I had recently made a full Ghost team (since we finally have 6 seperate Ghost types) and had been training them in the field next to the city with the Aqua hideout, when I was faced with a Linoone. So I used my Duskull to fight it, when Linoone used Oder Sleuth, identifying Duskull. I retaliated by using Foresight, identifying Linoone. Next turn Linoone used Headbutt and slammed into my Duskull, but when I used Shadow Ball, it still didn't effect Linoone! What is up with that? Why does identification work to have Normal moves hit Ghosts, but not Ghost moves to hit Normals? |
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| | #2 |
| I love my ghost-types and often spend a lot of time levelling them up. But they're just 'pets' and I use other Mon for my 'real team'. ![]() | |
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| | #3 |
| Do Not Feed or Poke Join Date: Jan 2000 Location: Under your bed Gender: Posts: 37,114 Thanks: 0 Thanked 2 Times in 2 Posts | What I'd like is a move that nulls immunities, aside from ones granted by abilities, like Levitate. |
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| | #4 |
| Just Another Face in Red Jumpsuit Join Date: May 2001 Location: Lemmingland Gender: Posts: 19,143 Thanks: 121 Thanked 173 Times in 119 Posts | Future Sight affects Dark Pokemon, I believe. ![]() Where are these lemmings going? The Super Nintendo Super Shire! Hop in line and follow them there! |
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| | #5 |
| Do Not Feed or Poke Join Date: Jan 2000 Location: Under your bed Gender: Posts: 37,114 Thanks: 0 Thanked 2 Times in 2 Posts | What I'd also like is the exact opposite of a move that removes immunity- it nulls a random weakness, much like FF6's Force Shield. |
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| | #6 |
| Senior Member Join Date: Jul 2001 Location: Heaven or Hell . . . that all depends . . . Posts: 5,560 Thanks: 0 Thanked 1 Time in 1 Post | Hmmm, how about a move called Conversion3? It could be a second hit move that converts the user to the type resistant against the last moved used. (For instance, Normal type move=Rock/Steel/Ghost, Ghost type=Dark, Fire=Water/Rock). Just rambling ^_^ |
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| | #8 | |
| Newbie Join Date: Mar 2004 Posts: 17 Thanks: 0 Thanked 0 Times in 0 Posts | Quote:
![]() [ June 09, 2004, 09:54 PM: Message edited by: TripleMMM ] | |
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| | #9 | |
| Senior Member Join Date: Jul 2001 Location: Heaven or Hell . . . that all depends . . . Posts: 5,560 Thanks: 0 Thanked 1 Time in 1 Post | Quote:
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| | #10 |
| Join Date: Aug 2000 Location: new york Gender: Posts: 35,823 Thanks: 187 Thanked 129 Times in 92 Posts | Conversion2 does not change your type; it just makes you resistant to the last attack used. An example of the former would be Kecleon's Color Change ability. |
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