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Old 06-08-2004, 04:41 PM   #1
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I had recently made a full Ghost team (since we finally have 6 seperate Ghost types) and had been training them in the field next to the city with the Aqua hideout, when I was faced with a Linoone. So I used my Duskull to fight it, when Linoone used Oder Sleuth, identifying Duskull. I retaliated by using Foresight, identifying Linoone. Next turn Linoone used Headbutt and slammed into my Duskull, but when I used Shadow Ball, it still didn't effect Linoone! What is up with that? Why does identification work to have Normal moves hit Ghosts, but not Ghost moves to hit Normals?
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Old 06-08-2004, 09:40 PM   #2

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I love my ghost-types and often spend a lot of time levelling them up. But they're just 'pets' and I use other Mon for my 'real team'.
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Old 06-09-2004, 01:06 AM   #3
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What I'd like is a move that nulls immunities, aside from ones granted by abilities, like Levitate.
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Old 06-09-2004, 03:14 PM   #4
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Future Sight affects Dark Pokemon, I believe.


Where are these lemmings going? The Super Nintendo Super Shire! Hop in line and follow them there!
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Old 06-09-2004, 09:07 PM   #5
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What I'd also like is the exact opposite of a move that removes immunity- it nulls a random weakness, much like FF6's Force Shield.
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Old 06-09-2004, 09:14 PM   #6
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Hmmm, how about a move called Conversion3? It could be a second hit move that converts the user to the type resistant against the last moved used. (For instance, Normal type move=Rock/Steel/Ghost, Ghost type=Dark, Fire=Water/Rock).

Just rambling ^_^
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Old 06-09-2004, 09:25 PM   #7
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Isn't that what Conversion2 did?
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Old 06-09-2004, 09:50 PM   #8
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Quote:
Originally posted by CodieKitty:
Future Sight affects Dark Pokemon, I believe.


Where are these lemmings going? The Super Nintendo Super Shire! Hop in line and follow them there!
You're half right CK, actually Foresight makes a transparent Pokemon solid so that phisical attacks can actually hit a ghost pokemon that can't be hurt by that type of move before.(He mentioned ghost not dark type)

[ June 09, 2004, 09:54 PM: Message edited by: TripleMMM ]
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Old 06-09-2004, 09:59 PM   #9
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Quote:
Originally posted by Tunbs:
Isn't that what Conversion2 did?
I thought Conversion2 changed the user to the type randomly based on his moves. Like if the user has Coversion2, Zap Cannon, Psychic, and Giga Drain, the Pokemon can be changed to either a Normal, Electric, Psychic, or Grass type.
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Old 06-09-2004, 10:23 PM   #10
 
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Conversion2 does not change your type; it just makes you resistant to the last attack used. An example of the former would be Kecleon's Color Change ability.
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