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| | #1 |
| Junior Member Join Date: Dec 2002 Location: location Posts: 382 Thanks: 0 Thanked 0 Times in 0 Posts | I'm thinking Nintendo should make this game. The idea would be the same as n64 and cube Smash (stock up damage, smash off the screen), but seeing as the GBA has less buttons, the gameplay would be largely different. A=Jump B=Normal attack >B, ^B, vB: Strong attacks (One of these is a Smash attack. Depends on the character) (As another option, the Smashes could be >>B, ^^B or vvB) L or R: Block L+B or R+B: Grab L or R + < or >: Roll L or R + v: Dodge ^: Jump < or >: Walk << or >>: Run (Think... buh, i dunno any games in which you run like that... Medievil? But nobody plays that... Cool game tho) Areials... duh, same as SSBM The main difference in gameplay is obviously the lack of special moves. In this respect, the ^B jump could be R+A while in midair... Come to think of it, the game's not so far from the Cube version... |
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| | #2 |
| Guest | I relly think this game needs making but the gameplay wouldn't need to be that different.Here is baisic control scheme of both versions and you can see why it would work on GBA. In the other versions Up is jump. Down is crouch. Left and right are go left and right. A next to an item is pick it up. A with an item is use the item. A (on own)is regular attack, A and direction is stronger attack, A in mid air is regular mid air attack A in mid air and direction is stronger air attck, B is special attacks, Shoulder buttons are 1.(when close to someone)grab 2.(when not)Shield 3.(With direction)Roll 4. (in Mid air )Air dodge. And the only other buttons that are on the GCand N64 pad that aren't on the GBA are the C stick/buttons and X Y and Z, which are just used for jumping or easier smash attacks. There would have to be less characters though. A good ccharacter list would be Mario,DK, Link,Samus,Kirby,Fox,Pika,Capt.Falcon,Ness,Ice-Climbers,Marth and Mr.G&W. That way there's a star from each major Nintendo game. I reckon on a GBA cart, Ninty could fit maybe an endless man melee, 20 Event Matches, Target Test,Jump the platforms, Race to the finish and maybe a homerun game.Plus a practice mode, Classic,All-star and Adventure modes A DS Smash game could be in development remember... |
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| | #4 |
| Join Date: Jan 2001 Location: Somewhere in the galaxy Posts: 7,876 Thanks: 0 Thanked 0 Times in 0 Posts | But where would we put throwing? And <>B, VB, ^B, and B are supposed to be SPecial Attacks, not smashes. A button can be hitting with normal and smashes. ^ would be jump. |
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| | #8 | |
| Member Join Date: Jul 2003 Location: Ikana Castle Posts: 2,482 Thanks: 1 Thanked 5 Times in 3 Posts | Quote:
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| | #12 |
| Junior Member Join Date: Mar 2004 Location: Central Square Posts: 71 Thanks: 0 Thanked 0 Times in 0 Posts | I thought of an idea for Super Smash Bros. Advane. It would be just like the N64 version, except on advance. Here are the controls: A: Attack (punches, kicks, etc) A Hold: Smash attacks B Up, down, normal: specials Up alone: Jump Up alone twice: double jump or inflat down alone: duck R: Grab L: Shield |
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| | #13 | |
| Junior Member Join Date: Sep 2003 Location: Forsaken Fortress, Great Sea Gender: Posts: 197 Thanks: 0 Thanked 0 Times in 0 Posts | Quote:
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