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| Cheat Codes | Arcade-(277 Games) | RPG | Donate | Member Forums | Daily Crossword Puzzle |
| View Poll Results: What do you think? | |||
| Yes | | 13 | 56.52% |
| No | | 5 | 21.74% |
| AUGH, I DON'T KNOW! WHY ARE YOU ASKING ME?! | | 5 | 21.74% |
| Voters: 23. You may not vote on this poll | Withdraw Vote | |||
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| | Thread Tools |
| | #1 |
| I GOT THE SUN AND THE MOON TO FIGHT. | Should Miis be playable characters? I think it would be awesome. I mean, YOU could be in Brawl! |
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| | #5 |
| Huzzah! Join Date: Jun 2006 Location: Either UN's bed or Andre's bed. Gender: Posts: 13,459 Thanks: 901 Thanked 1,527 Times in 732 Posts | Possibly. If they could be averaged, rounded-out characters with generic moves (sort of like the Mii characters in Mario & Sonic), then I can see it working. I wouldn't be surprised at all if Miis appeared in Brawl, but I don't forecast them as being playable characters. |
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| | #6 |
| Senior Member Join Date: Oct 2007 Location: Hawkmouth for Subconians 2008. Gender: Posts: 3,038 Thanks: 264 Thanked 174 Times in 130 Posts | "Possibly. If they could be averaged, rounded-out characters with generic moves (sort of like the Mii characters in Mario & Sonic), then I can see it working.I wouldn't be surprised at all if Miis appeared in Brawl, but I don't forecast them as being playable characters." said Valigarmander. DarkZero quickly replied, "But still, wouldn't it be cool?". |
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| | #7 |
| Join Date: Jun 2001 Location: Why do YOU want to know...? Gender: Posts: 12,317 Thanks: 540 Thanked 899 Times in 612 Posts | Meh. |
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| | #9 |
| Senior Member Join Date: Oct 2007 Location: Hawkmouth for Subconians 2008. Gender: Posts: 3,038 Thanks: 264 Thanked 174 Times in 130 Posts | I think they should have a character build-up. Like the more you play with the Mii, the more powerful the Mii gets. |
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| | #10 |
| Member | No, they should just be generic well rounded fighters with Wii sports A-Moves and the NES Zapper as a B-Move EDIT:Or the Power Glove if it's workable. |
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| | #11 |
| Join Date: Jul 2002 Location: (n) - the place where I am Gender: Posts: 19,779 Thanks: 234 Thanked 940 Times in 572 Posts | Maybe if they had one standardized moveset for all Miis. Maybe. And remember, "I'm-a Luigi, number one!" |
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| | #12 |
| Better idea: Instead of the fighting polygon team from SSB... or the wire frames from SSBM... you would fight an army of Miis. Randomly generated ones plus occasionally the ones you've made. Aren't they just perfect for that generic nameless fighter role? | |
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| | #14 |
| Senior Member Join Date: Jun 2005 Location: I Pity The Fool Who Confuses Me With Someone Other Than YoshiFreak. Gender: Posts: 2,977 Thanks: 584 Thanked 111 Times in 75 Posts | If it could be done without being crap, I might go for it. The wireframe idea is nice, and I think that that's the best way to go about it, really. |
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| | #15 |
| Join Date: Jul 2002 Location: (n) - the place where I am Gender: Posts: 19,779 Thanks: 234 Thanked 940 Times in 572 Posts | S1x FTW. And remember, "I'm-a Luigi, number one!" |
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| | #16 |
| Godly Member | AUGH, I DON'T KNOW! WHY ARE YOU ASKING ME?! __________________ ![]() Click here to level up my card! |
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| | #18 | |
| Senior Member | Quote:
So the battle stages would be Mii Parades? Good idea. | |
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| | #19 |
| Senior Member | Only problem is that those weird darkness guys seem to be the Wireframe guys this time around. Though, fighting yourself would be cool. |
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| | #20 |
| Godly Member | Dude the Miis being the new fighting polygon team just got shot down with the introduction of the Fighting Alloys team in todays update! Would've been cool though to fight 100 miis. __________________ ![]() Click here to level up my card! |
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