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| Cheat Codes | Arcade-(279 Games) | RPG | Donate | Member Forums | Daily Crossword Puzzle |
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| | #1 |
| Join Date: Jul 2000 Location: NY,USA Gender: Posts: 5,912 Thanks: 2 Thanked 63 Times in 54 Posts | Dimension Hunters Lobby / Stats Character Stats -PT- Jarl Osterlein 22 Male HP:400 MP:100 EP:400 Atk:150(205) Def:150(215) Int:0 Res:100 Agl:100 Abilities Warrior Spirit - 8% chance to negate damage and effects of an attack. Bloody Puppet - Deals (((Atk x1.5 - Def) x Drive %) x2). Range:3. Deals (+Atk) at 100%. Costs same EP as an attack. Clarity - Negates all negative status effects. 25MP. Fortify - Increases resistance by 25% for 3 turns. While guarding it increases by 50% instead. 80EP Axe Storm- Deals (Atk x2 - Def), has 20% chance for an additional attack. Attack Cost + 70EP. Warriors Stride - Moves up to 7 spaces. 25EP. Crippling Chop - Deals normal damage. For next 3 turns opponents movements are reduced by 1. Attack Cost + 60EP. GP:0 Equipment: Hand Axe (E) Studded Leather (E) Buckler (E) Bandana (E) Items: Lt. Potion (2), Lt. Tonic (2), Lt. Ether - - - - - - - - - - - - - - - - - - - - - Lobby Battle Arena - Fight in a standard battlefield. Shop - Buy items and equipment. Gateway - Travel to other worlds. - Mystic Gate - Portal to a world of magic. Battle fields vary greatly. Magical powers are enhanced within. - Warriors Gate - Portal to a warring world. Battlefields vary. EP costs reduced, magic costs increased. - Beast Gate - Portal to a primative world. Battlefields are mainly jungle type areas. Outside equipment cannot be brought in. Drive Guage rises faster within. - Spirit Gate - Portal to a mystic world of spirits. When your MP or EP drops to 0 you are defeated. - Cyber Gate - Portal to a high tech world. Battlefields are almost all the same. Magic does not work within. - Demon Gate - Portal to a world of darkness. Warning- Enemies inside are incredibly powerful. Damage taken and dealt in this world is doubled. - Labyrinth Gate - Portal into a vast dungeon. Last edited by KirbyBoy2000; 01-27-2006 at 11:21 PM. |
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| | #2 |
| Veteran Member Join Date: Aug 2001 Location: Rookery Gender: Posts: 11,720 Thanks: 50 Thanked 65 Times in 56 Posts | Shop. |
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| | #3 |
| Join Date: Jul 2000 Location: NY,USA Gender: Posts: 5,912 Thanks: 2 Thanked 63 Times in 54 Posts | By the way, you start with 500gp. SHOP -Weapons- Knife - Boosts attack by 20, EP use on attack is increased by 1. Can be thrown 2 spaces. 25gp. Short Sword - Boosts attack by 40, EP use on attack is increased by 3. 50gp. Short Spear - Boosts attack by 40, EP use on attack is increased by 4. Hits two squares forward. Can be thrown 3 spaces. 75gp. Hand Axe - Boosts attack by 50, EP use on attack is increased by 6. Can be thrown 3 spaces. 75gp. Rod - Boosts int by 10. Can do a 3 range magic attack for 10MP. 30gp. Staff - Boosts attack by 10, and int by 10. 30gp. Boomerang - Throws boomerang 3 spaces. EP use on attack increased by 1. Returns after thrown. 50gp. Sling - Fires Rocks/Bullets 4 spaces. Increases damage of ammo by 10. EP use on attack increased by 1. 50gp. Lt. Crossbow - Fires bolts 5 spaces. Does not use attack when firing. 80gp. Short Bow - Fires arrows 5 spaces. EP use on attack increased by 2. 80gp. -Ammo- Rock - Can be thrown 3 spaces or used in sling.. Deals (Atk - Def). 3gp. Flight Arrow - Can only be fired with a bow. Deals (Atk - Def). Boosts range by 1. 1gp per 3 arrows. Sheaf Arrow - Can only be fired with a bow. Deals (Atk - Def) +50. 1 gp per 2 arrows. Lt. Bolt - Deals (80 - Armor Def) 2gp per 3 bolts. Bolts - Deals (160 - Armor Def). 1gp per bolt. -Armor/Accessories- Leather Armor - Increases defense by 20. 50gp. Studded Leather - Increases defense by 50. 100gp. Old Robes - Increases resistance by 20. 50gp. Robes - Increases resistance by 50. 100gp. Buckler - Increases defense by 10, Doubles when guarding. 25gp. Cap- Increases defense by 5. 25gp. Headband - Increases resistance by 5. 25gp. Bandana - Increases defense by 5, and attack by 5. 50gp. Cheap Circlet - Increases resistance by 5, and intelligence by 5. 50gp. Worn Boots - Increases Agility by 50. 150gp. Worn Gloves - Increases Attack by 50. 150gp. Worn Bracer - Increases Defense by 50. 150gp. Wooden Pendant - Increases Resistance by 50. 150gp. Wooden Amulet - Increases Intelligence by 50. 150gp. M. Hold - Use MP instead of EP, and Intelligence instead of attack when using a weapon. 250gp. Quiver - Holds 30 arrows/bolts. 50gp. Ammo Pouch - Holds 50 ammo. 50gp. -Items- Lt. Potion - Heals 200HP. 50gp Lt. Ether - Heals 200MP. 50gp Lt. Tonic - Heals 200EP. 50gp. Mini Bomb - Can be thrown 3 spaces. Hits all within 2 spaces of target for 100 damage. 75gp. Herbs - Restores status to normal. 25gp. Flight Feather - Movement increased by 2 spaces this turn. Height also ignored when moving. 100gp. |
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| | #4 |
| Veteran Member Join Date: Aug 2001 Location: Rookery Gender: Posts: 11,720 Thanks: 50 Thanked 65 Times in 56 Posts | Hand Axe (425) Studded Leather (325) Buckler (300) Bandana (250) 2 Lt. Potion (150) 2 Lt. Tonic (50) Lt. Ether (0) Battle Arena. |
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