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| | #1 |
| Senior Member Join Date: Jun 2009 Location: Floating aimlessly somewhere. Gender: Posts: 2,941 Thanks: 284 Thanked 118 Times in 95 Posts Blog Entries: 4 | RPG Adventure Cato Raseri HP:60 MP:80 Male, 22 Mage - Summoning Magic A Spirit User from a small town; possessing the power to use powerful magic yet having no talent in actually using it. Early on he learned how to strengthen magic in others, but he never was able to do anything other than that. When he left his town he ran into a wandering spirit and formed a pact with it, giving it his energy and in exchange gaining an ally to help him out on his travels. Strength: Moderately strong / can take hits well for a mage. Weakness: Weak summon/magic, more reliant on others than most. Unique Spell: Empower - Channels own magic into someone else. When used on a mage it will make the next spell they use stronger; when used on a summoned creature or a spirit it will increase their strength and abilities all around. Summon: Wisp - A glowing ball of light that floats around in the air. Pitifully weak on its own, and barely even average Cato is helping it. Can cause or heal damage to anything it is touching, though only slightly. It also has the ability to push around / carry anything it touches, however even when empowered by Cato it can hardly even move a human around, especially if they're resisting. ----- Tiran HP:70 MP:65 24 Male Mage - Offensive Magic Strength: Tiran uses his magical energy more efficiently than most mages. Spells cost reduced MP (or whatever is equivalant in your game) Weakness: Tiran is slow to take action. Unique Spell: Insight: To use this spell Tiran must fix his gaze on a point for a moment. The spell does not take any time to cast and can be cast reflexively. When cast, it has the following effects. Any illusions or mind affecting magic in the area no longer affect Tiran. All magic spells cast on the subject of tiran's gaze are revealed to Tiran. Tiran gains knowledge on the target of his gaze. He could learn to fight with a blade, predict the weather, sail a boat, sense the emotional state of a person (such as whether he's lying, excited, guilty, etc). He can only hold one such insight at a time. Each time he casts the spell his new insight replaces the old one. Cato and Tirana met each other one day in thier travels. Coincidentally, they were both headed for the massive city Accalia, the trade center for the Kingdom of Finoras, to find excitment and adventure. They arrive at Accalia to find it bigger than they had originally thought, but acted like it was no big deal... Accalia contains a high number of shops including weapons, armor, and general items. A few mages in town may be willing to teach magic. The most important part of any society, a tavern, is also located here. There`s an Adventurer`s Guild as well. The Finoras Palace overlooks a crowded town square that has many vendors selling strange items. There are exits from the city north, south, east and west. What will you do? BTW, you both already have 50 gold each. Last edited by Random User; 09-29-2009 at 03:29 PM. |
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| | #2 |
| Join Date: Jul 2000 Location: NY,USA Gender: Posts: 5,840 Thanks: 2 Thanked 60 Times in 51 Posts | First time I used that; glad it works like I hoped. If you want anything changed just ask. I'll check out the shops; weapons, armor and items for now. |
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| The Following User Says Thank You to KirbyBoy2000 For This Useful Post: | Random User (09-28-2009) |
| | #3 |
| Senior Member Join Date: Jun 2009 Location: Floating aimlessly somewhere. Gender: Posts: 2,941 Thanks: 284 Thanked 118 Times in 95 Posts Blog Entries: 4 | General Items: Potion- Heals 10 HP- 5G Herbs- Cures Poisoin- 2G Accupunture Needle- Cures Paralysis- 2G Bullhorn- Awaken from sleep- 2 Phoenix Feather- Revives party member- 8G Weaons (limited for now because of lv.): Warrior/Knights: Bronze Dagger- +2 Atk- 10g Bronze Sword- +5 Atk- 15g Bronze Battle Axe- +8 Atk- 20g Bronze 2h Sword- +12 Atk- 30g Mages(also limited): Staff- +1 Atk, +6 Mag- 15g Shortbow- +6 Atk- 10g Bronze Arrows- +2- 2g each Armor: Warrior/Knight: Leather Armor- +2 Def- 5g Leather Boots- +1 Def- 3g Leather Gloves- +1 Def- 3g Wooden Sheild- +2 Def- 5g Bronze Armor- +6 Def- 10g Bronze Helm- +3 Def- 7g Bronze Shield- +3 Def- 7g Mages: Mage Hat- +2 Def, +2 Mag- 9g Mage Robe- +2 Def, +6 Mag- 15g Leather Boots- +1 Def- 3g Tiran`s Insight allows him to buy a Bronze dagger, but at half the attack power until he can master swordplay and purchase other swords at near-full power, however, he will be limited to the spells he can use after mastery. Last edited by Random User; 09-28-2009 at 11:44 PM. |
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| | #4 |
| Veteran Member Join Date: Dec 2000 Location: Florida Gender: Posts: 18,301 Thanks: 1 Thanked 13 Times in 10 Posts | Do we have any other magic, or is the unique spell the only thing we have? |
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| | #5 |
| Senior Member Join Date: Jun 2009 Location: Floating aimlessly somewhere. Gender: Posts: 2,941 Thanks: 284 Thanked 118 Times in 95 Posts Blog Entries: 4 | Sorry, I could`ve made that clear... Cato has his summon, Wisp. While you have Flame, the most basic of any offensive spells. |
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| | #6 |
| Veteran Member Join Date: Dec 2000 Location: Florida Gender: Posts: 18,301 Thanks: 1 Thanked 13 Times in 10 Posts | I'll take a staff, a mage's robe, a phoenix feather and 2 potions. I'll check out the adeventurers guild after I'm done shopping. |
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| | #7 |
| Senior Member Join Date: Jun 2009 Location: Floating aimlessly somewhere. Gender: Posts: 2,941 Thanks: 284 Thanked 118 Times in 95 Posts Blog Entries: 4 | You purchase the items leaving you with 2g, then head to the Adventurers Guild, leaving Cato behind at the shop, inside there is a quest board by a receptionist and a few other adventurers conversing. (Important: Both adventurers must agree to a quest). (Also Important: You should equip your items if that was your intention). |
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| | #8 |
| Join Date: Jul 2000 Location: NY,USA Gender: Posts: 5,840 Thanks: 2 Thanked 60 Times in 51 Posts | Hmm. I don't really want a bow or literally anything having to do with magic, so I'll just get 2 potions and a phoenix feather. Then I'll head to the Adventurer's Guild and check out what jobs / quests they have on the board. |
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| | #9 |
| Senior Member Join Date: Jun 2009 Location: Floating aimlessly somewhere. Gender: Posts: 2,941 Thanks: 284 Thanked 118 Times in 95 Posts Blog Entries: 4 | You purchase the items, leaving you with 42g, You head to the Adventurer's Guild and check the Quest Board: -Looking for Reinforcments! -King of Finoras - Reward: 1800g -Exploration Party -Adventurer's Guild - Reward: 2200g -Get Rid of Those Pests!!! -Farmer Bob - Reward: 350g -Irratable Monsters -The Hogart Family - Reward: 700g -Looking for an Opponent... -Kaine - Reward: 1200g (Choose a quest for more details.) |
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| | #10 |
| Veteran Member Join Date: Dec 2000 Location: Florida Gender: Posts: 18,301 Thanks: 1 Thanked 13 Times in 10 Posts | I'll equip my stuff. Check out the King of Finoras and Adventurer's guild quests. |
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| | #11 |
| Senior Member Join Date: Jun 2009 Location: Floating aimlessly somewhere. Gender: Posts: 2,941 Thanks: 284 Thanked 118 Times in 95 Posts Blog Entries: 4 | You equip your items: Atk:12 to 13 Def:8 to 10 Mag:10 to 28 Looking for reinforcenents: The Kingdom of Finoras is being attacked! We need some temporary troops! You must kill at least five Soilders Lv. 9. Anymore will increase payment by 150g per soilder. Battle to take place at the northern border. Exploration Party: The Adventurer`s Guild has stumbled upon a strange cave to the south! We need adventurers to go and explore it, then report back to us. Of course, you can keep anything else you may find in the cave. Last edited by Random User; 10-01-2009 at 04:31 PM. |
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| | #12 |
| Veteran Member Join Date: Dec 2000 Location: Florida Gender: Posts: 18,301 Thanks: 1 Thanked 13 Times in 10 Posts | I vote the cave. Higher reward, and I'm not sure we can beat level 9 people, let alone 5 of them. |
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| | #13 |
| Join Date: Jul 2000 Location: NY,USA Gender: Posts: 5,840 Thanks: 2 Thanked 60 Times in 51 Posts | I'd guess the cave one is even more dangerous given the reward, but whatever, I'll vote for it. |
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| | #14 |
| Senior Member Join Date: Jun 2009 Location: Floating aimlessly somewhere. Gender: Posts: 2,941 Thanks: 284 Thanked 118 Times in 95 Posts Blog Entries: 4 | Cato and Tirana head south for the cave, once they arrive, they immediately notice strange footprints left by a small creature. The fact that there's a skull laying on the ground nearby can't be a good sign... The West exit will take you out of the cave, also, there are exits north, south, and east. The footprints head to the eastern exit... |
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| | #15 |
| Veteran Member Join Date: Dec 2000 Location: Florida Gender: Posts: 18,301 Thanks: 1 Thanked 13 Times in 10 Posts | Tiran, not Tirana. And the danger thing is probably true, but I figure if its really bad, it'd be easier to escape or avoid whatever's in there in a dungeon than a battlefield. In a battlefield, we have to fight and there's not much possibility of finding other treasure. I say north. What do our surroundings look like? What kind of exits are we talking about? Did we just get to the entrance of a cave? |
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| | #16 |
| Senior Member Join Date: Jun 2009 Location: Floating aimlessly somewhere. Gender: Posts: 2,941 Thanks: 284 Thanked 118 Times in 95 Posts Blog Entries: 4 | You head to the northern exit deeper into the cave. In this room, there are crates scattered around, a chest in the corner, and a skeleton wearing bronze armor and carrying a bronze dagger. Suddenly, the skeleton gets up and glares at you. |
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| | #17 |
| Join Date: Jul 2000 Location: NY,USA Gender: Posts: 5,840 Thanks: 2 Thanked 60 Times in 51 Posts | I'll head north too then. I'll also summon Wisp for a bit more protection if we end up fighting (or alternatively a light source or something). |
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| | #19 |
| Veteran Member Join Date: Dec 2000 Location: Florida Gender: Posts: 18,301 Thanks: 1 Thanked 13 Times in 10 Posts | Hmm. I'll move to open the chest. If the skeleton is in the way or advances towards me or Cato, I'll cast flame on it. |
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| | #20 |
| Senior Member Join Date: Jun 2009 Location: Floating aimlessly somewhere. Gender: Posts: 2,941 Thanks: 284 Thanked 118 Times in 95 Posts Blog Entries: 4 | You advance to the chest when the skeleton attacks, doing 8 damage, you counter with Flame (which costs 3MP), doing 9 damage. Tiran: HP: 62/70 MP: 62/65 Cato: HP: 60/60 MP: 72/80 Wisp: HP: 15/15 Skeleton: HP: 36/45 |
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