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Old 04-04-2004, 01:52 AM   #1
Moriarty
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My game idea is thus:

A character awakens in a dark room. She sits up and begins to explore her surroundings. After a couple of minutes of exploration mixed with puzzles, she begins to suspect she is the last person on earth. But then, she runs into the supporting character. He tells her what is going on and then he tells her he is putting himself to sleep so he can avoid it (a disease has plagued the world, and everyone is dead. It spreads through spiders) but then he crazily tries putting her to sleep as well. She escapes and runs to the second floor. She then runs into a room where she discovers a girl, who tells her about a "clown man" They both escape and run from the guy. The enemies in the game are the building's security guards, but the boss is the guy, who is the "clown man". At the end, he tries to kill the two women. They kill him, but here is the ending: The two sit there next to his body. The camera goes out into the streets, where life is bustling. An old woman is looking for her son, (who is the guy) She tells the cops how growing up he had a wild imagination, which caused him to "flip out" sometimes and "go into his imaginary worlds" That is where it ends. I based it off of a book im writing with the same premise. Lots of puzzles to fill the games dark spots.
 
 

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