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| | #1 |
| *Diddy bops* Join Date: Feb 2004 Location: Birmingham, AL Gender: Posts: 15,014 Thanks: 1,616 Thanked 1,084 Times in 597 Posts | Well, any sequels, or new parts to a trilogy you'd like to see? An SMRPG2 would be nice Banjo-threeie SFA2: Falco's Adventure |
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| | #2 |
| Just Another Face in Red Jumpsuit Join Date: May 2001 Location: Lemmingland Gender: Posts: 19,142 Thanks: 121 Thanked 176 Times in 121 Posts | A sequel to CIMA: The Enemy. I mean, Pike opened it up to some kind of a sequel with his dying words. Probably ain't gonna happen. The game's way too unpopular. ![]() Where are these lemmings going? The Super Nintendo Super Shire! Hop in line and follow them there! |
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| | #3 |
| Senior Member Join Date: Apr 2003 Location: The oversized rock of Hawaii. Gender: Posts: 5,670 Thanks: 5 Thanked 17 Times in 13 Posts | Jet Force Gemini. |
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| | #4 |
| Banned Join Date: Dec 1969 Posts: 1 Thanks: 0 Thanked 0 Times in 0 Posts | I'd love to see a prequel to Skies of Arcadia...the characters discuss a ton of history I'd like to play out. |
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| | #5 |
| Senior Member Join Date: Jul 2001 Location: The state of Denial Gender: Posts: 8,884 Thanks: 80 Thanked 198 Times in 122 Posts | Startropics III-It'd be great for the GCN or GBA. Phantasy Star V-I had a topic discussing my idea for a Phantasy Star V plot would be. It's somewhere in this forum. The rest of the Ogre battle series. LucT's Chapter VII, I think that March of the black queen's V and that Ogre Battle 64's VI. KoL's only a side-story, and I think it takes place either during or after VI. (I know it's before VII because Alphonse plays a role in LucT) Another sequel to Space Channel 5. Freedom Force II. (PC-And aren't you glad that I didn't get you confused with the NES one CK? [img]tongue.gif[/img] ) There could be other villians mutated or given powers by Energy X. |
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| | #6 | |
| Senior Member Join Date: Jun 2001 Location: I don't know: Hyrule or Mushroom? Gender: Posts: 2,668 Thanks: 26 Thanked 23 Times in 13 Posts | Quote:
Super Mario Sunshine 2? | |
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| | #7 |
| Senior Member Join Date: Jul 2001 Location: The state of Denial Gender: Posts: 8,884 Thanks: 80 Thanked 198 Times in 122 Posts | Oh yeah? How about: Super Mario Brothers 4. |
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| | #8 |
| Senior Member Join Date: Jun 2001 Location: I don't know: Hyrule or Mushroom? Gender: Posts: 2,668 Thanks: 26 Thanked 23 Times in 13 Posts | There's already a Super Mario Bros. 4: Super Mario World |
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| | #9 |
| Member Join Date: Mar 2004 Location: Pffft <insert witty comment here> Gender: Posts: 687 Thanks: 2 Thanked 0 Times in 0 Posts | Madden 2006 |
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| | #10 |
| been dreamin', i've been waitin' Join Date: Jan 2001 Location: a bomb-ass cloud house bachelorette pad Gender: Posts: 24,398 Thanks: 173 Thanked 1,179 Times in 716 Posts | I'm suprised Codie didn't say Lemmings. |
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| | #11 |
| Just Another Face in Red Jumpsuit Join Date: May 2001 Location: Lemmingland Gender: Posts: 19,142 Thanks: 121 Thanked 176 Times in 121 Posts | Lemmings already got several sequels. And the later ones started to take a nosedive (yes, Revolution came out after 3D, the worst Lemmings game ever, I know.) ![]() Where are these lemmings going? The Super Nintendo Super Shire! Hop in line and follow them there! |
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| | #12 |
| been dreamin', i've been waitin' Join Date: Jan 2001 Location: a bomb-ass cloud house bachelorette pad Gender: Posts: 24,398 Thanks: 173 Thanked 1,179 Times in 716 Posts | I meant another sequel. |
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| | #13 |
| Member Join Date: Jul 2000 Location: This is not important. Gender: Posts: 1,090 Thanks: 0 Thanked 0 Times in 0 Posts | Contra. Jet Force Gemini. PERFECT DARK. I wanna see all of these on the GameCube like, right now. |
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| | #14 |
| Marshmallow Knight ☆ Supermod Join Date: Jun 2000 Location: Southern Ontario Gender: Posts: 23,274 Thanks: 568 Thanked 3,297 Times in 1,582 Posts Blog Entries: 1 | I was wondering what Capcom was doing with it's various Mega Man series, especially Mega Man Legends. I mean, they left that series without much resolution, right? |
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| | #15 |
| Just Another Face in Red Jumpsuit Join Date: May 2001 Location: Lemmingland Gender: Posts: 19,142 Thanks: 121 Thanked 176 Times in 121 Posts | Jer Force Gemini II and Perfect Dark II ain't gonna be on the Gamecube. However, a new Perfect Dark game in production for the Xbox (well, I'm fairly certain there's one. There's that chance it's just a very popular rumor, but I doubt it) I played JFG some a few days ago, and hated every bit of it. Didn't Rare realize how awful that targeting system is, combined with the large numbers of enemies that attack you at once? And the camera? And Juno's running animation? I laughed my ass off at how corny that opening cinema was. Now, Blast Corps, that's another story. Smashing things = FUN! ![]() Where are these lemmings going? The Super Nintendo Super Shire! Hop in line and follow them there! |
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| | #16 | |
| Senior Member Join Date: Jul 2001 Location: The state of Denial Gender: Posts: 8,884 Thanks: 80 Thanked 198 Times in 122 Posts | Quote:
THINK OH NO! MORE LEMMINGS FOR THE GBC!! EXTREMELEY CRAPPY NON-REVOLUTIONS LEMMING GAMES RIGHT THERE!!! | |
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| | #17 | |
| Member Join Date: Jul 2004 Gender: Posts: 1,774 Thanks: 2 Thanked 1 Time in 1 Post | Quote:
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| | #18 | |
| Just Another Face in Red Jumpsuit Join Date: May 2001 Location: Lemmingland Gender: Posts: 19,142 Thanks: 121 Thanked 176 Times in 121 Posts | Quote:
THINK OH NO! MORE LEMMINGS FOR THE GBC!! EXTREMELEY CRAPPY NON-REVOLUTIONS LEMMING GAMES RIGHT THERE!!! </font>[/quote]That wasn't a sequel; that was a port. It included the original Lemmings, and Oh No is basically supplemental levels for the original. I'm not kidding on Jet Force Gemini. You hold R while trying to get the flimsly control stick to get the cursor in the exact right spot because the slightest inaccuracy will result in a miss, all the meantime enemies are shooting at you from about eight different directions (and that's just if you're in a corner). I'm aware of the strafing, but that just makes aiming even MORE difficult! Okay, auto-aiming ain't bad at all. I just wish Auto-aiming didn't leave out any targets that weren't touching the ground, even if they're not even above Juno's head! Now, Shadows of the Empire used a good targeting system. Dash would automatically lock onto distant enemies, but it took him a few seconds to actually lock on. And if I recall correctly, the game automatically calculates some kind of accuracy percentage. Sure, it was kind of easy, but that left your hands free to dodge enemy bullets, and the game didn't throw fifteen enemies at you at once. The N64 is capable of more than slow-mo mid-air-split running animations. Even Super Mario 64 proves that. That was not the N64's fault. That was Rare being lazy. ![]() Where are these lemmings going? The Super Nintendo Super Shire! Hop in line and follow them there! | |
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| | #19 |
| Member Join Date: Jul 2004 Gender: Posts: 1,774 Thanks: 2 Thanked 1 Time in 1 Post | I loved the targeting system. I liked the way you could chase an enemy down without using it or target and strafe with it. I didn't find it hard to use at all. |
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| | #20 |
| Spin the Disc Join Date: Dec 2001 Location: THE ARCTIC CIRCLE!!!!1 Gender: Posts: 10,731 Thanks: 1 Thanked 2 Times in 2 Posts | Donkey Konga 2 Yeah, I went there. |
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