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| | #1 |
| Guest Posts: n/a | Me and my friends at school thought of a kickass game idea the other day, we thought of making a new Real Time Strategy game, called Conquerors of Time. Our inspiration was Age of Empires II, and obviously we want to improve on it, making it more realistic, adding new technologies etc. What do you think of our idea? |
| | #2 |
| Guest Posts: n/a | Been there, my friend. |
| | #3 |
| Guest Posts: n/a | ^ Meh |
| | #4 |
| 1337 H4xx0rzerz Join Date: Apr 2001 Location: Mars. I own it. Period. Posts: 9,529 Thanks: 0 Thanked 0 Times in 0 Posts | It's called Rise of Nations. Kickass game. |
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| | #5 |
| Guest Posts: n/a | Our ideas are very different, it's a LOT more realistic you see. |
| | #6 |
| Guest Posts: n/a | So, say a knight unit is killed and rammed into a wall, will his mace will fly out of his hands, out of the monitor and slam you in the face? |
| | #7 |
| Guest Posts: n/a | ...We're thinking more along the lines of fleeing, revolts from peasants and surrendering actually. Peasants revolt if they're sent to work non stop, they may not agree with a law you passed at the Government Centre etc. |
| | #8 |
| Guest Posts: n/a | It is my opinion that RTS's can go no further. ![]() "Subrosiani vincent omnia!" (Subrosians shall conquer all!) The Legend of Zelda: A Lasting Legacy |
| | #9 |
| Guest Posts: n/a | Sounds okay. |
| | #10 |
| Guest Posts: n/a | My idea's better. |
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