|
| Welcome to the Video Game Forums forums. You are currently viewing our boards as a guest which gives you limited access to view most discussions and access our other features. By joining our free community you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content and access many other special features. Registration is fast, simple and absolutely free so please, join our community today! If you have any problems with the registration process or your account login, please contact contact us. |
| |||||||
| Cheat Codes | Arcade-(279 Games) | RPG | Donate | Member Forums | Daily Crossword Puzzle |
| | Thread Tools |
| | #341 |
| Junior Member Join Date: Jan 2009 Location: Inside your house, locked your pantry, with your bukkit, eating souls. :) Gender: Posts: 150 Thanks: 11 Thanked 4 Times in 3 Posts | Jason Age: 15 Clothes: A blood-red hoodie, pitch-black sweat pants. Appearance: A 15-year old guy, Jason is slightly taller than everyone he knows. He has his hood on most of the time, which sparks suspicion in all who see or meet him. His eyes are a piercing ice-blue, that usually scare the crap out of everyone whenever he glares at people who annoy him. His black hair is usually short, and is naturally spiky. Weapons: Metal poison-tipped claws attached to his hands that can shoot razor-sharp chains out of a hole near the bottom. Most Devastating Attack: Jason is engulfed in shadows, turning him into a shadowy creature capable of creating fear into anyone he touches. Alias: Hood History: About 10 years ago, when Jason was 5-years old, an evil gang dubbed, "The Axe Gang", busted into his house at midnight. Jason's parents were the best fighters on the street, and were known to never back down from a fight, even if they may die. Jason was hidden behind a bush outside his house, while The Axe Gang viciously slaughtered his family. Screams of pain from his parents were heard throughout the neighborhood, yet no one came to help. Jason was forced to hear every scream, every cry for mercy. After what seemed for hours, the Axe Gang found Jason, cowering in his bush. The gang raised their axes, ready to kill the kid. Suddenly, Jason began being engulfed in shadows, and his height was increased 3 times more. The gang fled, except for the fool who wouldn't back down. As the member threw his axe at Jason with no avail, the creature ripped the idiot's heart out, MK style. The members watching the scene were absolutely terrified. 10 years later, Jason fashioned metal claws and burned them into his hands, then dipped them in deadly poison. Jason had enough of the Axe Gang.10 years after the incident, they came back, killing anyone Jason ever knew, or loved. He then decided to make a name for himself, and donned his now-famous blood-red hoodie, and black sweat pants. He was no longer an innocent boy. He was no longer Jason. He was Hood. Alignment: Neutral; works on own terms, but will help anyone who is close to him. |
| |
| | #342 |
| Senior Member Join Date: Oct 2006 Location: Listening to Seeking 7 Seven and giving out free hugs. :) Gender: Posts: 6,862 Thanks: 2,433 Thanked 398 Times in 311 Posts | A semi-self inspired character. Real name: Bryan Race: Human Age : on his world he is still fifteen,and therefore still looks that age. He has been exploring the multiverse(s) for what seems about 1000 years though, but it's undisclosed. Height : 6 ft. 4 in. Hair :Varied styles. Usually dark brown. Eyecolor : Usually deep dark green,but has been known to change occasionally. Appearance: Tall, muscularly built, and a bit overweight. Clothing : It's varied,but he usually wheres a blue/black reversable waterproof vest,with the black on the outer side. He wears a small black strip of of clothe on his right wrist and hand. He also wheres a chain on his left wrist that is described in the epuipment section. He occasionally wheres black pieces of cloth around his arms hands,and wrists. He has a silver crucifix/anchor ,that is described more in the Equipment section. Personality : Bryan has a strong sense of right and wrong, and will stand up for his ideals. He is a truthful person, and rarely tells a lie. He sometimes is shot tempered, but over the years has learned to focus his anger, and to keep him self from going berserk. He will try his best to help anyone in need, even if they are his enemy. He can sometimes be a little gullible, but about 80% of the time its an act in order to get information According to his Myspace/ Facebook accounts,he is a a good, Revolutionary/Innovator who is easy to agree with. Powers/abilities: He has the ability to draw whatever he needs at the time and cause it to appear in midair. He can travel through space and time,via the multiverse(s). He can take quite a bit of a beating without feeling to much,and is reasonably strong and smart for a human. He has been known to occasionally turn into a werewolf when ,"motivated" enough. He has decent weapon fighting skills. He is very rescourceful. He fights using his own, 'martial arts cocktail' Which relies heavily on the natural human reflexes, and borrows from various styles. Equipment: Even though he doesn't really need much equipment, his pockets are usually filled with things. A solid bronze/copper/gold chain , on his left wrist. It's purpose (if there is one) is not known as of yet. He has a silver crucifix/anchor tied to a strip of black cloth that usually hangs about a foot out of his left pocket..The purpose of this item is not yet known . He has a series of knives with him at almost all times. He is also quite proud of his designs, He designs what he can from weapons - to armor, to who knows what else, I won't post them here, because he told me to keep them a surprise.;-) Along with many a trinkett. Bio:Coming soon. Stats: (not finished yet) Last edited by Vgfian; 03-11-2010 at 03:39 PM. |
| |
| | #343 |
| Senior Member Join Date: Jun 2002 Location: behind the toolshed Gender: Posts: 4,254 Thanks: 238 Thanked 64 Times in 37 Posts Blog Entries: 5 | Oh boy. Sabrilocke ...for scrappers from any world. Sabrilocke is only slightly taller than your average human male, around six feet and an inch in height. His hair is a deep red color, worn long and framing a pale face set with piercing blue eyes. His lightly muscled frame is covered from the neck down by a suit of plate armor, blackened as if by fire. Between his pauldrons hangs a red cape trimmed with gold. He appears unarmed, yet is anything but: when caught off his guard - highly unlikely - he will defend himself using punches, kicks, and the occasional "dirty" attacks such as headbutts until he can draw his sword from within the folds of his cloak. Strapped to his right boot you see a long knife. His sword is some three and a half feet in length, a double-edged implement made of iron. The grip is large enough to be used in two hands, and only somebody skilled in the use of such weapons may it be wielded in one. Sabrilocke prefers using both hands to strike, very rarely removing one hand or the other from the grip to punch or throw or thrust with the knife kept at his boot - a "last ditch effort" tactic. Maaia Sylitae ...for all you Azerothian scrappers. The first thing one notices about Maaia is her silver hair, cut short to frame a lovely face set with violet eyes. Her build brings to mind either a heavy elves or slender humans, and she is petite by the standards of either race at only five feet and two inches in height. Only by a quick look at her ears does one see her for what she is: half-elven, and judging by the way she sweeps her hair behind the organs, she is proud of this. Rather than the menacing robes of a crotchety archmage or the showy (and oft inappropriate) garb of an enchantress, Maaia wears a suit of deep purple and forest green fabrics, with strips of leather fastening the loose ends for ease of movement. At her back is a cloak of animal hides held by a golden chain. Her boots reach her mid-calves and are made of supple leather, like her gloves. Maaia's second-favorite use of magic - her first being divinations and protective wards - is "keeping enemies in line", or "combat". While she would much rather fire magical missiles and rain fire down on her foes, she will if cornered or incapable of casting spells, fight with a long dagger. What spellcasters survive encounters with her sometimes complain of suffering short-term memory loss when struck by this weapon, often losing spells they know they have memorized, and more than a few gnomes claim to have been kicked as they engage her. |
| |
| | #344 |
| Senior Member Join Date: Apr 2008 Location: Letting you guys know that I'm planning on continuing Attack of the Spammers soon. Gender: Posts: 4,095 Thanks: 2,162 Thanked 250 Times in 194 Posts Blog Entries: 9 | I've finally got a cool character. Zeten Oranos Age: 24 years old Bio: A young, cheerful boy, Zeten lived with his parents in a lively town which many passed through. He never thought much about what was outside of his own little town, and what the world was like. But he was happy the way it was. Until one day. The town was raided and burned, the residents slaughtered. Zeten hid as he watched the horrible sights, disturbed. He was the only known survivor. Cold and alone, Zeten wondered away from the burnt wreckage and found himself being taken in by a special group of mages, the Scorpion Division of the Dark Order. They trained him in their ways of magic, planning to teach him so that he could do their evil bidding. But Zeten was changed, ever since the night his town burned. And more so, the more power he gained. After years of training, Zeten rebelled against the dark mages, them and taking of their magical inventory. Zeten now wonders the earth, with one goal in mind: gain so much power that he has the power to rule, and make everything the way he sees fit. And will kill anything he can do so. Weapons Zeten has an arrangement of weapons, including a long sword, a staff, and any magical when he can summon. Personality Zeten would be considered strange by most people. Truth be told, he is mentally twisted. |
| |
| | #345 |
| Goku lives on the Sun Join Date: Jun 2000 Location: California, U.S.A Gender: Posts: 12,717 Thanks: 1,334 Thanked 275 Times in 234 Posts Blog Entries: 1 | LEMME TRY Name: Bob Harris Gender: Male Age: 35 Hair: Overly big, dark red, and spikey. Eyes: Brown, but with bright red contacts in place Height: 5'10 Weight: 180 Clothes: Pure black sneaking suit, eye-glasses, a digital sports watch Powers: Energy based abilities, like flight, healing, beams. Various circumstantial abilities, such as the ability to breath if submerged in liquid, at the cost of losing his energy as long as he wields the ability. This power applies to his weapon too. Weakness: Interference with his medication, and severe distractions. Weapons: A cheap Japanese katana obtained on-line, ninja stars (shuriken), smoke bombs Personality: Serious, geeky, naive. He acts tough but is too soft. History: Bob lived a normal life; a very boring one. He had a wife, Sarah, but is legally separated. His only interests aside from his job as a lawyer, were ninja. He would dress like them and bust his house up using his imagination, until his wife caught him, and called their relationship off until he got on psychological medication and therapy. Bob did as his wife demanded and yet he still dressed up like a fool. However, he found he had abilities activated by his overactive imagination and his psychological medication. He now fights crime. Last edited by I REALLY HATE POKEMON!; 08-26-2009 at 07:00 PM. Reason: Update |
| |
| | #346 |
| Senior Member Join Date: Aug 2005 Location: If there's a bright center to the universe I'm on the planet it's farthest from Gender: Posts: 3,747 Thanks: 1,598 Thanked 320 Times in 224 Posts Blog Entries: 1 | ... Name: Sothe Holerath Known Aliases: Toa Lord Sothe Age: 14-15 Race: European Appearance: Brown Hair, Brown Eyes. Cloths: Dark Green and Brown Robes, Leather Belt, Armour Boots, Sheathe. Weapons: Twin Bladed Katanas and Various Bladed Objects. Year: 1585 Bio: Sothe is the illegitimate son of a noble named Holerath. He was disowned by his father and taken in by another noble house by the name of Iquis. He spent the next for 14 years of his life training in the killing arts under a mercenary named Toa Lord Ishnall. Sothe became involved in the legend of Soul Edge after a man named O'Connell brought a shard of the sword, stolen from the Dread Pirate Cervantes DeLeon, into the possession of House Iquis. It quickly drove most of House Iquis to madness or death. Sothe's instructor Ishnall was killed and his friend Tres Iquis was driven to madness, causing him to become violent and obsessed with Soul Edge. Sothe then set out to kill Tres and find the man who brought Soul Edge into his life in the first place. Name: Sothe Known Aliases: TLS Age: 20 Race: America Appearance: Brown Hair, Brown Eyes. Cloths: Black Fedora, Black T-Shirt, Green Leather Jacket, Jeans, Steel Toed Boots. Weapons: A blue bladed Beam Katana named F.E.F.L, various blades and firearms. Year: 2017 Bio: Sothe is a free-lance detective who uses the alias "TLS" when undercover. He dedicated his life to justice after his father was killed, however he was unable to join the military as he was color-blind. After watching to much Deathnote he decided another way to persue justice would be the become a detective. He believes that he is descended from Knights and hopes to model his life over a code of chivalry. In battle he wields a modified version of the mass production Beam Sword "Blood Berry" coded with a semi sentient AI named Fredrick. |
| |
| | #347 |
| Junior Member Join Date: Jun 2007 Location: I moved. Somewhere. Gender: Posts: 105 Thanks: 5 Thanked 1 Time in 1 Post | Me too Name: Amrick Ukihara Formal Title: High Magic Knight of the Magic Administration Bureau. Current rank: SS Age: 26 Race: Human Gender: Male Height: 5'11" Weight: 171 lb. Appearance: ![]() [minus devil familiar thingamabob] Personality: Amrick is often calm, perhaps a little on the taciturn side, though he's not below going social every now and then among people he knows and trusts. One to keep comments to himself or voice them only in a need-be basis, his focus often remains at studying, battles or conversations. A strict soldier from head to toe, he will not question his higher orders, and could even go beyond issues such as morality or justice in order to fulfill his objective. Weapons/abilities: Concierto: a golden staff-shaped artifact, made entirely of hardened space metal. Close to 7 feet in length, the bottom tip ends in a small sphere used for twirling balance [or a good old jab], while the tip is shaped in the form of a small crescent moon. Locked by three links in the center lies a small sapphire jewel, oval in shape. This jewel serves as Concierto's system core, outfitted with a basic A.I. that executes commands and spells at the user's will. Just below this tip, a revolver-like chamber can be seen, somewhat larger than the staff itself-- the Pressurized Magic Bullet device, which holds a maximum of 6 rounds. As per the request of the Magic Administration Bureau in concern to the High Knight division's current mission, the abilities concerning Amrick Ukihara's artifact, Concierto, have been unlocked to maneuvers up to SS class [the second highest possible rank within the Bureau's system]. Most of the more noteworthy abilities granted by the artifact are listed below: Move List -somewhat long- Name: Load/Reload Magic Cartridge Type: Support Effect: A necessary move for any Magic Knight whose Artifact relies on PMB [Pressurized Magic Bullet] technology, be it a hybrid-class item or a complete system relic. Unloads the contents of a PMB cartridge into the weapon, initiating the Magic Drive System-- in short, without loading a Magic Cartridge, no battle-related spells can be cast, and most weapon skills cannot be activated. When this ability is activated after the initial release of the weapon, it serves as reload function, and in this particular case, no charges are expended [since the weapon has already been 'activated']. Name: Blinding Spark Type: Attack Effect: A blue-beam like attack that is shot from the weapon. It is not homing, but shoots in a straight line until hitting something. Aim is controlled by the user. They can be shot off in rapid synchronization. Consumes 1 Magic Cartridge per 30 shots. Name: Cradle of Silence Type: Support Effect: A glyph forms around the caster, which then shoots a thin line of blue fire into the ground at Concierto's aim. The fire quickly extends in a star-shaped array, some good 30 feet in length from the center, before intensifying and raising an ethereal barrier around the area. The fire itself is completely harmless, but anything caught inside this star-shaped barrier loses the ability to talk for a set number of time (2 posts in judged battles, anything that seems fair during non-judged battles) before it dissipates. Consumes 1 Magic Cartridge, then another Magic Cartridge for every 30 feet of extension to a maximum of 6. Name: Starlight Guard Type: Defense Effect: Concierto expels a large transparent shield in the shape of a star, blocking one attack before dispersing into glittering specks, making it look like star dust. Consumes 1 Magic Cartridge. Can be extended and/or strengthened in accordance to the number of Magic Cartridges spent to a maximum of 6. Name: Unrestrictive Verse Type: Support Effect: Upon command, Concierto focuses every PMB charge unto the wielder, effectively overloading him/her with magical energy. This outburst negates the need for chanting any spell for 3 posts, or in the case of a non-duel, for a short period of time. After the 3 posts (or time), the user is drained of both the extended and most of their own magical energy, and is reduced to using short-range strikes/arts or basic spells. Requires 6 Magic Cartridges. Name: Rapture's Prelude Type: Attack Effect: A number of blue flames appear around the user, each roughly the size of a fist. The flames begin to spiral and then, after speaking the last word of the Verse, disperse and flare towards the opponent at high speed. Upon impact, they explode with the force of a small bomb. Can also be detonated at will without the need for impact. Consumes 1 Magic Cartridge per every 5 flames summoned. Verse Chant: "Guiding light, let existence show no bounds - bring forth the obliteration of all things, and impale the force upon me! Scatter! Rapture's Prelude! Name: Symphonic Rush Type: Attack Effect: A series of Blinding Spark blasts (except bigger) separate and spread from a gigantic blue ball of energy that is extracted from Concierto. They home in one the target until a certain distance (right before hitting the intended target), then zoom right in at maximum speed. Consumes 1 Magic Cartridge per 10 blasts of energy. Verse Chant: "Blind the deceiving traitor, brand them with the mark of destruction. Let the Flame Beam light the sky with the enemy's blood! Symphonic Rush! Name: Big Bang Accelerando Type: Attack Effect: If the user is close to the opponent, the user can muster magic energy in their hands and, if open enough, can yell the chant while thrusting their hands at the opponent. The effect would be enough to knock the opponent away and, if lucky, knock them silly (that is, if the opponent is weak enough...) Name: Ringing Dissonance Type: Support Effect: Create a screeching sound from Concierto, effective enough to cause anyone's ears to bleed (not literally). The more energy put into the screeching, the better the effect - normally used for distractions. If the volume must be peaked and maintained for a prolonged period of time, 1 Magic Cartridge will be consumed at steady intervals. Name: Energetic Fermata Type: Support Effect: The user is surrounded in a bubble of blue fire where, if any projectile or energy attack goes into it, is absorbed and stopped. Consumes 1 Magic Cartridge to activate, then 1 extra Cartridge per every 10 shots absorbed. ----Name: Fermata Reduction ----Type: Attack ----Effect: Release the attacks that were absorbed by the bubble in an exploding wave. Effect can be increased by spending additional Magic Cartridges. Name: Crippling Rain Rhapsody Type: Attack Effect: A glyph appears around the user's hand/wrist and begins glowing with blue fire. The fire then starts firing like a automatic gun, speeding "bullets" toward the enemy. The user can move his/her hand (along with the glyph) for the bullets to follow the enemy. Consumes 1 Magic Cartridge per every 50 shots. Verse Chant: "Rain, Flames of Battle Ire! Crippling Rain Rhapsody!" -----Name: Crippling Rain Rhapsody: Extension -----Type: Supportive Attack -----Effect: At the end of Crippling Rain Rhapsody, if the user wishes to sacrifice more energy, the Movement Extension allows another glyph to appear on the user's other hand, granting a double-shot wave of bullets. Even more energy can be sacrificed to be able to MOVE during this strike, allowing greater firing range and accuracy. Consumes 1 Magic Cartridge for activation, then another Cartridge for movement. Lasts for 50 shots on each hand. -----Verse Chant: "Flames of Battle Ire! Storm, for the Enemy is worthy of your fury! Crippling Rain Rhapsody: Extension!" Name: Angelic Crescendo Type: Support Effect: A stronger protection field that can also shield allies up to 100 feet. After the verse is read, a wall surrounds a radius that reaches the total extend of the actual magic circle (the wall resembles the magic circle design) that deflects and cancels any attacks that try to pervade it. Disperses after a minute. Consumes 4 Magic Cartridges. Verse Chant: "Oh Angels, Protect the Existences that deem your Wills! Raise your Voices and Negate the Demons! Angelic Crescendo!" Name: Innocence Shine Type: Attack Effect: A magic circle surrounds the user's wrist, which then expells a bright blinding wave of light for a brief moment. Name: Universe Crush Type: Attack Effect: A jumping attack where magic circles appear around both wrists of the user, materializing two spinning disks of blue energy. Shot at the ground, the user punches both fists into them, sending a crushing earthquake/shockwave in different directions. Consumes 1 Magic Cartridge. Effect can be increased by spending additional Magic Cartridges. ---- Name: Forma de Hacha Type: Support Effect: Upon the user's command, Concierto infuses itself with Magic Cartridge energy, shapeshifting into a double-sided axe. The cutting sides are formed purely out of raw magical energy, but the actual consume rate of energy only climbs upon solid or magical contact. Requires 6 Magic Cartridges. Forma de Hacha enables the following attacks to be executed at the user's discretion, and most of them do not require active use of Magic Cartridges, being fueled by the excess energy that the weapon will then hold within: Name: Spiral Ostinato Type: Attack Effect: Spin the axe around, shooting off a large disk of energy. This can be repeated in succession at the expense of each consecutive blast being slightly weaker than the last, up to a maximum of 10 blasts. Name: Crushing Progression Type: Attack Effect: The user does a somersault in the air which results in blue fire surround him/her. The axe is swiftly brought down onto the enemy in an attempt to slice and crush them. Causes major environmental damage in case of a miss. Name: Illusionary Reprise Type: Supportive Attack Effect: A second axe is "copied" into the user's other hand. Uses additional energy to help the user wield both axes without stress. The axe disappears after using a two-axe only skill, or after 2 posts (or a short amount of time). Shortens the amount of time under Forma de Hacha by 1/3rd. ----Name: Azure Sonata ----Type: Attack ----Effect: Stabbing both axes into the ground, the user creates a circle of flames that surround both them and the opponent. Taking them out of the ground, the user then moves away from the circle, all the while moving the illusionary axe in front of them. This axe bursts into blue flames, and is thrown into the center of the circle. The axe reacts, exploding, and imploding the flames in the circle to engulf the enemy. This all happens very quickly, giving the opponent little time to react, but it is possible to dodge if timed correctly. The secondary axe is now gone. Consumes 3 Magic Cartridges. Name: Lost Encore - Multiple Shadow Quartet Type: Attack Effect: Create a ring of illusionary clones around the opponent. If the opponent doesn't find the right one quick enough, the illusions, while wielding their axes, rush in to collide and impale. Consumes 1 Magic Cartridge. Name: Lost Encore - Echo Tuning Type: Attack Effect: An axe attack that builds up energy in the striking part of the axe and, when it collides with the enemy weapon (or whatever it collides with) it sends that energy through, acting like a tuning-fork - the vibrations travel down the 'thing' until it reaches the bottom-- hopefully the opponent's hand. Consumes 1 Magic Cartridge. Name: Finale Fermata Type: Attack/Support Effect: Take a defensive stance. Let the power of magic take the blows for you! Blocking enemies' attacks with the axe, the small gem that represents Concierto's A.I. embedded in the middle of the axe head starts gathering the blows. When the gem glows bright blue, the user can let out a short-range version of Energetic Fermata. The energy is released in a shockwave that flies across the ground. The user can also split up these shockwaves into numerous ones, or even send the full effect of the retaliation in a concentrated blast through the air. Consumes Magic Cartridges according to the amount of energy stored. Name: Apocalypse Finale Type: Attack Effect: The last resort for all manner of hostile encounters, this is activated by Concierto's system by the will of its user when all other options are exhausted. Causing a system overload using all the magic cartridges available, in conjunction with the user's magical energy reserves, it creates a massive conflagration that can cover as much as 50 square miles from the point of origin-- that is, a raw magic energy explosion that rivals the potency of the most advanced and focused nuclear weapons. All matter is consumed in the explosion, including the user itself. Cannot be distance activated, or set to a timer: the user must be present and in possession of the staff in order to execute this. Miscellaneous: -'Concierto' [Spanish] is roughly translated to 'concert'. -In order to avoid overusage and/or abuse of Bureau resources, Amrick is limited to use a certain number of PMB rounds per hostile encounter. Of course, dire situations may change this rule at any given time. In English: Amrick starts every battle with a set number of Magic Cartridge rounds available. Leftover rounds are either restocked or carried over to the next encounter [in the case of a tournament or a journey]. Current limit per normal battle: 24 cartridges. Last edited by Trickster-kun; 05-26-2009 at 08:57 PM. |
| |
| | #348 |
| Senior Member Join Date: Oct 2005 Location: WHERE IT'S AT Gender: Posts: 5,211 Thanks: 314 Thanked 413 Times in 249 Posts | Zarjav Sylvol Zarjav Sylvol apparently was once a tribal shaman for a tribe of jungle-inhabiting cat-people, turned into his current bizarre form by some intense magicks; an elemental of quicksilver that happened to adopt the form of an aforementioned cat-shaman; or something else even weirder. For Zarjav is a being made of liquid Mercury, taking the shape of an elder shaman for a tribe of lion-people. His form is animated and kept into its shape by a strange electric life force that flows through his body. His body stores huge amounts of some sort of energy that he controls with pure will and is apparently, in some way, related to lightning; he crackles with electric sparks occasionally and can send out blasts of electricity as a mystic would send out ki energy. This force is not actually electricity, but it is his own sort of energy that he can shape and transform to lightning at will. Being made of electrified Mercury, he is entirely immune to impact, radiation, blades, and electricity attacks. Heat just makes him expand, not burn him. He can still get hit by magic, psychic, light, ki, and everything else. Cold attacks need to be very powerful to freeze him, since Mercury has an incredibly low freezing point. Zarjav can change his shape at will, due to being fluid. He cannot change his mass, though, just the shape of his body; he couldn't turn into a gargantuan leviathan, but he could assume its shape easily. He carries very few objects with him. His hands contain disks of ferrous metal that he can turn into extremely powerful electromagnets at will. He also carries a weapon called the Metacosmos, a shapeshifting melee weapon apparently made out of iron, but can be charged with Zarjav's life force to temporarily melt it and then change its shape. It has been seen as a sword, hammer, axe, flail, morning star, club and dagger. It is all of these and much more. Zarjav is solemn, taciturn and cryptic. He rarely talks, and when he does he always speaks in either near-Biblical proclamations; short, inscrutable phrases; or with unnerving intensity; or occasionally normal speech. His history remains an enigma. He is unwilling to talk straightforwardly about it. But we can glean from what he says that in his past he has done actual shamanly work in the jungles for the Lion-people and during that seen realms beyond this realm, realms beyond those realms, and realms far beyond those realms. He has become a wandering warrior because he considers battle and intense usage of his skills and form is the best use of his physical life. |
| |
| | #349 |
| Junior Member Join Date: Jan 2007 Location: The bottom of a Dr. Pepper bottle Gender: Posts: 497 Thanks: 52 Thanked 18 Times in 16 Posts | Name: Walter J. Sebastion Occupation: Military Rank: Changes depending on the time period Physical Characteristics: He is tall with stone colored brown hair and brown eyes to match. He wears leather padding at all times underneath a loose tunic. His gaze is unusually stern and he tends to frighten timid people by glaring at them. Emotional Characteristics: He is young and his actions show it. He is quick to anger and is easily provoked. During his early days in the military he enjoyed the missions and the rush of taking a life of his opponent. In his middle age he became contented and is always trying to take the road with the greater help into saving human life. He rose quickly leaving some to wonder what all he has accomplished during his time in the Four Tribes War. He served in the deep strike unit. During this time he killed an unspeakable amount of people along with one of his comrades. Its said that his current contentment is his mind breaking from all the killing. Others say that its his atonement for his youthful actions. Faction Information: He grew up in a Bisalamos or Brute side of the Four Tribes War. His oversoul was seen as especially powerful by the military and soon put to use after his leave from basic training. The Bisalamos are known for their lack of tact in battles but using brute force to strike through and mow their enemies down. Oversoul Information: He uses the oversoul of a cockatrice. Its basic state is brought up on any emotion and is a set of stone wings. He can release only a few attacks in this state. The second state is triggered by anger and the will to live. He can only activate this state when in battle making his long range capabilities useless while in it. He is encased in breastplate of diamond along with gauntlets around his hands. The gauntlets end in a sharp talon shape. He feels the weight of the diamond on his body and this causes him to expend more energy to continuous long flight. His strongest power is when the rock encasing his left eye opens and he can start causing stone spires to spring forth from the ground. He doesn't have the power to turn a living thing to stone during this state. The third state is when the bird physically manifests itself next to him. The armor then encases his legs arms and a helmet also appears. The weight seems to dissipate as his physical strength increases as well. The bird varies from the size of a regular hawk to large enough for him to stand on. Depending on his power at the time of manifestation. His wings can now sprout out at will or fold up. Both of his eyes now surround themselves by rock and he can begin to turn living things to stone. It takes minimal energy to encase something in rock and to turn to solid it takes up approximately a third of his strength per a foot thick four by four area. After he depletes his energy through various attacks he reverts back to first state or to his human form. Basic Attacks: Level 1: Stone Wing Rain- Feathers are released and tipped in stone causing to fall like arrows downward. Wing Crypt Rip- The wings encase an enemy and the stone tipped feathers rip the enemy apart with surprising efficiency. Ground Spire- Causes a single spire to spring forth from the earth to gouge an opponent Level 2: Talon Strike: A basic slash with the diamond talons. Resonance: Focusing the powers of the oversoul into the claws and make a sweeping motion along the ground a tremor is caused flowing in the direction indicated by the claws. Dawn Spires: By using the eye you can cause spires to erupt at will around an enemy. Around the 100th it gets difficult to see out of the eye and you energy starts to drain faster. Level 3: Cockatrice Stare: The cockatrice looks at and then blinks once to signal the beginning of the object it was looking at and its transformation to stone. It takes about 10 minutes to encase the objects and an hour to make it solid stone. Body Spires: During grappling with an opponent small spikes will appear and puncture the opponent. Spire Lancet: A lance of diamond encases his left arm and carved inside it is the cockatrice rushing to the tip of the lance. Finishers(This attack will completely drain his oversoul for a 24 hour period): Grave: He points the Spire Lancet at his enemy and shouts Grave as 10 spires come and pierce the opponent through the ground. Then a giant spire collects above and falls on the enemy. Then two slabs of rock crush the enemy on both sides. Then all the debris clear away and after concentrating energy he points the lance and encases his foe in a diamond coffin that ends a foot away from him on each side. |
| |
| | #350 |
| PRESS ANY KEY TO PANIC! Join Date: Sep 2000 Location: A Tiny Shed Gender: Posts: 16,483 Thanks: 529 Thanked 1,254 Times in 897 Posts Blog Entries: 46 | UPDATE: The Wish Squad Name: Tazillion "Tazy" Ten Age: 32 Hometown: Planet Vegeta Current Residence: Angel of Darkness and Tazy 10 Corperations, Z City Occupation: Hero-For-Hire, Businessman Talents/Skills: Ability to fire powerful beams at will, Super Strength, Can become Super Sayian 1, 2, and 3. Family: Ancestor: Toma (Currently inside Tazy) Parents: Zuke and Kora (Dead) Business Partner: Kiyone Race: Saiyan Eye Color: Brown Hair: Brown and spiky Clothes: Typicially wearing a Red Shirt and Pants with Black Boots, and Armbands. Sometimes, he'll wear a brown leather jacket, jeans, and Cowboy Boots. Habits: None Hobbies: Eating, Fighting, Technology Favorite Sayings: "I'm Tazy, the lovable Saiyan!" "Punch him in the face" "....what?" Greatest flaw: Tazy tends to run from something he can't damage. Best quality: Uses his smarts in dire situations Personality: Usually, Tazy is more like the class clown, trying to find the positive side of things, but he's actually pretty smart, and can figure out most technology when he wants to. However, he is very cowardly, and is likely to run from things he doesn't understand or can't damage at all. Once he is ready to fight though, he fights to the last of his strength. Likes: Food that is not Raisins, getting stronger, Advanced Technology, Friends Dislikes: Raisins, Ghosts, Angry Kiyone Backstory: Born on Planet Vegeta, he had barely been in existince before he had to be evacuated from the planet destroyed by Frieza. However, while escaping to Earth, his space pod was hit by an asteroid, sending it off course for almost a decade before it finally landed in a zoo and was destroyed. The explosion destroys Tazy's tail, and throws him into the Tazmanian Devil exhibit. The Zookeeper is able to save him, and gives him clothes before Tazy runs off. He eventually runs into Goku and join in the escapades of "Dragon Ball Z". Eventually, he runs into Kiyone during an attempt to get the Dragonballs before a great evil could and together they form an incredibly tall building, about 300 stories tall and call it "AoD and T10 corps". During their many adventures, Tazy finds that he has an ancestor who tried to conquer the universe stuck inside him, which will either consume him or seperate from him. Growing increasingly depressed, he runs into the cover of the Gunjin to find a cure. Techniques: Kamehameha Wave: A Large Beam of Blue Energy that can destroy most objects. Red Ball: A Red Energy Ball of varying size, but usually small. Usually does minimum damage Miracle/Gouki Bomb: Spirit Bombs that, instead of being filled by the planet's energy, is filled by hope, and malice respectively Phantom Bomb: A Fake Bomb that is usually made to confuse the enemy. Made with lots of energy, but goes through anything Super Saiyan: Can go up to SSJ 3. Each transformation increases Tazy's Power Toma Possession: Toma takes control of Tazy. While this happens, Tazy can go to SSJ4, but it's very unstable. Signature Attack: 99 Red Balls: As the name says, Ninety-Nine Red Balls are fired Equipment: Several Kunai from a now deceased Ninja, though Tazy barely uses it. Name: Kryptonite Ackman Age: 27 Hometown: Outskirts of Z City Current Residence: Z City Occupation: Hero-For-Hire, Swordsmaster Talents/Skills: Ability to use a Sword unlike most, Can Summon Blue Flames Family: Parents: Ackman and Melina Zeva (Dead) Cousins: Azura, Shiro, Ryuko, Kuro, Murasaki, Akai, Kiro, Ai, and Daisuke Zeva, Hizako (Half- Cousin) Boss: Kiyone, Tazy (in name only) Girlfriend: Chun-Li (in his dimension) Race: Half Human/Demon Eye Color: Green Hair: Light Purple at neck length Clothes: Red Coat with a Black Shirt underneath. Black Pants, and Brown Boots. Habits: Adds "s" to his words, especially when speaking to Tazy. Hobbies: Collects Gems of Great Power Favorite Sayings: "Okie....s" "Mighty Good Sword you have there." "Chun-Li....Oops, trailed off a bit. Where were we?" Greatest flaw: Somewhat foolish. Best quality: Jumps at the chance to protect others Personality: Usually light-hearted in nature, he tends to get serious when the situation calls. Never abandoning who he wants to protect, he is almost always ready for a fight, friendly or otherwise. Likes: Swords, Chun-Li, Cherry Pie, Peace Dislikes: Endless War, The idea of abandoning a child, Evil Backstory: Born in a peaceful farmhouse, Kryptonite was raised by a retired Demon and beautiful Human. However, those jealous for power rushed the house, and left the two with only enough time to force their child (at 10) out. When Kryptonite awakens, the house is in shambles, and barely anything left of the attackers. His parents are nowhere to be seen, but it is assumed that they died and burned to ashes. At Age 20, he took part in a competition with his Cousins of the Zeva family to find who was fit to rule the Zeva Household when their grandfather died. During this competition they took part in another tournament, where Kryptonite met Chun-Li. Eventually, Azura Zeva won leaving the others to do as they pleased. Kryp quickly found Chun-Li, and after a while, Chun-Li moved in with him Eventually Kiyone met Kryptonite, and challenged him to a fight. If Kiyone could beat him, he would help them crush a great evil. The fight started and quickly ended with Kiyone the victor. He quickly grew friends with both Kiyone and Tazy. One day during a fight, Tazy vanishes from their dimension. Kryptonite quickly finds the Gunjin Circuit and tries to find something that could track Tazy at any time. Techniques: Blue Zeva Flame: Summons Blue Fire on one's fist, which can then be added to anything the user wants. ` Blue Zeva Ravage: When Blue Flame covers ones weapon, this attack will be almost as if the fire from a slash attacks the opponent Signature Attack: Clear Zeva Style: Kyrp chooses a color to do a fighting style based on the color chosen. Equipment: His Sword "Alastor", as well as several gems of differing power. Name: Qual Age: 4 Hometown: Angel Haven Current Residence: ??? Occupation: Bodyguard, Hero-For-Hire, Talents/Skills: Can use any Attack that Qual knows about. Limitless Ki. Can use suicidal techniques without dieing. Family: Creators: Jibrille, Mikhail Almost like Brothers and Sisters: Thrones in Angel Haven, Atelier Marie Race: One Third Twilight/Angel/Demon Eye Color: Purple Hair: Black Ponytail Clothes: Rust Colored Tanktop, Jeans, Pointed Boots Habits: May take on the personalty, mannerisms, and habits of the powers he used. Hobbies: None Favorite Sayings: "I'm pissed off again." "I have a present for you!" "By the Angel of Angels!" Greatest flaw: He flat out refuses to use the same move twice. Possibly because of the wide variety. Best quality: Well Read Personality: Usually Polite to those he is friends with, in battle he is seen as quite rude and violent, sometimes feeding the opponent's fear that he is a monster. Despite this, he is quite educated and has read many books to educate himself on the various powers at his disposal. Likes: Fighting, Books, Beautiful Scenery Dislikes: Disrespectful Fighters, Stupidly Evil or Good, Forgetting, Fangirls Backstory: In an attempt to protect the Haven from a now extinct alien army that had killed many of the older Angels, Jibrille created a being that would be immune to their deadly stare should this alien race resuface. Qual's cells were given the DNA of a Fearsome Demon that could transform, and one of Jibrille's Feathers, so that Qual could do any technique and turn into anything, making him the perfect weapon. After a bit of incubation, Qual was born. Immeadiatly going into the service of Kiyone to fight the threat at the time, he soon grew used to the Corps and the various people within it. However, when Jibrille caught wind of Tazy's diappearance and of the existance of the criminal Toma inside, Jibrille brought Qual to her and told him to capture Tazy or destroy him. Qual complied, but believed that Tazy did not deserve to die for Toma. He quickly entered the Gunjin to search for him. Techniques: Basically Any Technique he chooses Signature Attack: Dragon of the Rainbow Flame: Used as a Suicide Attack, this attack calls forth seven Dragons that will usually kill everything, including its user, but Qual brings them to only attack one creature in a weakened state. Equipment: He may bring food to a fight, but other than this, he has nothing. Name: En Longblade Age: 12 Hometown: Generic Plains Current Residence: Inter-Universe Starcruiser Cybersphere Occupation: Dimensional Peacekeeper, Mercenary, Game Reviewer Talents/Skills: Can Summon the angst within him to cover the immeadate area and buff himself up. Family: Creator: An Unknown Nerd Boss: General White Dot Supervisor: Nyne the Fox Rival: Rika Fuijmaya Enemy: Dr. Monster Race: Stick Figure Eye Color: Black Hair: Grey Dot Clothes: None Habits: None Hobbies: Collects Game Magazines Favorite Sayings: "Am I the only one in the room who knows there are other dimensions? Oh, wait. Yes I am." "Put your hands in the air and return to your respective dimension immeadiatley!" "Sorry, this dimension is closed, please move to the next one, or I will blow your head off." Greatest flaw: Can't Shut Up. Best quality: Has extensive knowledge of various Genres Personality: Very Cynical, even when fighting, and always seems to be shocked by how cliche his opponent or obsticle is. He tends to question anything and everything, but he'll follow orders when given them. Likes: Quick Missions, People he can speak with about dimensions, Reading Game Magazines. Dislikes: Long-ass Missions, Dumb A.I., Fan Hate Backstory: Created by a nerd in a dark basement, and given a generic story of hot women and angst. En Longblade was quickly submitted to the internet and quickly forgotten. Soon, he found his way to another video game, and accidently kills the main bad guy before the main character, Rika Fujimaya, could get to him. This causes a dangerous time paradox where the world starts to collapse in on itself. En, as well as the various inhabitants of the world were then picked up by the Dimensional World Savers, who charged En with World Tampering, and Murder of roughly 32 characters, including a DWS Operative who fought off the extra boss of the world. To avoid jail time, En was given a job as a DWS Operative and given the dead opertives room, which had many game magazines in it. Soon En's personality wrapped around these Magazines, and he found he was a "stupid angsty prick", so he managed to hide these emotions of angst inside. At some point he lost his memory during an attempt to apprehend a dangerous criminal by the name of Dr. Monster. he was thrown into the Gunjin and found Tazy and his friends. When Tazy disappeared, he went after him, and during the search he regained his memory. Now, he is looking for clues to find Dr. Monster, believing that he may also be looking for Tazy. Techniques: Hurricane Spin: The generic "Spin in a circle with your sword out" attack. Majinken: A Wave of Energy flies from En's Sword Signature Attack: Angst Wave: En covers the area in angst, inceasing his strength Equipment: Chainsaw- A Spinning Blade that easily carves up the objects it hits. Spread Gun- A Gun that shoots out many red Balls that do alot of damage Rocket Launcher- Obviously a Weapon that shoots Rockets Tommy Gun- An old gun that shoot many bullets quickly Book of Darkness- A Book full of evil spells. En tends to be targeted for this item. Great Axe- A large Axe Ginzu Knife- A Sharp Kitchen Knife Buster Sword- A Large Ass Sword that can't be as heavy as it looks. Basically a Broadsword for a Troll LongBlade- En's Basic Sword. A Completly Silver Longsword Whip Sword: A Sword that extends Energy Lance- A Silver Stick with a Plasma Tip Last edited by Robotazy; 09-29-2010 at 11:39 AM. |
| |
| | #351 |
| PRESS ANY KEY TO PANIC! Join Date: Sep 2000 Location: A Tiny Shed Gender: Posts: 16,483 Thanks: 529 Thanked 1,254 Times in 897 Posts Blog Entries: 46 | UPDATE: EVERYONE ELSE Name: Blur the Hedgehog Age: 18 Hometown: Green Hill Zone Current Residence: ??? Occupation: None Talents/Skills: Ability to run very fast, can summon lightning bolts, Dark Souls, and use swords with chains on them. Family: Parents- Sonic and Amy the Hedgehog (Unknown) Godfather: Miles "Tails" Prower (Unknown) Race: Hedgehog Eye Color: Green Hair: Pink strands on head, but Yellow otherwise Clothes: Red Shoes Habits: None Hobbies: Collects Red Orbs Favorite Sayings: "You can't hit what you can't see" "I'm the fastest thing alive." "I am not being controlled by these blades. I control them." Greatest flaw: Easy to anger Best quality: Quick to act. Personality: He tends to keep to himself, but when someone gets around his lonliness, he is very kind and open. When in battle though, he tends to not want to give an inch and tends to overestimate himself, especially when it comes to his reaction time. Likes: Friends, his Father and Mother, Chao, Running Dislikes: Ziva, the Inability to do anything, Evil Backstory: In a dimension of Sonic the Hedgehog where Dr. Eggman faded from the eyes of the world, the Hero Sonic would settle down with Amy, his stalker back when he fought Eggman. They had a son, who they named Blur, which was strangly yellow in color. He soon became friends with Tails Power Jr., Fists the Echidna, and Shade the Bat. However, 2 years ago a Dark Chao named Ziva had destroyed the village they took residence in, and had found Sonic's Chaos Emerald. Filled with rage, Blur seriously damages Ziva's Dark Chao Walker. Ziva runs into a portal, which Blur attempts to follow, but quickly falls into another dimension. There he finds the Blades of Chaos and meets "Aphrodite" who instructs him how to use the swords, which he learns quickly. He immediately searches for the creature that tried to kill his family. Eventually he learns that the previous owner of the blades was the God of the dimension he took the blades from and "Aphrodite" was just a woman trying to keep the powerful weapon away from him. Techniques: Homing Attack: Blur jumps in the air and continuously attacks the opponent. Unlike his father, he can't keep it up for too long. Poseidon's Rage: A Lightning Bolt comes from the sky and stikes the area around Blur. Zeus's Fury: Allows Blur to control and throw Lightning Bolts at his opponents Army of Hades: Summons the Souls of Hell to attack the opponent Rage of the Gods: The power of the Greek Gods surges through Blur. His power is neverending, but in return, Blur damages himself with each second Signature Attack: Great Blur: Blur runs randomly around the opponent, slashing at them until either his opponents fall over, or he does of motion sickness. Equipment: Chaos Emerald: The Emerald given to him by a Shade. Allows him to use Chaos Control Scrab Gun: Taken from a Covenant Jail. It is a Prototype, but it works almost a well at launching powerful energy blasts. Besides, Blur can repair it each time it blows up. Blades of Chaos: Blades that attach to the users arms via chains. It allows the user to attack from afar while still controling the sword Name: Yamabiki Age: 2 Hometown: Chimera666's PC Current Residence: Cottage Occupation: MUGEN Character Talents/Skills: Ability to shoot Fireballs, can Teleport Family: Creator: Chimera666 Race: Fighter Eye Color: ??? Hair:Usually Black, though more than one color is possible. Clothes: Black Finger Gloves, Green Gi, though will randomly morph Habits: None Hobbies: None Favorite Sayings: "Come On!" "Woo!" "Begone!" Greatest flaw: He usually damages himself inadvertently Best quality: Doesn't explode all the time. Personality: Usually Following Chimera's orders, Yamabiki will usually fight someone even if they don't realize it. Other than this, Yamabiki is nothingness Likes: Nothing Dislikes: Nothing Backstory: Yamabiki was created by Chimera666 in a program known as MUGEN. Adding a bunch of his favorite pictures, the character turned out to be a random jumble. Before the character could be released, a virus hits Chimera's computer, sending them into a forest with an abandoned Cottage. They quickly find that the Forest is connected to a series of worlds through the "Gunjin". Deciding to use this to find their world again, he sends his creation to fight and gather clues. Techniques: Hadouken: Yamabiki fires a random projectile at his opponent, be it a turkey, or a laser gun. Shoryuken: A Jumping Uppercut. Though, due to Yamabiki is unlikely to just do that. Spinning Kick: A Helicopter Kick, that may cause something else to happen Striker: a Random Fighter will suddenly appear to do one hit, then run off. Boundrary- Creates a boundary that only follows two fighters. Signature Attack: Cherubic Wing: A Full Screen 1 hit KO attack, though Yamabiki is unlikely to get it to work Equipment: Name: Serena "Shiniwing" Shizamaru Age: 25 Hometown: Kyoto, Japan Current Residence: Earth Tower Occupation: Supervisor of the Planet Earth Talents/Skills: Ability to control the powers of Light and Darkness as she sees fit. Can shoot Powerful Beams Family: Other Supervisors: Nichi (Mercury), Isis (Jupiter), Baron (Saturn), Zeromus (Pluto) Other Self: Shiziwing Race: One Third Demon/Angel/Human Eye Color: Green Hair: Orange, Short and somewhat messy Clothes: Usually a Blue Sweater and tights, with Dark Blue Stilettos. Sometimes she'll have to wear her Supervisor Uniform, which a Black objects that covers the wearer entire body, and triples their life span while wearing it. Habits: None Hobbies: Designing Flying Craft Favorite Sayings: "I'm not one to forgive easily." "Don't make me repeat myself!" "To hell with that!" Greatest flaw: Refuses to do anything that involves harming others. Best quality: Will do what it takes to save others Personality: Usually blunt, but is mostly kind to other. Never willing to attack first, but it takes alot for her to forgive someone. She is quick to make friends and never thinks of abandoning or harming anyone. Regardless, she knows that you can't save everyone and knows when to pick her battles. Likes: Friendship, Flying Ships, Working Dislikes: Murder, Murderers, Snakes Backstory: Originally an Officer that dealt with giant monsters, Serena was infused with the soul of a powerful Demon made from 30 women called Shiniwing by a ninja. Said Ninja then told her that she was to keep her body safe, especially from the businessmen who wanted the soul. Though initially she thought this was silly, but the ninja was able to prove this to her by taking her to the past. Serena eventually found a man who had come back to life and was making clones of powerful warriors. She attempted to stop him, but the clones would come to kill him, and the events would reveal the Earth Tower. Serena soon found more people that looked similar to the strange man. She found that these people supervised the various planets in the solar system, and that some of them were killing the other supervisors for the crystal keys in the towers. She accidentily kills the supervisor of Uranus (Ambrosia), and the supervisor of Venus (Djinn) though both had tried to kill her first for thier own reasons. She also goes into another dimension to defeat Shiziwing who had been seen as a murderous ruler when all of the things that happened were out of her control. Eventually she learns from the supervisor of Saturn, Dreadnought, that Zeromus, the supervisor of pluto, was going to use the keys for a weapon that was hidden by the original ruler of the supervisors and creator of the solar system, Photon. Afterwards, Dreadnought dies trying to protect Shiniwing from Zeromus's onslaught. After reaching Pluto, Shiniwing finds that Zeromus had already gotten the crystals and rushes to the Sun to stop him. She is stopped by Nichi, the supervisor of Mercury, who believes that the ceremony will fix what is wrong with the planets. Barely defeating him, Serena finds Zeromus and his brother Zemus and killed the supervisor of Neptune, Poseidon, to activate the machine, which will destroy all of the planets. Zemus then reveals he had control of Zeromus to fool the others into going with his plan. Zemus hates Zeromus for being chosen as supervisor by their father, and chose to ruin his life's work. Serena jumps in front of the machine and blocks the attack by becoming "100% Angel" form. In shock, Zemus tries to reactivate the weapon, but in instead sucks him, Zeromus, and Shiniwing to different dimensions. Shiniwing ending up in Shiziwing's dimension. Quickly being able to get back to her own dimension, she searches to Zemus and Zeromus while keep an eye on the Earth as it's Supervisor Techniques: Demon (25-100%): Increases Shiniwing's natural Strength. Shiniwing can go up to 50% naturally, but anything more must be activated by anger. Each transformation causes her to look more demonic until she looks like the original Shiniwing. Angel (25-100%): Increases Shiniwing's Mental Energy and Ki. Like Demon, Shiniwing can only use 50% naturally, but the rest can only be used by selflessly protecting others. Signature Attack: Galactic Laser- Fires a Large Blood Red and Black Laser. Equipment: A flute that can stun the opponent, and a Katana Last edited by Robotazy; 09-29-2010 at 11:48 AM. |
| |
| | #352 |
| PRESS ANY KEY TO PANIC! Join Date: Sep 2000 Location: A Tiny Shed Gender: Posts: 16,483 Thanks: 529 Thanked 1,254 Times in 897 Posts Blog Entries: 46 | Oh, and Blake too. Name: Blake Armand Age: 22 Hometown: Philadelphia, Pennsylvania Current Residence: Phoenix, Arizona Occupation: "Special Forces" aka the Superpower Police Experiment Member, Owner of a License to Kill Talents/Skills: Can use an ability to take any affected by his eyesight into his mind, Generate Fire, Medium Super Strength Family: Parents: Ash, and Cheryl Armand Partners: Kara Throne, Amanda Shidoku, Ben Melionjask (I-3405), Karin Iga, Maan Atu Race: Human Eye Color: Red Hair: Brown Hair, Short Clothes: Red Vest and Shorts, Brown Shoes, sometimes wearing Headphones Habits: Internet Hobbies: Video Games, Mp3 Downloading Favorite Sayings: "I hate Courts." "Look into my eyes, and you'll learn the meaning of terror." "I could kill you, and no one will think of it as murder. Understand?" Greatest flaw: He sometimes rushes into situation without thinking of the consequences. Best quality: Is able to find a suspect very quickly. Personality: Very cynical, and somethings mean towards anyone, he will do anything to solve a case. However, Blake sometimes shows a bit a compassion towards people, and is actually quite philosophical when he wants to be. He can usually find any important evidence very quickly, and when he doesn't solve things violently, he can usually find the flaws in any alibi. Likes: His Partners, Cereal, Music, Outwitting those with great power Dislikes: Court, Lawyers, Criminals, When his plans don't work Backstory: In a dimension where superpowers are hidden by the world, Blake was born into the family of Ash Armand, an Ace Detective. It was discovered that Blake had Super Strength at age 14, basically banning him from any government related work due to a treaty signed to keep the world powers from using armies with Superpowers. Regardless, Blake gets a degree in Criminal Justice. Blake's father, despite trying to get Blake to change his mind about his career path, decides to train him in several martial arts and send him around the world to study the various cultures. During his stay in Armenia, Blake meets a monk that after analyzing him, decides to hand him the power of the "Armenian Stare", as well as the other powers the monk has, so he can pass them along. After training Blake in the Armenian Stare, the monk warns him that before Blake can master the Stare, he will go temporarily insane. Hearing this, he goes to one of his father's hotel rooms in Arizona. Blake planned to present a case of Superpowered crime being on the rise to the Secretary of Defense, who could then allow a group of detectives watched by the government to test the waters against this threat. However, as he is walking to his apartment with supplies to hold himself up with, he is stopped by a gang of thieves and goes insane, activating his ability to create fire. He is stopped by Kara Throne, an Ex-Police Officer who was cut from the force for having Superpowers. When Blake awakens, he tells her about his plan, and they both go to California to speak to the Secretary of Defense. The Secretary himself believed that Superpowered Crime was on the rise, but was still afraid of the action that would be taken by world powers believing that the United States was assembling a secret army, so he creates a bill that allowed for several superpowered organizations would be created to fight special cases, and if it worked, Superpowered People would be allowed into the police force. Blake ultimately abandones having his office in California, and settles in Phoenix, Arizona. Before returning to Arizona, Blake is picked up by the CIA, and given a test to study how truthful he was. Upon passing several tests with flying colors, he was awarded a License to Kill, allowing him to kill someone, as long as there was evidence of immediate danger on others. He eventually meets Karin Iga, a ninja who was tested on by the Japanese Government by having her DNA changed to that of a cat, who tried to rob him while him and Kara were looking for a building to call their headquarters. He also finds I-3405, who runs into the Detective's office after being exiled from his planet and being chased by government officials. He is given a belt meant to hide Karin's cat-like characteristics while a cure was being made, and given the name Ben Melionjask. Then, a man named Maan Atu comes in, asking for a job of Secretary. He is dressed more like a magician then a secretary, but Blake gives him the job to alleviate the other members. Finally, Blake finds Amanda Shidoku, who has the power to use light and shadow according to her family line. Despite the fact that this power is able to consume the host, Blake sets up a robbery at her workplace to activate her powers. This works, and so she can get enough money to get her family back on their feet, she works for Blake, not knowing about what Blake did to get at her. Techniques: Various Karate and Wrestling moves. Signature Attack: Armenian Stare: A Technique that can either pull the opponent into Blake's Mind, or bring Blake into the opponent's mind. If the opponent is in Blake's Mind, they find an empty purple-skied plain with plateaus, Canyons, and a Buddha State sitting in the middle. From here, Blake can attack and assault the opponent at will, this attacks effects can have an unknowing effect on the opponent, from a painful headache, to their head exploding. If Blake goes into the opponent's head, Blake can shift through the opponent's mind and find their memories. However, if they are disturbed, the mind Blake is looking through is heavily damaged. This technique does not work on the truly crazy, and will instead hit Blake with a mental backlash. This technique has been known to drive people insane. Equipment: His trusty modified K69 Pistol, made to have more bullets and fire faster than any handgun on the blackest of markets. Blake also holds various other guns, usually handguns, that he will use up and throw at his opponent. Last edited by Robotazy; 09-29-2010 at 11:51 AM. |
| |
| | #353 |
| Senior Member Join Date: Apr 2008 Location: Letting you guys know that I'm planning on continuing Attack of the Spammers soon. Gender: Posts: 4,095 Thanks: 2,162 Thanked 250 Times in 194 Posts Blog Entries: 9 | OOC: Ugh, I need some more good characters. Okay, here I go. Name: Silik Age: 10 Years Old, though not a child, for it is not human. Species: A creature of magical origin. Appearance: Silik usually has a humanoid like shape, but does not look at all like a human. To best describe it/him, Silik looks like a mummy. Made of a material that feels like cloth but is stronger, Silik can also expand, getting skinnier and taller, or getting somewhat shorter and wider. Around where Silik's chest would be is a purple-ish colored eye, with a dark and round black pupil in the middle. The sort of cloth-like material Silik is made of is called "Magifaxx." Origin: Zeten Aranos was set on his goal of recreating the world as he saw fit, and he wanted soldiers of his to use to his aid. Learning new ways of magic, he created Silik. But still inexperienced at the time, Silik did not seem to be what Zeten had in mind. Not aware of Silik's true power, Zeten brought Silik with him, treating it like a failure. Zeten did not realize though, Silik's true potential.... Powers/Abilities: Being made from magic, Silik has a variety of abilites, some unknown to itself. It can overtake its opponents, wrapping its Magifaxx around its enemy to either destroy them, or take on their shape. Silik has also been known to harden the "Magifaxx," and shoot out strands of it to impale its enemies. Silik is able to hard the Magifaxx to its advantage, but Silik cannot do anything like becoming less harder than normal, where it would eventually take on a liquid like form. Personality: Silik is overall emotionless, and can be devoted to following and aiding its Master. |
| |
| | #354 |
| Senior Member Join Date: Apr 2008 Location: Letting you guys know that I'm planning on continuing Attack of the Spammers soon. Gender: Posts: 4,095 Thanks: 2,162 Thanked 250 Times in 194 Posts Blog Entries: 9 | Name: Vondun Age: 3 Years Old (Does not age, but he has existed for 3 years. Vondun was created by the mad magician Zeten Aranos. Zeten created him, needing minions to aid him in achieving his goal of a New World. Zeten favors Vondun over one of his other creations, Silik. By the time Zeten created Vondun, he had more experience in magic arts. Vondun follows Zeten, but has more of a personality than Silik. Vondun is sinister, wanting to kill and slaughter. Unlike Silik, Vondun talks often. Appearance: To put it simply, Vondun is a scarecrow. He wears a straw hat. He looks and feels like hay, lives off of the magic power that he was created with. Weapons: Shotgun- Though it may seem out of place, Vondun sometimes carries a shotgun. Chaildray, the Cursed Sword- A cursed blade that Vondun carries, seeming to have ic qualities. It is similar to some of the cursed swords that Zeten has. Twin Machetes- Two machete-like blades, carried by Vondun. He prefers to use them at the same time, over one at a time. |
| |
| | #355 |
| Senior Member Join Date: Jun 2009 Location: Equestrian Republic of Spanglidesh Gender: Posts: 3,562 Thanks: 320 Thanked 195 Times in 143 Posts Blog Entries: 4 | Name: Jared Age: 14 (persona), actual age unknown Race: Malevolent Appearance & Description: He is a malevolent being with unknown origin. He is a shapeshifter who prefers to use his persona, Jared, a human who has dirty-blonde hair, bluish-greenish eyes, and wears a maroon hoodie with a pair of jeans. He usually has his hood up also. In his second most-used form he is simply a shadowy figure, giving him the ability to sneak around and induce fear in people. He mainly uses magic to attack but also has weapons. Personality: Jared can be rash at most times but has a good head on his shoulders and knows a good amount of strategies. Weapon of Choice: A strange sword whose blade seems to posess an ancient power. Jared has had this sword for as long as he can remember. Magic: Cloning: Jared uses his ability to clone himself by making illusion of himself to confuse an enemy. If a clone is attacked, it emits a blast of supernatural energy to knock an opponent back. Life Drain: Uses a dark attack to drain the life force from a person in order to heal himself. Stop Time: Jared stops time briefly to attack an opponent, requires a lot of energy. Dark Blast: A simple blast of dark energy Forbidden Technique: He shapeshifts into a powerful demon. Demon`s attacks are unknown. Possesion: If a person is not resisting, Jared can posses them and gain knowledge from them. |
| |
| | #356 |
| Member Join Date: Dec 2009 Location: in the beak of a mighty condor Gender: Posts: 991 Thanks: 273 Thanked 88 Times in 51 Posts Blog Entries: 5 | Name: Pythos Vdravvv Lamilek (pĭth´ōs vdrăvv lăm´ ĭ•lĕk´) Race: Homo sapiens Age: Lost track of how long he has existed which is more than a hundred years. His body is 21 years old because he is drinking potions of youth. Birth date: March 28, A.D. 3721 Birth place: Earth colony, Io, moon of Jupiter Family: Father - Jiddo Konnn Lamilek ---------Mother - Rane Tesss Lamilek Blood type: AB Height: 5’11” Weight: 180 lbs. Hair: silver flattop Eye color: blue Skin color: very light Caucasian Voice: tenor Clothing: He wears a black, form-fitting T-shirt patterned with white lozenges, about two inches tall and one inch wide, covering every inch of it. There are various rings on all eight of his fingers, leaving only his thumbs bare. He has black cargo pants with a comical number of pockets adorning them. Around his waist are a black Tae Kwon Do belt with seven yellow marks, and a grey tool belt which attaches a leather bag about six inches in diameter to his right hip. On his feet are a pair of baby blue boots with no features whatsoever. Abilities: Can cast lightning spells, has super fast reflexes and a 7th degree black belt in Tae Kwon Do. Pythos as a combatant revolves entirely around his huge array of items that he carries. Aside from lightning spells(which he rarely uses) and kicks, all of his attacks are from limited-use items that he pulls from his Cosmos Bag. All defensive techniques are dodging and his items. His items are the staple of everything he does. Pythos’ magical Cosmos Bag has seemingly infinite space inside it although its exterior is that of an 6-inch diameter leather pouch. Inside it is thousands of magical items, futuristic weaponry, bombs, throwing weapons, enchanted artifacts and everything that does something amazing. The majority of these items are limited-use items, with a few exceptions such as the hookshot from Zelda. This means that he does not have a plain sword or regular weapon which would last for an entire battle. Bombs only blow up once, guns run out of ammo, LASERs run out of energy, the Star Rod from Kirby only has 20 stars, and so forth. He also keeps story items in it like his time machine, dimensional door, and crap like that. He carries with him items that bestow certain abilities. Here is a short list of items that he keeps on his person rather than in his bag: --Gravity Orb: Activates when Pythos falls 10 or more feet. When Pythos’ abdomen reaches 7 feet from impact, his body will stop in the air for one second(Cat Ring activates here), killing all his downward momentum, and he will start to fall the rest of the distance. Essentially he can’t be hurt by falling into the ground. The downside is the gut-wrenching, motion sickness sensation he gets when it stops him. If he is thrown to the ground with great force, it will also activate provided that he falls 10 feet, and he will feel a worse stomach twisting the faster he is falling. --Cat Ring: Allows him to balance on narrow ledges. When his gravity orb activates, the Cat Ring flips him so he lands on his feet. --Cold Boots: These boots allow him to slide effortlessly across flat surfaces in any direction. Coupled with his fast reflexes, these make dodging his primary defense. If he kicks you with these boots, it hurts a lot because they're freezing cold. --Bubble-Shield: If you have played Super Smash Brothers, you probably have seen the basic premise. Attached to his tool belt right above his left leg is a black box about the size of his palm. Pressing and holding the button on this device emits a gray, transparent orb around him, the device being the center of the orb. It shields all matter larger than small particles. This means fast-flowing fluids like water, as well as gases and dust, can leak through it. Light-based energy beams and waves, telepathic waves and magic spells pass right through it. Most chi/ki attacks are pure kinetic energy or extentions of the body, so those attacks hit the shield. The shield slowly shrinks and shatters if it becomes too small(He does not get stunned as in SSB, though). It recharges slowly while deactivated. The bottom of the orb, a section extending one-twentieth of the way up, is completely permeable, allowing his legs to touch the ground. An important thing to note is that, unlike other "force fields", --which I find very unrealistic-- it cannot negate inertia/kinetic energy. The shield is attached to the device and the device is attached to Pythos. Knocking it around knocks him around, and suddenly pushing it will knock him over. He receives the physical trauma, but takes no physical damage. For example: Shooting the shield with a .44 Magnum. He will be thrown back several feet, be dizzied, feel like he just got hit by a train(but with no bodily injuries), give him a wicked headache, and, because it's such a powerful gun, shatter the shield. It served its purpose, however... He's not dead! --MORE MAY BE ADDED LATER ^Oh, my gosh, you'd think a shield would be simple, but it's actually very complicated... Last edited by Zaden; 03-23-2010 at 04:03 PM. Reason: additional details |
| |
| | #357 |
| Senior Member Join Date: Oct 2006 Location: Listening to Seeking 7 Seven and giving out free hugs. :) Gender: Posts: 6,862 Thanks: 2,433 Thanked 398 Times in 311 Posts | A semi-self inspired character. Real name: Bryan Race: Human. Ethnicity: Mostly Caucasian, with some Native American. Favorite color: "Black. Second is tied between Red, Blue, Gold, Silver, " Age : His body is still in its mid- teens, but he could easily be mistaken for an adult just due to his build, if nothing else. He has been exploring the multiverse(s) for what seems about 1000 years though, but due to the several paradoxes he has been through, he never seems to age physically, or at least not unless he is in his own world. Height : About 6 feet 2-4 inches. Hair : Varied styles (Usually either short or mid/long, and wavy/curly. He has a widows peak, and even though his body is only around 16, you can see where he will probably develop his hairline. Hair Color : Dark brown, with hints of, black and blonde that sometimes actually over power the brown. (After long periods in bright sunlight, it has been known to change to bright (nearly white) blonde for days at a time. Facial hair: Usually has a curly mid length red/blonde beard. Somehow it always looks groomed and yet somewhat messy at the same time. If not, then just none, or maybe a shadow. There is one spot directly under his chin that always remains bald though. Eyecolor : Usually deep dark green, but has been known to change occasionally. Appearance: Tall, muscularly built, and a bit overweight. "Big like a bear," as its been put. Clothing : It's varied, but he usually wheres: a blue/black reversable waterproof nylon vest, with the black on the outer side, some blue jeans that are worn down and torn at the bottom of the legs, or black jogging pants, and a pair of brown steel toe boots that make him about an inch taller. He wears a small black strip of clothe on his wrist and hand. (Sometimes his left, and sometimes his right). A silver cross with small crystals embedded in it hangs around his neck via a few small chains put together by tying and clipping and so on. Its purpous is unknown, but it coulds be there simply for decoration. One of the chains used in the necklace, is the solid bronze/copper/gold colored chain he used to wear on his wrist, but its color has since faded to a pale silverish color. He now has a new bright gold colored chain that he wears on his wrist in its place. On the very end of it is a small hoop that looks as if it wer weaved from solid gold strands, with a lion's head in the center. Its purpous is as of yet unknown, but it is suspected that it may have some technological, or even possibly mystical aspects to it. He has a silver crucifix/anchor ,that is described more in the Equipment section. Personality : Bryan has a strong sense of right and wrong, and will stand up for his ideals. He is a truthful person, and rarely tells a lie. He sometimes is hot tempered, but over the years has learned to focus his anger (usually into physical labour), and to keep him self from going berserk. Even though he does know somewhat how to focus use his emotions, he still has a tendency to bottle most things up. When he does let loose though, he tends to have relatively brutal tendencies. He will try his best to help anyone in need, even if they are his enemy. He can sometimes be a little gullible, but about 80% of the time its an act. He sometimes makes seemingly egotistical remarks, but they're usually sarcastic. Which is another problem, he is sarcastic so much at times, that you can never tell if what he says is what he actually means. He realizes this and utilizes it whenever possible. He can be rather stubborn at times, as well as a bit of a know-it-all. These combined sometimes make him seem foolish, especially whenever he has an idea about something, that he "knows" is right, even though its incorrect. His stubbornness also comes into effect when it comes to fighting and other physical labour. No matter how much he falls, he manages to pick himself up and carry on. He's divided on most things, taking long amounts of time to make some decisions. Usually he eitther tries to settle in some way, or push the decision-making on to someone else's shoulders. The only times he doesn't really have any problems with making decisions are in three situations. (1) The choice is easy/ obvious. (2) He had already premeditated his decision beforehand. (3) If the decision has to be made quickly. He hates having other people do things for him (esspecially if its a stranger), unless its something small, and even then only when his mind is occupied. Powers/abilities: He has the ability to draw whatever he needs at the time and cause it to appear in midair. This works by him forming a small rift or wormhole in space to bring in any materials needed. Now in order for any advanced mechanisms and moving parts to work correctly, Bryan has to have a basic understanding of how the device's mechanisms work. So sometimes the devices he makes backfire, or just don't work.:/ This is why he designs pretty much anything he draws in the air. He can travel through space and time, via the multiverse(s?). How he got these abilities Bryan doesn't honestly know. He had a thought that it could have been some sort of mutation or something, but he could've been bitten by a radioactive runaway circus groundhog in his sleep for all he knows. :/ He can take quite a bit of a beating without feeling to much, and is reasonably strong and smart for a human. He has decent weapon fighting skills, but has also learned to use his body as a weapon. He is very rescourceful. He fights using his own, 'martial arts cocktail' Which relies heavily on the natural human reflexes, and borrows from various styles. Though he used to rely heavily on speed and evasion, he "went soft" during the "Blank Years" and let up on his training a bit. Since then, he tends to rely more on Power and animal instincts. Using alot more grappling than he used to. He can still dodge quite well, just not quite as well. He can actually run relatively fast given his size. Especially when he gains momentum. He has been known to occasionally turn into a werewolf when, "motivated" enough. Though he isn't very proud of it, he has forced himself to use this form before. Though sometimes he has some control over it, it usually just has a, "mind of its own" so to speak. This form is a large bulky wolf with the basic torso of a man, as well as arms and clawed hands that very much resemble a man's, just longer, thinner, and more skelletal. The head is much like a wolf's, just larger and more twisted in areas making it look more ferocious. His back legs are a strange mix of human and wolf, able to bend in the way of both due to a reversable joint in the knee, and the ability to rotate each leg 360 degrees around in a circle due to a strange joint in the upper leg near the waist...It is a rather peculiar sight. His body is covered in thick fur of varying colors. Sometimes it'll be pitch black, sometimes actually a pale blue and sometimes dark brown. Usually its a dark silvery coat. Even though his coat is usually thick, it changes depending on where he is and what the climate is like. This may also influence the color of his coat, but its unknown. He can walk and run on all fours or on just his back legs. And like any good ![]() In this form he is around 7 (feet) 2 (inches) tall. Not including his tail or ears. He actually also has a full wolf transformation, but it is a rare, RARE occurance. He is around seven feet long in this form (including his tail). In this form he is more animalistic, but surprisingly less vicious and more lovable than his other form... Leonine form. Something very similar too that of the wolf form, just, well. A lion... In this form, Bryan is actually in control a good amount of the time and is stronger, faster, more agile, etc. etc. Again, his body is covered in large amounts of fur as well as a great golden mane. The majority of the time his fur is a shimmering golden color, but has been known to be other colors. In this form Bryan is around seven feet tall. (excluding his tail.) Equipment: Even though he doesn't really need much equipment, his pockets are usually filled with things (Trinketts, suplies, etc.). He has a silver crucifix/anchor (A crucifix set over an anchor) that he used to have tied to a strip of black clothand used to hang about from his pocket. He usually doesn't have it tied anymore, and just keeps the trinkett away in his pocket..The purpose of this item is still not known, but its thought that it had something to do with his past lycanthropy. He is also quite proud of his designs, He designs what he can from weapons - to armor, to who knows what else, I won't post them here, because he told me to keep them a surprise.;-) Bio:Coming soon. Stats Still not done yet ![]() |
| |
| | #358 |
| Senior Member Join Date: Aug 2007 Location: In the Vicinity Gender: Posts: 3,973 Thanks: 36 Thanked 227 Times in 194 Posts Blog Entries: 2 | Name: Lehmton Klin. Race: Clay. Age: N/A. Gender: N/A, though usually referred to as male. Height: 6 feet. Appearance: A tall, humanoid being, made of greyish-brown clay, with little eyes and a smile molded on his face. Bio: Lehmton was created by a middle-aged sculptor, who was struggling on his latest masterpiece. Taking a large ball of clay, the sculptor molded many shapes, eventually making a human-like sculpture. Smiling at his latest creation, the middle-aged man decided that he would be his newest masterpiece. However, the sculptor didn't know that the sculpture, who he had named Lehmton Klin. had a mind of its own, and had no interest in being someone's masterpiece, so one night, while the scuptor was asleep, the sculpture escaped from the art studio, and prepared to live his life alone. Powers/Abilities: Being made of clay, Lehmton has considerable skill in shapeshifting, being able to turn into almost any animal or object. He can also change his limbs into weapons, such as changing his right arm into a mace, similar to Marvel Comics's Sandman. He can reform himself after being blown to pieces. He can stretch his limbs to considerable distances. Personality: Lehmton has a wide spectrum of personalities in battle, ranging from playful and mischievious to serious and sadistic, though he's usually curious. Last edited by VG_Addict; 06-27-2010 at 08:43 PM. |
| |
| | #359 |
| Senior Member Join Date: Oct 2005 Location: WHERE IT'S AT Gender: Posts: 5,211 Thanks: 314 Thanked 413 Times in 249 Posts | Rewriting a bit. Because I CANN Johannes Engelbrecht Race: Human, of Germanic descent Occupations: Sailor, Trader, Mechanic, Mercenary, Pirate, Privateer, Sage, Mystic and Demolitions Expert are all jobs he has held over the years; Is now mainly a freelance sailor and technical man in addition to his whole wandering warrior thing. Age: ≈316, but he really only looks like he's in his sixties. height: 7' 1" Appearance: A very aged man in a very worn trenchcoat and a 6-foot long sword sheath on his back, with a medium-sized, thick, very dark red beard with bits of gray in it. His legs are covered in an equally worn pair of dark brownish pants, and his feet have a pair of tough leather boots. He has a normal amount of hair on his head, of the same coloration as his beard. He has an extremely muscular physique that is always hidden underneath his coat. Ice Blue, distant eyes. Abilities: Johannes has Incredible strength. He Can lift up to 30 tons without much effort, 70 is his absolute maximum; can rip strong wood and, with effort, sheets of steel and stone apart. And of course, he has great bone strength and muscle endurance to facilitate this without his entire body breaking. EXTREME endurance. He has superhuman resistance to Cold, Heat, Poisoning, Impact, Pressure and apparently has skin strong enough that daggers, swords, and most bullets cannot get through it. Can go for up to two and a half hours without breathing. Obviously, aging does not make him grow weak. Hell, He's centuries old and can kill a shark with his bare hands. When he enters battle, he is quick-witted and powerful. He uses many different martial arts techniques learned over several centuries, both from Eastern martial arts and Western pugilism and war tactics. He draws on many of these during an average fight. From meditation practice, he lives completely in the moment, with his mind uncluttered. This gives him amazing reflexes, quick-thinking abilities, heightened senses, and is always aware of everything around him; it's very difficult to distract him. Lastly, Johannes has many, many years of experience with many different sages, mages, wizards, conjurers, druids, shamans, sorcerers, witches, holy men and people with titles ending in "mancer". This gives him skill in many, many different varieties of magic, traditional and obscure. He has learned how to manipulate ki, elemental magicks, psychic powers, levitation, divination, astral projection and so so so much more. However, not all of this sees use. He prefers to not use as much energy as these take. Ki and elemental manipulation, for example, have come in handy sometimes, but some of his skills have never proved too useful. But, even the obscure ones are good for combat against foes who are adept in wizardry; he knows how to defend against them well or use their own style of spells against them. Equipment: His Trenchcoat is made of thick woolen cloth on the outside and bulletproof vest material as an inner lining. It provides an extra layer of protection other than his own superhuman body. The trenchcoat also contains most of his things. It has a gratuitous amount of pockets, containing all manner of weapons, tools and gadgets, like a strange combination of an armory and a mechanic's toolbox. He calls his most treasured weapon the Maschinesabel. Carried on his back in a huge sheath, It is a 6-foot long claymore, with an amazingly sharp blade made from battleship steel and a hilt of ordinary iron. Upon the hilt there are 3 switches, each a different gemstone, each unpolished, uncut and untreated- Ruby, Agate, and a Black Pearl. The Ruby Switch can Electrify it, The Agate Switch divides it down the middle into two swords, and The Black Pearl releases several whiplike strands of barbed wire from the tip of the blade. History: The origins of his skills and lifestyle all go back to his dad. His father was a prominent member of an archaeological association specializing in studying the cultural traits of vikings, celts, and other people from that time period and area. His Father's friends and connections in Academia exposed Johannes to the world of mechanics and machinery, and also to ancient mystic religions, when he was very young. He followed these interests throughout the rest of his life. He turned out to have a great natural affinity for mechanical and technical skills, and used these as a decent source of income to fund his interests of the arcane. Through obscure magics he has developed his superhuman characteristics and apparent immunity to aging, and exposure to these ancient cultures, especially the ancient Nordic people, awakened the warrior side within him. His main purposes in life, now, are two: To learn as much as possible about the mystical and obscure elements of the world, and to fight. He has a philosophy of finding enlightenment and living in the moment in the intensity of a good, intense fight. His normal behavior is calm and meditative. He thinks in an almost scholarly manner about most things, analyzing everything both from the holistic and technical angles of thinking. He is equally able in hand to hand combat as in high-class, intellectual debate, and is always ready for both. Especially physical battle. He frequently wanders obscure lands looking for challengers. He has many contacts from many different occupations and walks of life, such as his teachers, old allies, academics, or fellow warriors. These friends provide him with an endless wealth of reasons to travel and opportunities for new adventures. Last edited by Vapor; 07-15-2010 at 12:02 PM. |
| |
| | #360 |
| Senior Member Join Date: Oct 2005 Location: WHERE IT'S AT Gender: Posts: 5,211 Thanks: 314 Thanked 413 Times in 249 Posts | Joffrey Clements also known as Joffrey Jeremiah-Scott Babbage-Clements (real birth name) and THE AMPLIFIER to some Appearance: young male caucasian adult, with long greasy black hair. skinny, but also muscular. frequently wears cheap jeans or cargo shorts and similarly cheap t-shirts. Sometimes a bright orange sweatshirt when it's cold, and some skater shoes that are several years old, despite never ever skating. Heterochromatic- left eye hazel, right eye green. about 5'11". Abilities:
a worn school bookbag is what he carries all his earthly possessions in. They are:
History: Joffrey Jeremiah-Scott Babbage-Clements is but a man: but an exceptional one. In many ways. He's been through very strange times. His family went between England and Scotland during his very young childhood, for really sketchy gang-related reasons, and when he was 14, they just gave up and moved to Louisiana, and he himself ran away at 19. Thus his speech is normally fine, but sometimes he lapses into english, scottish, and/or swamp dialect(s). His family was very strange - he was an only child, his mother was schizophrenic, and his father was a radical libertarian who made his living playing jazz guitar and dealing acid. They had a bit of a Laissez-Faire approach to parenting, so combine these factors and Joff ended up with a very skewed sense of what's normal, socially acceptable and what makes sense. He was also slightly manic. Joff was left mostly to his own devices when it came to his activities, and he spent a lot of time out either in the woods or on the streets. He enjoyed pugilism, athletics and inventive ways to destroy objects. He soon discovered that he had innate abilities of superhuman speed and muscle strength, with these skills figured out how to use basically anything as an effective weapon. Upon relocating to America in his teenage years, Joff had an incident with the wrong crowd one night, in which he got in a fight with a few armed gangsters, and ruthlessly beat them all using only a wiffle ball bat. He was set upon by about a dozen more gangsters, and in a sudden moment of sanity, he fled, hopping onto a passing train. From this point on, he became a Wandering Warrior, trying to satisfy his mania and to entertain himself. |
| |
| Bookmarks |
| Tags |
| serious business |
| |
| |
| Thread Tools | |
| |