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Old 09-15-2002, 08:05 PM   #1
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Sorry...I was bored...

Skull Servant Army

Attribute: Dark
Type: Zombie/Fusion
Text: 3 Skull Servants
ATK: 3000
DEF: 2000

Red Eyes Ultimate Dragon

Attribute: Dark
Type: Dragon/Fusion
Text: 3 Red Eyes Black Dragons
ATK: 3600
DEF: 3000
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Old 09-15-2002, 10:39 PM   #2
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Damn, I was just about to post something like this...

Blue Skull Black Ultimate Dragon(Secret Rare)
Attributeark/Light
Typeragon/Fusion
Level:*****************
Text:Blue Eyes Ultimate + Black Skull Dragon
Atk:5100
Def:4900

[ September 17, 2002, 10:21 PM: Message edited by: Yami Shadow Girl-Bakura Ownz j00 ]
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Old 09-16-2002, 06:00 AM   #3
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^That'd be so frickin' hard to pull off, also count the fact a card that powerful is most likely to be forbidden from play.

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Old 09-16-2002, 07:09 AM   #4
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I'm gonna copy and paste that funny review for Skull Servant.

Card Text:
Dark/Zombie/1/300/200
"A skeletal ghost that isn't strong but can mean trouble in large numbers."


Yes, Skull Servant is a god. If you get three of these on the field, you are unstoppable. Literally. Read the flavor text. It says trouble in large numbers. You can win instantly with 5 of them on the field (3 of yours, 2 from your opponent), similar to how you win with Exodia if you have all 5 parts in your hand). They can't be destroyed by Trap Hole, they can be powered up by Castle of Dark Illusions, and they don't require a Tribute to play, either, although I'd pay up to 5 Tributes to play this guy! He's just that good!

Should YOU play it?
Well, of course you should! Play 3 of them, and you're unstoppable!

Score
Skull Servant instantly gets a 5.0. If I gave it any less, it would be stupid!!!

...

Now that you are totally convinced that I am smoking something REALLY strong (similar to the stuff the people that translated Cyclone as Mystical Space Typhoon were), you should never ever EVER EVER EVER EVER EVER EVER EVER EVER play this card. (Got it?)

So, Skull Servant gets a 1.0. No, it can't even do stuff. (Whoever created that phrase was a genius, and I'll be the first to tell you the genius wasn't me ;.

Ahh. NickWhiz is a genius.

[ September 16, 2002, 07:10 AM: Message edited by: Greatluigi-Chicken Mafia ]
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Old 09-16-2002, 08:14 AM   #5
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I Have A Trap Card!

Strangle Hold
When Played,it will Go into effect
When your Done with your turn.
Your Monster Will Strangle any monster You Wish.Each 5 Seconds,It will take away
100 atk.points,And 100 def. points.If the oponent Is done with His turn,Then The Card Will atomatticlay Go to the graveyard.But,If it takes away all attack and defense,then the monster is gone,The opponent loses The amount of life point Of the monster's Attack and defense,And Will cling on to another Monster.If all monsters Are gone,It atomatticly Goes to the graveyard.
------------------------------------------
How was that?
 
Old 09-16-2002, 10:51 AM   #6
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Name:Manspider
Typeark/Bug
Text:A strange creature that's half-man,and half-spider.
ATK:1800
DEF:1300
Effect:Poison bite drains 700 attack points.

[ October 11, 2002, 07:32 PM: Message edited by: Silver Nitrate ]
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Old 09-16-2002, 05:15 PM   #7
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Whipping boy-50 attack(No.Not a typo.),100 defense.
Effect:if destroyed,even in defense mode,put your current hand in your deck,re suffle your deck,then 2000 LPs are minused from both players.
 
Old 09-16-2002, 06:41 PM   #8
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Quote:
Originally posted by Greatluigi-Chicken Mafia:
I'm gonna copy and paste that funny review for Skull Servant.

Card Text:
Dark/Zombie/1/300/200
"A skeletal ghost that isn't strong but can mean trouble in large numbers."


Yes, Skull Servant is a god. If you get three of these on the field, you are unstoppable. Literally. Read the flavor text. It says trouble in large numbers. You can win instantly with 5 of them on the field (3 of yours, 2 from your opponent), similar to how you win with Exodia if you have all 5 parts in your hand). They can't be destroyed by Trap Hole, they can be powered up by Castle of Dark Illusions, and they don't require a Tribute to play, either, although I'd pay up to 5 Tributes to play this guy! He's just that good!

Should YOU play it?
Well, of course you should! Play 3 of them, and you're unstoppable!

Score
Skull Servant instantly gets a 5.0. If I gave it any less, it would be stupid!!!

...

Now that you are totally convinced that I am smoking something REALLY strong (similar to the stuff the people that translated Cyclone as Mystical Space Typhoon were), you should never ever EVER EVER EVER EVER EVER EVER EVER EVER play this card. (Got it?)

So, Skull Servant gets a 1.0. No, it can't even do stuff. (Whoever created that phrase was a genius, and I'll be the first to tell you the genius wasn't me ;.

Ahh. NickWhiz is a genius.
That's from pojo.com isn't it? Oh! Here's more...

Destruction Bomb
Level: *
Type: Machine/Effect
Attribute: Dark
ATK: 0
DEF: 0
Text: If this card is on your side of the field for 3 turns, you win the game.

Magnet Dragon
Level: *****
Type: Machine/Effect
Attribute: Earth
ATK: 2000
DEF: 2000
Text: All your opponents monsters must attack this monster.
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Old 09-16-2002, 08:24 PM   #9
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Poker playing dog mage:
****
Attack:1700
Defense:2000
Effect:
Flip a coin 5 times.
1 heads(out of 5 flips):You get to see your opponent's hand and discard the card of your choice.
2 heads:You get to destroy any card on the field you wish.Even magic and trap cards.
3 heads:You lose 4000 LPs and have to discard every one of your cards in your hand and on the field.
4 heads:your opponent is forbidden from using a trap or magic card for 5 turns.
5 heads:See 3 heads.That happens to your opponent.

Poison mantis(trap card)
If activated,your opponent loses 500 LP per turn.
BUT.You have to sacrifice 3 bug cards before using this card.

[ October 13, 2002, 05:54 PM: Message edited by: ANDROSS is getting verrrry sleepy.. ]
 
Old 09-16-2002, 09:37 PM   #10
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Super Dragon
Level: ****
Type: Dragon
Attribute: Light
ATK: 4000
DEF: 4000
Text: Reduce this monster's ATK and DEF by 1000 for each card in your hand.

Blue Eyes Zombie Dragon
Level: ******
Type: Zombie
Attribute: Dark
ATK: 3000
DEF: 0
Text: You may only Special Summon this monster after Blue Eyes White Dragon has been sent to the graveyard the previous turn.

[ September 17, 2002, 11:11 PM: Message edited by: Yami Yoshi ]
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Old 09-17-2002, 10:19 PM   #11
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[Crap, wrong button]

[ September 17, 2002, 10:20 PM: Message edited by: Yami Shadow Girl-Bakura Ownz j00 ]
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Old 09-17-2002, 11:30 PM   #12
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Energy Burst

Type: Equipment Magic Card
Text: Increase a selected monster's ATK and DEF by 2000. After 2 turns, the monster is destroyed.

Twin Ninjas

Level: ******
Type: Warrior
Attribute: Earth
ATK: 2000
DEF: 2000
Text: This monster may attack twice per turn.

Shadow Dragon

Level: ***********
Type: Dragon
Attribute: Dark
ATK: 3750
DEF: 3250
Text: A dragon from the depths of darkness, its attack can engulf entire planets in shadow.

Seraph Dragon

Level: ***********
Type: Dragon
Attribute: Light
ATK: 4000
DEF: 3500
Text: This dragon emerges from the gates of heaven and annihilates all evil.

Armageddon Dragon

Level: ***********
Type: Dragon
Attribute: Fire
ATK: 3500
DEF: 4000
Text: A sighting of this dragon forecasts the end of the world.

Ultimate Dragon

Level: ***************
Attribute: Light
Type: Dragon/Fusion
ATK: 5600
DEF: 5300
Text: 3 God Dragons
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Old 09-18-2002, 05:55 AM   #13
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There is already a monster that attacks twice per turn, but it is mega weak.

Something that you can't have on a card is passage of time. The only increment you can go buy is turns.

Magnet Dragon sounds dumb. If a monster wasn't powerful enough to destroy it, they just wouldn't attack at all that turn. I guess it'd be a usefull block, though.

Energy Burst, if created, would probably only last one turn unless they power it down.

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Old 09-18-2002, 06:24 PM   #14
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Quote:
Originally posted by Bah:
There is already a monster that attacks twice per turn, but it is mega weak.

Something that you can't have on a card is passage of time. The only increment you can go buy is turns.

Magnet Dragon sounds dumb. If a monster wasn't powerful enough to destroy it, they just wouldn't attack at all that turn. I guess it'd be a usefull block, though.

Energy Burst, if created, would probably only last one turn unless they power it down.

-----
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All your opponents monsters MUST attack. That means that they are forced to attack Magnet Dragon even if they are in Defense Mode.

Grave Guardian

Type: Continuous Trap
Text: Your opponent may not look through your graveyard.

Monster Lure

Type: Magic
Text: All monsters from you and your opponents hands are placed on the field. If there is no room, discard the remaining monsters.

Sea Sponge

Level: ****
Type: Aqua/Effect
Attribute: Water
ATK: 1500
DEF: 1000
Text: If this monster destroys a Water monster, add the ATK and DEF of that monster to Sea Sponge.

[ September 18, 2002, 08:40 PM: Message edited by: Yami Yoshi ]
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Old 09-18-2002, 10:22 PM   #15
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Sauron the Ringlord
****************
Type/Attribute:Fiend/Dark
ATK:4800
DEF:3000
Special:Requires One Ring Ritual

One Ring Ritual
Magic
Sacrifice Summoned Skull,Dark Magician,and Skull Servant to summon Sauron the Ringlord

[ September 20, 2002, 10:46 AM: Message edited by: Entreri Sinistra Do'Urden ]
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Old 09-19-2002, 08:58 PM   #16
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Mirror Warrior

Level: ****
Type: Warrior/Effect
Attribute: Light
ATK: 800
DEF: 800
Text: If an opponents monster attacks one of your monsters, halve the attack and destroy all your opponents monsters in attack mode.

Techno Smasher

Level: *******
Type: Machine/Effect
Attribute: Earth
ATK: 2500
DEF: 3000
Text: Destroy one non-machine monster on the field regardless of position.

Techno Flamethrower

Level: *******
Type: Machine/Effect
Attribute: Fire
ATK: 2750
DEF: 2750
Text: Destroy one non-machine monster on the field regardless of position.

Techno Slicer

Level: *******
Type: Machine/Effect
Attribute: Wind
ATK: 3000
DEF: 2500
Text: Destroy one non-machine monster on the field regardless of position.

Techno God

Level: ************
Type: Machine/Fusion
Attribute: Dark
ATK: 4150
DEF: 4150
Text: Techno Smasher + Techno Flamethrower + Techno Slicer.

I love these types of monsters!

[ September 20, 2002, 10:01 PM: Message edited by: Yami Yoshi ]
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Old 09-20-2002, 05:40 AM   #17
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What the hell, I posted something...

First off, Magnet Dragon and Mirror Warrior seem to be very cheap.

Next, the Ritual Ring Lord thingy should be Level 16, I believe.

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Old 09-20-2002, 10:10 PM   #18
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Hey KK! Why don't you create some cards?

Techno God 3000

Level: ***************
Type: Machine/Effect
Attribute: Dark
ATK: 5150
DEF: 5150
Text: You may only Special Summon this monster from your deck or your hand by sacrificing Techno God and after a Time Wizard has successfully used its effect.

This card will probably be impossible to summon!
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Old 09-21-2002, 03:01 PM   #19
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So is da Dark Sage.

I don't feel like making up a card.

-----
, the Ruler of Popstar
-Thanx Golem
 
Old 09-21-2002, 09:03 PM   #20
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Spiritual Dragon of Hell(Holo)
Attributeark
Typeragon/Effect
Level:*********
Text:For every light monster on the field, decrease your opponent's Life Points by 500.
Atk:2700
Def:2850

Spiritual Dragon of Heaven(Holo)
Attribute:Light
Typeragon/Effect
Level:**********
Text:For every dark monster on the field, increase your Life Points by 250 and decrease your opponent's Life Points by 250.
Atk:2850
Def:2700

Guardian Spirit Dragon of the Land(Ultra-Rare)
Attribute:Light/Dark
Typeragon/Fusion/Effect
Level:**************
Text:Spirit Dragon of Hell + Spirit Dragon of Heaven
For every Dark or Light monster on the field, increase the ATK and DEF of all your monsters by 250, increase your LP by 500, and decrease your opponent's Life Points by 450.
Atk:4300
Def:4500

*WARNING-INCREDIBLY CHEAP MONSTER AHEAD*

Guardian Blue Eyes Giga Black Dragon(Promo Secret-Rare)
Attribute:Light/Dark
Typeragon/Fusion
Level:*************************** (x_x)
Text:Guardian Spirit Dragon of the Land + Blue Skull Black Ultimate Dragon
Atk:7500
Def:7650

[ September 22, 2002, 11:10 AM: Message edited by: Yami Shadow Girl-Bakura Ownz j00 ]
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