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| | #1 |
| Banned Join Date: Mar 2001 Location: Radioactive Grinnieland Posts: 11,608 Thanks: 0 Thanked 0 Times in 0 Posts | Cooool. Jirai Gumo is a Level Four effect monster with 2200 ATK and 100 DEF. It's Effect reads: When you attack with this card, toss a coin and call it. If you call it right, attack normally. If you call it wrong, reduce your life points by half before attacking. Pros: Stallation Station. Boasting ATK power. Cons: You can lose half your LP if you decide to attack. Defense. Rating: 2/5 Goblin Attack Force. Goblin Attack Force Earth [Warrior/Effect] Level 4 2300/0 When this card attacks, it is changed to Defense Position at the end of the Battle Phase. This position cannot be changed during your next turn. Pros: That ATK power is more boasting than JG. The drawback is bad, but not nearly as JG. Swords Of Revealing Light combo's with this. Cons: That drawback. Trap Hole. Rating: 4/5 |
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| | #2 |
| Veteran Member Join Date: May 2000 Location: The Shadow Realm (bwahahaha) Posts: 11,267 Thanks: 0 Thanked 0 Times in 0 Posts | Jirai Gumo Pros:2200 ATK power. Great card if you have high amounts of luck. Cons:100 DEF power. Terrible card if your luck is like mine. (2/5) Goblin Attack Force(I pulled this out of my first pack of PSV! ~_~) Pros:2300 ATK power! SoRL + GAF + Stop Defense=Beware teh powerz... Cons:The effect. (3.9/5) [ November 29, 2002, 12:19 PM: Message edited by: Toon ShadowGirl:Enter the Dragonfly ] |
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| | #3 |
| Guest Posts: n/a | Jirai Gumo This card was used by Dox, and fortunately for him, he didn't lose half his life points. Nothing much to say, just that it's purely up to change if you lose life points or not, which isn't particulary a good thing for something so bad. 2/5 Goblin Attack Force This card was pretty useful when Joey used it in his duel against Duke Devlin. Of course, 0 defense can really be a pain. Especially with the effect, adding on cards like Shield and Sword. One of my favorite monsters, you should pack at least one in every deck. That high power without a single sacrifice may come in handy. You won't be able to attack until the turn after the next, but I've seen my Attack Force last. Goblin Attack Force is complemented well by stalling cards. Also, fill up on Trap Holes to prevent your opponent from doing anything once you blow through his or her forces. 4/5 ----- -Thanx Golem [ November 29, 2002, 05:10 PM: Message edited by: KirbyKing ] |
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