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| | #1 |
| Junior Member Join Date: Aug 2002 Location: I train in a mysterious chamber filled with Dragon Pokemon Posts: 103 Thanks: 0 Thanked 0 Times in 0 Posts | Sorry the person who owns this server i just want to ask these nice people of Nintendo to get my attention, does anyone knows HOW TO GET THE POWER BOMBS IN METROID PRIME? IF UKNOW PLEASE TELL ME! |
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| | #2 |
| Guest | as taken from marshmallow's FAQ at gamefaqs.com... ------------------------------------------------------------------------------ o. COLLECTING THE POWER BOMBS: ------------------------------------------------------------------------------ Q: Where do I go after the Gravity Suit? --------------------------------------------- A: We get to open up a brand new area -- Phazon Mines, the source of the Pirate's powerful new technological upgrades that use that nasty blue stuff. First we have to go through the wreckage of the pirate ship. What a coincidence -- it landed right on top of the Phazon elevator. Reaching Phazon Mines ------------------------- The sunken derelict is located in the Tallon Overworld, of course, we've been here before. With the gravity suit we can also nab a missile pack under the water. To get to the ship's front door you simply jump up the platforms (underwater) that leads to a seemingly dead end. Roll into a ball, go through the tunnel (to the right) and it'll lead on up. Blow open the ice door and we're in. This entire level is VERY linear. It also has two nice energy tanks. Same set up as the start of the game, we just need to use the heat visor to find electrical conduits to shoot with the wave beam so we can power up the failed systems. You do that about 5000 times. The first energy tank will find you -- it'll be behind a grate that is right in front of you, so it's hard to miss. Blow it open and grab it. The second one is in the morph ball maze. Go to the long vertical shaft and do bomb jumps until you get high enough to get it. Bomb jumps send you higher underwater, so this is arguably easier than the one you get like this in Magmoor. The only other thing of interest here is a missile pack at the bottom of Biohazard containment -- use a super missile to blow up the tube you can scan. Easy snatch. After lots more thermal scanning + wave beam using you'll be dumped into the Phazon elevator shaft. Phazon Mines (SAVE POINT) --------------------------------- Now things get juicy. As you step into the main quarry you need to switch to the ice beam and lay waste to any pirates that get in your way (charged shot kills them, they're weak). When you find the mega turrets use two charged power beams to kill each. Near them is a magnetic track for the spiderball which leads to the save point. YOU NEED THIS SAVE POINT TRUST ME! Q: Duh huh, why do I need this save point? --------------------------------------------- A: Well Charlie, you'll go about a mile through advanced pirate hordes and ultra turrets and a boss. This is the last save point until after the power bombs. Things get a little rocky, so use this. Or die and lose all your progress until after the gravity suit...whatever you feel like doing there, bub. Continuing to Power Bombs ------------------------------ Jump down to the dead turrets and examine the two consoles to open the force field. The Space Pirates are tired of you getting in the way of things and have found a way to reverse engineer several of your weapons and incorporate them into their own body suits...your first tango is with Wave Pirates. The only way to kill them is with wave beams, preferably charged (4-5 charged per pirate will put it down). After the first encounter the door will be in the ceiling, which leads to a large lab. In Elite Research you get to see another twisted part of their plan: injecting Phazon into their own kind to make "Elite" pirates. Loads of data here to scan for story. Don't worry about the thing in the tube, it won't come out to dance. Activate the computer to get to the next level and meet your first Power Pirate (use the power beam to kill it -- one super missile also works, since it uses the beam to fire). Activate the console up here and you'll find a large, industrial sized plasma beam. Get into the spinner device and spin until it is pointing straight ahead of you. Activate the computer to fire and the doorway will be laid bare. Another missile pack can be found here also by blowing away the wall to the left of its starting position. Fall down the vertical shaft and enter Ore Processing, which is an interesting puzzle room. More akin to Zelda than Metroid, really. Slay the Power Pirates and go to the machine. The hologram shows the tracks in the central pillar. When you bomb the machine the bottom part of the pillar turns, shifting the magnetic tracks. Keep an eye on the upper left hand corner of the screen and stop when you see the BLUE track stop there. Use the blue track to reach the second story and find the center bomb device. Again, keep an eye on the upper left hand and stop when the RED lines up over there. Now drop to the bottom and start bombing until the RED track is lined up (you won't be able to see it, you'll need to use the hologram). Now with the red lined up you can use the spiderball to roll right up to the third story. You need power bombs to use the third computer so go through the ice door instead. Fall down the vertical shaft and enter the elevator that goes down to Lvl. 2 of the Phazon mines. Lvl 2. Phazon Mines ----------------------- In Elite Control Access look at the ceiling (but not straight up) and you will see a vent. Not the pipes -- a vent -- spewing green gas is right next to an explosive box. Shoot the box and the vent will be destroyed, revealing an easy missile pack. Here in Elite Control you meet your first Elite Pirate, which is really a pushover. Get out the power beam, charge up a super missile and let it fly. Three supers will kill it. Then Ice Pirates descend upon you but they are, of course, vulnerable to the ice beam (charged ice + missile works here for an instant kill). After possibly scanning roughly thirty two thousand different lores and data banks you can move on (up the ramp, NOT through the ice door on the bottom). The Ventilation shaft is interesting, but you'll see why later when we come back. Quickly run through to avoid the poison and puffers that fill the room. Omega Research is more pirate shooting to death, etc. Although it is a waste to shoot them, since they will be replaced by something tastier when we come back and there is no lock on the exit. Speaking of which, the exit is in the floor in a corner. The Central Dynamo is where've been heading this entire time. It is guarded by a cloaked autogun of some sort. I don't even think you can scan it, but no matter. It does relatively little damage, although you may be low on tanks. To kill it simply hold R and when you see it stop to shoot you shoot a charged bolt of some sort at it. After a couple shots it dies. For an even easier time use a well aimed super missile. You may miss with the delay but it will die if one super connects with it. After it's dead a hole will be blown in the floor. Go in and navigate through the electrical maze. When you get in the mass of water use a bomb to clear the area. Generally, go where the arcing off/on yellow electricity is located. At the end are the POWER BOMBS! W00t! Now you can blow that annoying BENDEZIUM TO HELL! DIE BENDEZIUM, DIE! ~mariofreak~ |
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| | #4 |
| Junior Member Join Date: Aug 2002 Location: I train in a mysterious chamber filled with Dragon Pokemon Posts: 103 Thanks: 0 Thanked 0 Times in 0 Posts | Just for the record....What does the Phazon suits does in Metroid Prime? |
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| | #6 |
| Junior Member Join Date: Oct 2000 Posts: 26 Thanks: 0 Thanked 0 Times in 0 Posts | Geez...a couple hours ago I got the power bombs, then got lost with my 27 health out of, like, 500 and died...Where did you say that one save point was? |
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| | #10 |
| Junior Member Join Date: Aug 2002 Location: I train in a mysterious chamber filled with Dragon Pokemon Posts: 103 Thanks: 0 Thanked 0 Times in 0 Posts | Now um i need everyone help more than ever, u see i made it to Phazon mines i almost got he power bombs but i died in that stupid electrical maze, i have 7 ENERGY TANKS is that enogh or am i missing any if u know any secret location to get more energy tanks pls let me know thanks [img]smile.gif[/img] |
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| | #11 |
| Junior Member Join Date: Aug 2002 Location: I train in a mysterious chamber filled with Dragon Pokemon Posts: 103 Thanks: 0 Thanked 0 Times in 0 Posts | Now um i need everyone help more than ever, u see i made it to Phazon mines i almost got he power bombs but i died in that stupid electrical maze, i have 7 ENERGY TANKS is that enogh or am i missing any if u know any secret location to get more energy tanks pls let me know thanks [img]smile.gif[/img] |
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| | #14 |
| Junior Member Join Date: Aug 2002 Location: I train in a mysterious chamber filled with Dragon Pokemon Posts: 103 Thanks: 0 Thanked 0 Times in 0 Posts | hey thanx! guess what i got the power bombs, the grapple beam and the x-ray scope but now i need to go the Geotherical-something core in the Magmoor caverns (i think that where u get the plasma beam) anywyas wen u grapple beam to each platform and use the spinner thingy to open all the platforms and stuff, wen u fall and u get bak up by the grapple beam, u cant get to the first platform because its too tall....what do ido? is there another way to get to the platfoms? because i've ben trying to find a stratadgey for VERY LONG TIME (2 hour 34 min.) does anyone know? do u know? if u do pls tell me cuz i know u guys are good in-this-obstacle-thingy. |
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