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Old 04-29-2008, 12:35 AM   #1
 
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THE CROCOMIRE IS IN METROID: ZERO MISSION!

Well, kind of. People searching around in the game's data found unused sprites for the Crocomire in Metroid: Zero Mission. That's not big news. Somebody's taken it upon theirself to bring it to life, though! Glory!

Click to view video.


THE CROCOMIRE LIVES
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Old 04-29-2008, 07:34 AM   #2
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I.....can see why they didn't keep him in.....
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Old 04-29-2008, 01:22 PM   #3
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I wonder if it was intentional for him to pin Samus against the wall or if it was a bug in the programming.
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Old 04-29-2008, 02:20 PM   #4
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prehaps it has something to do with him not being finished
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Old 04-29-2008, 02:59 PM   #5
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Nice to see there's a competent hacking community for that game.

Having seen a number of bad ones, you'd think half the game hackers these days only frequent games with automated editors.
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Old 04-29-2008, 08:10 PM   #6
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AI, was it still separate sprites like it was in Super Metroid? I remember there being a sprite for each its head, body, and arms.
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Old 04-29-2008, 11:00 PM   #7
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Yes, it was. In fact, I'm 99% sure those aren't the sprites that were originally found in the game. It looks like he re-did them, because the originals looked more like a rough draft.





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Old 04-30-2008, 07:48 PM   #8
 
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The original sprites were actually of an infant Crocomire. I think they(the game developers) were planning on including a young Crocomire, which would have grown by the time you see it in Super Metroid.

Here's a site with the sprites for it:
.::[Metroid: Fan Mission]::.
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Old 04-30-2008, 09:18 PM   #9
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I've never seen that before. Not what I was talking about, but interesting, none the less.
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Old 04-30-2008, 10:17 PM   #10
 
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Oh, wow. I just did a double take, that was apparently from SUPER Metroid. ****, I didn't know anything about that. Confusion.
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Old 05-03-2008, 10:10 AM   #11
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that was a pretty cool battle. but i can see why he wasn't in it.if he was going to be in it, they're should definitely be more room to fight him.
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Old 05-03-2008, 11:23 AM   #12
 
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The hacker has coded an entirely original A.I. for it, no one knows how it might have originally behaved. That's part of why it's so cool that it was hacked into the game.
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Old 05-05-2008, 12:01 PM   #13
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The least he could've done is make the Crocomire go backwards when he's hit.

Me? I wouldn't enjoy being crushed between a Crocomire and the door.
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Old 05-05-2008, 06:23 PM   #14
 
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Nobody likes losing.
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Old 05-05-2008, 06:48 PM   #15
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Good point.

I will add it to my log.
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