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| | #41 |
| Veteran Member Join Date: Sep 2000 Location: The Netherlands Gender: Posts: 17,093 Thanks: 104 Thanked 173 Times in 116 Posts | You should post this on more Metroid forums. You'll be suprised to see that no one will agree with you there either. You shouldn't be suprised, but you WILL be. |
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| | #42 | |
| Member Join Date: Aug 2002 Gender: Posts: 752 Thanks: 22 Thanked 4 Times in 4 Posts | Quote:
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| | #43 | |
| Just Another Face in Red Jumpsuit Join Date: May 2001 Location: Lemmingland Gender: Posts: 19,143 Thanks: 121 Thanked 174 Times in 120 Posts | Quote:
Your thesis is that Zero Mission, despite being confirmed by Nintendo to be an update of the original Metroid, is a totally new game just because it has prettier graphics and many alterations. Dawn of Souls is Final Fantasy with prettier graphics and many alterations. It had cutscenes. It has new dungeons. The charge system was replaced with an MP system. The difficulty was cleaved. It has a boss theme rather than the same song playing for every single fight in the game, including the final boss. You have about six spaces to name your characters instead of four. The Orbs became Crystals. "Blue Belt" became "Monk". TNT became "Nitro Powder". "Nuke" became "Flare". By your theory, it's a totally new game rather than a remake. Though I should I known I was going to get "I've never played those games", I was honestly expecting a "Dawn of Souls is a remake of Final Fantasy. What's your point?" PS: I'm fully aware that Dawn of Souls actually has Final Fantasy I and II on it. It's just that most people I talk to about it associate it with just the first one. I'm also aware that Dawn of Souls is essentially Origins for the GBA, but Dawn of Souls actually has some more alterations from Origins (Origins still used the Charge system) ![]() Where are these lemmings going? The Super Nintendo Super Shire! Hop in line and follow them there! | |
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| | #44 | |||||
| Join Date: Jul 2002 Location: (n) - the place where I am Gender: Posts: 19,401 Thanks: 170 Thanked 779 Times in 497 Posts | Quote:
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Your comparison had nothing to do with what Koga had said. Quote:
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Metroid is a complex game that probably had to give up a few things to fit on the NES. It makes sense that a remake would have many differences, as it is on a more advanced system. And remember, "I'm-a Luigi, number one!" | |||||
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| | #45 |
| Professional Lurker Join Date: Dec 2000 Location: New Hyrule, Washington, US Gender: Posts: 15,618 Thanks: 81 Thanked 201 Times in 118 Posts | Every time someone says that Zero Mission is not a remake of Metroid 1, somewhere on the planet, a puppy dies. SAVE THE PUPPIES! THEY LOOK CUTELY IN YOUR DIRECTION! BELIEVE THE REMAKE HYPOTHESIS! WE BEG YOU! ![]() "There are some who call me... Link?" ![]() "Carpe Gaium Domesticum!" (Seize the Cucco!) Zelda: The Grand Adventures | Triforce MUCK ザ行方不明リンク 悪いユウモアの賢人 |
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| | #46 | |
| Senior Member Join Date: Apr 2003 Location: The oversized rock of Hawaii. Gender: Posts: 5,665 Thanks: 5 Thanked 17 Times in 13 Posts | The reason Nintendo didn't pay much attention to the story until Prime was because they thought "A Game was a Game." Simple as that. And they're pretty much doing it still, although they do seem to be focusing on story a bit more. And quoting from The Daily Show; Quote:
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| | #47 | |||||||||||||
| TEH METRIOD GOOROO!!! !!!!111oneonecow ![]() ^OGMF! INCONSISTENT!!! Join Date: Mar 2005 Posts: 212 Thanks: 0 Thanked 0 Times in 0 Posts | Quote:
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Metroid 1 even begins by saying that Samus had succeeded in past missions that no one thought were possible. Zero Mission was one of those missions. The creators wrote Zero Mission so that it would be Metroid 1's prequel. Thank you for contributing. I believe that was from Nintendo's website. Though I agree with them, we still cannot use them as evidence since they are not a reliable source. Quote:
The alterations are of course all the power-ups that Samus did not have in the original, as well as the addition of new areas. Adding more bosses and abilities is something that I can accept as being a more detailed story. However, the omission of a mini-boss, Fake Kraid, in a story that is supposed to be a true and complete telling of Metroid 1 is a major detriment to the theory that it is a complete retelling. Quote:
From what you have told me, it seems that this Final Fantasy: Dawn of Souls is not a remake. Quote:
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If so then I must disagree. He stated that the new movie is a retelling of the old one and is the same story as the old one even though it has been altered and updated. So the main point was that just because it is altered or updated does not mean that it is a different story. That having been established, my retort was about the magnitude of alteration between the two movies, and its relation to the games in terms of scenario. My analogy was that the original Ocean's Eleven ended with the group succeeding, and then having Koga imagine that the modern version ended with the group failing. That is a significant difference, and it is one that would make a retelling impossible since that is not what happened in the original. My next point was to apply that measurement of difference to Zero Mission and Metroid, which would give Koga a perspective of how I view the two games. Does that help to clear anything up? Quote:
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The graphics should have fit with those seen in Super Metroid, and the maps should have been similar enough to make it different enough but still allow the concept of rebuilding and repairing the destroyed Tourain by the Space Pirates to explain those minor differences. As it looks in Zero Mission, the concept of the Space Pirates rebuilding what was destroyed in Zero Mission is unthinkable. They would not rebuild the brain pod just enough to make it look as it does in Super Metroid. Rather than make something less damaged they would build something that is stronger in a different location, which is what they did in Metroid 1. Zero even confirms this since the maps prove that Tourain is in a different location than the destroyed one seen in Super Metroid. The programmers made an effort to show that Zero Mission is not Metroid 1, as I pointed out in my presentation. | |||||||||||||
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| | #48 |
| Member Join Date: Aug 2002 Gender: Posts: 752 Thanks: 22 Thanked 4 Times in 4 Posts | Nintendo created the games. Nintendo said it was a remake, that is the bottom line. If you don't believe that, then you have absolutely nothing any one is going to listen to. |
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| | #49 |
| Senior Member Join Date: Apr 2003 Location: The oversized rock of Hawaii. Gender: Posts: 5,665 Thanks: 5 Thanked 17 Times in 13 Posts | ^We've stated that quite a few times. Apparently, the truth has no credibility. |
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| | #50 | ||||
| Join Date: Jul 2002 Location: (n) - the place where I am Gender: Posts: 19,401 Thanks: 170 Thanked 779 Times in 497 Posts | Quote:
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And remember, "I'm-a Luigi, number one!" | ||||
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| | #51 | |||||
| TEH METRIOD GOOROO!!! !!!!111oneonecow ![]() ^OGMF! INCONSISTENT!!! Join Date: Mar 2005 Posts: 212 Thanks: 0 Thanked 0 Times in 0 Posts | Quote:
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Zero Mission is not a re-envisioning though. If it were then it should fit the requirements needed to lead into Super Metroid, and as I have proven, it does not. Quote:
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It seems that you are disagreeing because of personal reasons to believe that they are the same games. | |||||
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| | #52 |
| Moderator of Awesome Join Date: Aug 2001 Location: Location, Location. Gender: Posts: 23,619 Thanks: 536 Thanked 654 Times in 384 Posts | Dai Grepher, if I had a freakin' PENNY for how many times you have A. Contradicted yourself or B. Made an invalid point I'd be richer than any of you. You just suck. Your points suck. Your logic sucks. Prince Zack totally owned you, and you think that "expanding on the mission's full story" means "coming before the mission." |
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| | #53 | ||||
| Moderator of Awesome Join Date: Aug 2001 Location: Location, Location. Gender: Posts: 23,619 Thanks: 536 Thanked 654 Times in 384 Posts | Quote:
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Zero Mission is not a re-envisioning though. If it were then it should fit the requirements needed to lead into Super Metroid, and as I have proven, it does not.</font>[/quote]Space Pirates. Several Years. Maybe they were in to "***** Eye" and did some remodeling. Maybe freakin' Mother Brain changed things up so it could suit her needs. Maybe things, I dunno, moved from time to time...Soil isn't exactly stable. Quote:
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It seems that you are disagreeing because of personal reasons to believe that they are the same games. </font>[/quote]It seems that you are disagreeing because of personal reasons to believe they're not the same game. Admit it, we have way better evidence than you. You're just stubborn and can't see you've contradicted yourself and proved we were right a few times... And like we said, why does the fact that Super Metroid's map doesn't fit explain this isn't a remake? The way the Space Pirates could have changed things, the way there could have been some "remodeling" done...According to your evidence, since the Mushroom Kingdom is different In Mario games, obviously it's some alternate reality with a DIFFERENT Mushroom Kingdom. | ||||
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| | #54 |
| Member Join Date: Jul 2002 Location: Greater Mancester, UK Gender: Posts: 1,860 Thanks: 10 Thanked 16 Times in 11 Posts | I really can't be be bothered reading through all the posts in this topic, because from what I see they're all just going over the same thing. I just want to clarify what DG thinks the actual timeline is. Because if Zero Mission is a prequel to Metroid 1, that suggests that Samus went to Zebes and killed Mother Brain once, somehow lost all her abilities from Zero Mision and then went back to kill Mother Brain again. (Who has, presumably, survived as a bit of goo on a chamber wall, and has managed to regrow itself at a speed which puts most bacteria to shame.) And that's not even getting started on Kraid and Ridley, who exploded for some reason in Zero Mission. Apparantly Kraid and Ridley shrank between the two games as well. In Metroid Prime the Pirates seem a little surprised that Samus has destroyed their base on Zebes, considering that by your timeline she would have done this before, pretty close to the original game. But, whatever. It's only a game, and I make a rule of not looking into these things too much. I tend to trust the people who made the game, but that's just me. |
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| | #55 | ||||||||||
| TEH METRIOD GOOROO!!! !!!!111oneonecow ![]() ^OGMF! INCONSISTENT!!! Join Date: Mar 2005 Posts: 212 Thanks: 0 Thanked 0 Times in 0 Posts | Quote:
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This also is not a case of an entire message board disagreeing with me. There are a few people here that refuse to admit that they are wrong and choose to argue with no evidence to support their efforts. Many people on other forums agree with me and have complimented my research and presentation. Some have agreed completely and told me that I am right. This happened on two other forums, and soon to be three once my account at Nintendo.com's forums reaches the requirements to create topics. It is only a matter of time before this truth reaches the majority of Metroid fans and it is accepted as the popular belief. So you may as well get used to the fact that Zero Mission comes before Metroid 1. Quote:
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To answer your question, Zero Mission must fit with Super Metroid if it is a remake of Metroid 1 because Super Metroid shows that the destroyed Tourain is just below the surface in Crateria. However, Zero Mission’s map shows that Tourain is below Crateria and even Brinstar. This means that the destroyed Tourain and Mother Brain chamber seen in Super Metroid is not the Tourain in Zero Mission. They are in two different areas, or levels of the planet. Therefore, the destroyed Tourain seen in Super Metroid must have come from another game that takes place after Zero Mission. Metroid 1’s map lines up with Super Metroid’s map perfectly and proves that the damaged Tourain seen in Super Metroid is the same one from Metroid 1. So that is the entire argument summed up in one paragraph. I hope that helps. Quote:
After this battle, Samus finds a new ship, which seems to be modeled after her suit. This may be a Chozo spacecraft. In order to customize it and link to the computer, Samus may have had to transfer power or technology from her suit. So at some point she lost a few of the abilities that she obtained in Zero Mission. Samus was already known as the best Bounty Hunter in the galaxy, though her identity was still a mystery to the Federation. Anyone who had seen Samus’ true self had been killed after that. Many rumors of Samus circulated, some of which stated that Samus was a male, and that many pirates all throughout the galaxy feared his power suit because of its massive power. Samus was also believed to be a cyborg, and the suit was actually thought to be surgically implanted into Samus’ body, making up his physiology. After the Federation found that SR-388 was the home planet of the Metroids, only discovering it after noticing every other life form on the planet was becoming extinct, they sent a research team out to capture the Metroids and bring them back for study. The team was on their way back when they were attacked by the Space Pirates, who were under the command of a new Mother Brain that had established a new base on Zebes with the help of a different Kraid and Ridely. Those names are only code names for their species. These two Space Pirate leaders were considerably smaller than their cousinly predecessors, but their lethalness and dangerous abilities were impressive. They, along with the replacement Mother Brain, commanded the Pirates after Samus destroyed the last Ridley and Mother Brain on Zebes. This new command wasted no time after their defeat on Zebes. They attacked the research station that was transporting the Metroids, and using data salvaged from the ship as well as their own studies of the Metroids prior to this, the Space Pirates were able to contain and breed the Metorids with much more success than the first time. Having control over the dormant Metroid and exposing it to bata rays conservatively also allowed the Space Pirates to have more control of the numbers of Metorids produced. After the Space Pirates returned to Zebes, the Federation launched a full scale attack on the planet, but the resistance of the Space Pirates was strong, and the Federation was unable to penetrate the extremely hard crust of Zebes. Therefore, the Federation sent Samus back to Zebes with the orders of destroying the Metroid and pirate threat. Samus succeeded. From what I know of the Primes, I think Prime comes next, followed by Echoes. The Space Pirates were going to try and bring Mother Brain back from what remained of it using Phazon. At the same time the pirates succeeded in restoring Ridley from Zero Mission. They may have brought Kraid back to life, but it is likely that they did not or did not have the chance to do so. After this Metroid II takes place, then Super Metroid, and then Fusion. The Kraid and Ridley in Super Metroid are different from those seen in 1 and Zero. Quote:
Please be aware that this timeline may change. I am not completely familiar with every storyline element of the Prime games. | ||||||||||
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| | #56 |
| Senior Member Join Date: Aug 2002 Gender: Posts: 6,260 Thanks: 0 Thanked 0 Times in 0 Posts | I think that since Zero Mission is obviously Samus talking about what happened on her first mission (going mainstream here and saying it's Metroid 1 (Metroid 1 had no real in-game dialogue, so it could be assumed that it is currently happening and not Samus recapping it, as Zero Mission is)), that the excuse is since Samus is retelling the story, she obviously had room for a few creative changes-- Kraid being ridiculously huge, for instance As for the map change, she can't hardly be expected to remember the exact layout of Zebes from however far away she is and however long ago it was. However, it's still a remake, because... it's the same game. That, and Nintendo themselves said before, during, and after the game's release, "It's a remake of Metroid for NES". That's how the game itself was marketed, that's what it is. You can't call it a new game because the map doesn't please you. [another note: You say parts of the original Metroid storyline were dropped? ... How much storyline did the original Metroid really have?] [ June 11, 2005, 06:45 PM: Message edited by: Dark Magus ] |
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| | #57 |
| TEH METRIOD GOOROO!!! !!!!111oneonecow ![]() ^OGMF! INCONSISTENT!!! Join Date: Mar 2005 Posts: 212 Thanks: 0 Thanked 0 Times in 0 Posts | If this is Samus' memory of the actual events, then how could she have forgotten about Fake Kraid? How could she forget the structure of Zebes if her suit's computer keeps record of it all? The events may be a story, but what we play is what actually happened. The maps are the game, and the game shows the exact structure of each area. When you push start and then A in the game, the map that shows every area's placement to the others shows Tourain to the side of Brinstar. So what we are being told is from Samus, but what we play is the present tense mission. I don't remember anyone who actually worked on the game at Nintendo call Zero Mission a remake or re-envisioning. However, even if Nintendo as a whole were to call it either of those, my presentation proves that they would be wrong. The games prove that Zero Mission is not Metroid 1. Hence the title Zero, because it comes before 1. Metroid 1’s storyline had the manual, Fake Kraid, and Mother Brain. Zero Mission had the story from the manual in its manual, but it does not refer to it as being Zero Mission’s prologue. It also leaves out a few things from the original manual. Zero Mission then omits Fake Kraid, and also leaves out one of the Zeebetites that should be placed right in front of Mother Brain’s pod. This is an important part of Metroid’s story because of the original, and also because of Super Metroid, which shows the same set up. Zero Mission does not follow this set up, thus breaking continuity for the series if it is supposed to be a remake. So if Samus’ flashback to Metroid 1 is accurate in Super Metroid, then why isn’t it after Super Metroid when she is flashing back to her Zero Mission? Zero Mission was made to be a prequel to Metroid 1, and everything about the game proves this. |
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| | #58 | |
| Professional Lurker Join Date: Dec 2000 Location: New Hyrule, Washington, US Gender: Posts: 15,618 Thanks: 81 Thanked 201 Times in 118 Posts | Quote:
![]() "There are some who call me... Link?" ![]() "Carpe Gaium Domesticum!" (Seize the Cucco!) Zelda: The Grand Adventures | Triforce MUCK ザ行方不明リンク 悪いユウモアの賢人 | |
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| | #59 |