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| | #1 |
| Junior Member Join Date: Jun 2006 Location: I'm watching from where they were. Gender: Posts: 224 Thanks: 11 Thanked 16 Times in 13 Posts | Too Human Has anyone even really play this game, yet? I was able to play it and my thoughts upon it was that it's a okay game. |
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| | #2 |
| Senior Member Join Date: Jun 2005 Location: I Pity The Fool Who Confuses Me With Someone Other Than YoshiFreak. Gender: Posts: 3,108 Thanks: 648 Thanked 129 Times in 87 Posts | I think they had it really pretty good until whoever makes the controls got ahold of that. Good God, seriously? It's fighting is like Ninja Gaiden's camera. |
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| | #3 |
| Junior Member Join Date: Jun 2006 Location: I'm watching from where they were. Gender: Posts: 224 Thanks: 11 Thanked 16 Times in 13 Posts | Yeah, I found myself going nuts because of the camera in the game. |
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| | #4 |
| Senior Member Join Date: May 2000 Location: DenCo Gender: Posts: 9,850 Thanks: 127 Thanked 365 Times in 192 Posts | Zoom the camera out off of the default. I didn't have a problem with it after that. |
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| | #5 |
| Senior Member Join Date: Jun 2005 Location: I Pity The Fool Who Confuses Me With Someone Other Than YoshiFreak. Gender: Posts: 3,108 Thanks: 648 Thanked 129 Times in 87 Posts | I wasn't actually talking about the camera, I thought that was fine. |
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| | #6 |
| Senior Member Join Date: May 2000 Location: DenCo Gender: Posts: 9,850 Thanks: 127 Thanked 365 Times in 192 Posts | I thought the controls were fine. I don't like button jamming in action games. I'm lazy. You can pull off really cool combos in Ninja Gaiden or DMC, but you have to be a fighting game expert to successfully pull them off. Here, I can just tap the right stick and pull off some insane looking moves. I likened it to more of a semi-automatic action title, ala Diablo, and I thought that worked. |
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| | #7 |
| Senior Member Join Date: Jun 2005 Location: I Pity The Fool Who Confuses Me With Someone Other Than YoshiFreak. Gender: Posts: 3,108 Thanks: 648 Thanked 129 Times in 87 Posts | I dunno, I personally thought attacking with something I'm used to using to move the camera was silly. If they made it to where you can change the settings I'd be more inclined to try it again. |
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| | #8 |
| Senior Member Join Date: May 2000 Location: DenCo Gender: Posts: 9,850 Thanks: 127 Thanked 365 Times in 192 Posts | I liked it, as I often get burnt out on typical action title control schemes. I usually stop using the fighting-game style combo moves in favor of simple 3 hit combos after the first level. |
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| | #9 |
| Senior Member Join Date: Jun 2005 Location: I Pity The Fool Who Confuses Me With Someone Other Than YoshiFreak. Gender: Posts: 3,108 Thanks: 648 Thanked 129 Times in 87 Posts | I guess I just figured there would be a decent fighting aspect to a hyped up game. The WoW-type no-skill fighting is fine on some games, but I expected at least some effort on SK's part. Eh. |
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| | #10 |
| Senior Member Join Date: May 2000 Location: DenCo Gender: Posts: 9,850 Thanks: 127 Thanked 365 Times in 192 Posts | I went in expecting more Diablo than Ninja Gaiden, which is probably why I'm happy with the no-skill controls. I like the semi-automatic thing for dungeon grinders. |
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| | #11 |
| Senior Member Join Date: Jun 2005 Location: I Pity The Fool Who Confuses Me With Someone Other Than YoshiFreak. Gender: Posts: 3,108 Thanks: 648 Thanked 129 Times in 87 Posts | I thought it was going to be like a Third-Person Oblivion. Not with that amount of detail, but standard blocks and attacks with the triggers. Most people are used to using the right analog as a camera-control, like me. |
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| | #12 |
| Newbie Join Date: Oct 2008 Gender: Posts: 11 Thanks: 0 Thanked 1 Time in 1 Post | i played the demo and i think it was a big dissapointment. |
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