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| | #1 |
| Junior Member Join Date: May 2000 Posts: 302 Thanks: 0 Thanked 0 Times in 0 Posts | http://www.capcom.co.jp/ir/english/n...e/e041101.html So much for the GameCube exclusive, at least for Japan. [ November 01, 2004, 11:40 AM: Message edited by: The Evil Shredder ] |
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| | #3 |
| Join Date: Aug 2002 Location: I rub my tilde all over your asterisk Gender: Posts: 15,886 Thanks: 456 Thanked 1,151 Times in 628 Posts | You know what annoys me is when people claim, especially when Capcom themselves claim, that Resident Evil was the first in it's genre. Perhaps everyone missed the fact that the gameplay is a complete clone of the Alone in the Dark series? ![]() |
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| | #4 |
| Just Another Face in Red Jumpsuit Join Date: May 2001 Location: Lemmingland Gender: Posts: 19,143 Thanks: 121 Thanked 173 Times in 119 Posts | And that it was possibly inspired by Sweet Home, although that was Japan only, and Sweet Home seems to be an RPG instead of an Action shooter. ![]() Where are these lemmings going? The Super Nintendo Super Shire! Hop in line and follow them there! [ November 05, 2004, 04:52 PM: Message edited by: CodieKitty ] |
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| | #6 |
| Just Another Face in Red Jumpsuit Join Date: May 2001 Location: Lemmingland Gender: Posts: 19,143 Thanks: 121 Thanked 173 Times in 119 Posts | Maybe it wasn't popular, but it still existed. ![]() Where are these lemmings going? The Super Nintendo Super Shire! Hop in line and follow them there! |
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| | #7 |
| Junior Member Join Date: May 2000 Posts: 302 Thanks: 0 Thanked 0 Times in 0 Posts | No it didn't. Genres do not exist of themselves. They are categories invented by people in order to classifying existing games. In order for the genre to be invented, there has to be sufficient reason to do so. There wasn't until Resident Evil was published. |
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| | #8 |
| Just Another Face in Red Jumpsuit Join Date: May 2001 Location: Lemmingland Gender: Posts: 19,143 Thanks: 121 Thanked 173 Times in 119 Posts | So just because Resident Evil was the first to call itself a "Survival Horror" game, that automatically makes it the first survival horror game? As in, the first blood filled game about keeping your people alive? So, let's see. Sweet Home was a gorey game about fountains of men's blood and babies being burned to death, and boil covered zombies with machetes who pop their boils and curse you. Sound pretty horrific to me. And the main task of the game was to keep your people alive. Their survival depended upon you. So, it's a super bloody game about keeping your people alive. Oh, but since it predates Resident Evil, all that automatically becomes a load of crap. And since Resident Evil supposively created the genre, Sweet Home, a game for the NES, is a rip off of a game for the PSX. ![]() Where are these lemmings going? The Super Nintendo Super Shire! Hop in line and follow them there! |
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| | #9 |
| Junior Member Join Date: May 2000 Posts: 302 Thanks: 0 Thanked 0 Times in 0 Posts | Resident Evil and Capcom did not classify the game to be its own genre. It was the video game community that perceived the need to create a genre dedicated to Resident Evil and the games it inspired--yes, Resident Evil is the inspiration of contemporary survival horror games, not some old fossils that nobody cared about--, thus the creation of the survival horror genre. Sweet Home was just a gruesome RPG, much as Castlevania was just a platformer. |
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| | #10 |
| Senior Member Join Date: May 2003 Location: Threading the jeweled thrones of earth under my sandalled feet Gender: Posts: 2,983 Thanks: 4 Thanked 45 Times in 39 Posts | On a completely different note... I just played through Devil May Cry and have come to the conclusion that Capcom is one big half-ass of a company. Especially when you play the sequel, as well. ...Or all of its sequels. Damn you, Capcom... |
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| | #11 | |
| Just Another Face in Red Jumpsuit Join Date: May 2001 Location: Lemmingland Gender: Posts: 19,143 Thanks: 121 Thanked 173 Times in 119 Posts | Quote:
Castlevania had multiple lives and continues. Hell, it had UNLIMITED continues. Okay, some of the recent Castlevanias are one-life pops, like SotN and Harmony of Dissonance. But the originals gave you 3+ lives and let you continue as many times as you damn well pleased (the latter excludes Bloodlines, which did have limited continues). ![]() Where are these lemmings going? The Super Nintendo Super Shire! Hop in line and follow them there! | |
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| | #12 |
| Junior Member Join Date: May 2000 Posts: 302 Thanks: 0 Thanked 0 Times in 0 Posts | First, write out your abbreviations when appropriate. A much more notable franchise that is associated with Resident Evil is Silent Hill, abbreviated as SH. Second, revival is irrelevant. There are no ways of reviving a dead character in Fire Emblem, but it's still a RPG. Third, Resident Evil is not a shooter. Guns are are optional weapons in the games. It is not a platformer, as there is no jump. It is not action, as the action is no more prominent than the puzzles. Last, regardless of your characterization acrobatics, it remains true that Sweet Home is just an insignificant speck--another way of approaching the RPG genre. It was not until Resident Evil that the style of play became prominent enough that a new genre is warranted. |
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| | #13 |
| Join Date: Aug 2002 Location: I rub my tilde all over your asterisk Gender: Posts: 15,886 Thanks: 456 Thanked 1,151 Times in 628 Posts | I'm telling you here and now that Resident Evil's engine was a blatant clone of the POPULAR PC SERIES called ALONE IN THE DARK made by INFOGRAMES, the prominent french game company now known as ATARI. Resident Evil came after 3 games in the series. Just because console magazines weren't talking about a PC game does not mean that the series was any less important. ![]() [ November 11, 2004, 09:10 AM: Message edited by: Boring Name ] |
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| | #14 |
| Just Another Face in Red Jumpsuit Join Date: May 2001 Location: Lemmingland Gender: Posts: 19,143 Thanks: 121 Thanked 173 Times in 119 Posts | Looky what I found in last month's Game Informer's "Twenty Five Most Influential Games Of All Time" article. You can thank me for it later, AI. I'm sorry it cut off the last letters on the far right. It's located by the spine of the magazine, so I couldn't scan it well. If you can't make it out, going downwards, the missing/cut off words are... play- exchange for effect contribu- is still fighting which in turn created it. Resident Evil is Alone in the Dark with a few pinches of Sweet Home (unless Alone in the Dark also had the door animation, limited inventory system, and the "Home of residing evil" message), put in a blender, and dubbed something new and original. I hate you, Capcom. ![]() Where are these lemmings going? The Super Nintendo Super Shire! Hop in line and follow them there! [ November 12, 2004, 11:31 AM: Message edited by: CodieKitty ] |
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| | #15 |
| Join Date: Aug 2002 Location: I rub my tilde all over your asterisk Gender: Posts: 15,886 Thanks: 456 Thanked 1,151 Times in 628 Posts | I don't hate Capcom for it, I just think they get much more credit than they deserve. Especially after the series went stale. ![]() |
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| | #16 | ||
| Junior Member Join Date: May 2000 Posts: 302 Thanks: 0 Thanked 0 Times in 0 Posts | Quote:
Quote:
http://www.planetdreamcast.com/resid...cles/00003.htm Shinji Mikami, the creator of the Resident Evil games, explicitly says that the inspiration for the series was an Italian movie. Don't even try to bring up the mansion setting. Where do you think all of these games get their ideas for a haunted mansion? Gothic horror movies. The setting has been the established norm for a zombie story long before there was even a video game industry. | ||
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| | #17 | |
| Just Another Face in Red Jumpsuit Join Date: May 2001 Location: Lemmingland Gender: Posts: 19,143 Thanks: 121 Thanked 173 Times in 119 Posts | Quote:
Mine at least had some idea of what I was talking about, as we had already been discussing Sweet Home, and you suddenly pulled Silent Hill out of your ass. We have yet to discuss any games in this topic with the initials "SF2". What are we talking about here? Star Fox 2 (yes, it exists)? Street Fighter 2 (I'm guessing this)? Shining Force 2? Syphon Filter 2? ![]() Where are these lemmings going? The Super Nintendo Super Shire! Hop in line and follow them there! | |
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| | #18 |
| Junior Member Join Date: May 2000 Posts: 302 Thanks: 0 Thanked 0 Times in 0 Posts | Any of those would technically fit in the analogy, as none of those use the same engine as SSBM. Of course, there is only one choice among those remotely similar to SSBM in style--unlike in the instance of Silent Hill, a game seldom far from mentions of RE and the survival horror genre in general. I leave you to solve the conundrum of which of those one is the only appropriate choice. |
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