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| | #4 |
| Join Date: Jul 2001 Location: Teenage Wasteland Gender: Posts: 6,107 Thanks: 860 Thanked 880 Times in 402 Posts | My favorite would probably be Super Mario 64 for how it opened up the floodgates for 3D gaming. But my favorite would probably be Mario Tennis for how fun it made tennis. But my favorite would have to be Super Mario Bros. 3. Or that one where he saved the princess. You know...that one... ~Dylan |
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| | #5 |
| Member Join Date: Oct 2004 Location: Hiding from the voices... Shh... Gender: Posts: 576 Thanks: 4 Thanked 2 Times in 2 Posts | I've enjoyed almost every Mario game I've played, but if I had to choose a favorite, It'd be a tie between Super Mario 64, and Super Mario Sunshine. I just like the 3D style. Plus, there's plenty of glitches for them, even a few I found myself. |
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| | #6 | |
| Member Join Date: Jul 2004 Gender: Posts: 1,774 Thanks: 2 Thanked 1 Time in 1 Post | Quote:
and terrible Shine Sprite allocation. Red coins in regular and secret levels alike just to catch every Shine Sprite. I'd credit SMS for having NPCs more, if their dialogue wasn't such a bore. There were more interesting characters and places like SM64's penguin races. No such levels, like that slide of Peach's, because all your levels are stupid beaches. No way to tell of what level blue coins are, you'd never have that problem with a 64 star. Don't get me wrong, I like the Tanookis, but this game looked like it was designed by monkeys. Even simple puzzles affected continuity, apparently ghosts can be eaten by Yoshi. Then they came back next game to say something differently. Eat a ghost on 64DS and then you'll see. Underwhelming final boss, and enemy design loss. Yoshi was the only saving grace, and you need fruit to keep him in place. SMB, 3, 2, 1, World, and 64, M&L and so much more, piled from the ceiling to the floor. From Donkey Kong and on, there's a world of better games to explore, all which came before. [ September 05, 2005, 09:18 PM: Message edited by: Bizarro Joseph Stalin ] | |
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| | #8 |
| Join Date: May 2001 Location: Farmerland. Gender: Posts: 7,343 Thanks: 90 Thanked 292 Times in 172 Posts | Sonic... The FIGHTERS!!! *BAM!* *POW!* *SLAP!* |
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| | #9 | |
| Member Join Date: Aug 2001 Location: MWAHAHAHHAHAHAAAA!!!ha. Gender: Posts: 1,294 Thanks: 21 Thanked 8 Times in 4 Posts | Quote:
apparently ghosts can be eaten by Yoshi. Then they came back next game to say something differently. Eat a ghost on 64DS and then you'll see. </font>[/quote]The thing about that is, the Yoshi's in SMS are a different species than the Yoshi's in every other game. That's is why their abilities(and colors) differ so much. | |
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| | #10 |
| Member Join Date: Jul 2004 Gender: Posts: 1,774 Thanks: 2 Thanked 1 Time in 1 Post | Ah, but examine the phrasing of the message that appears when you eat a Boo: YOU... CAN'T... EAT... GHOSTS! And in all other games, that appears to be true. Perhaps if it were: THIS... SPECIES.... OF... YOSHI... CAN'T.... EAT... GHOSTS! Or some such. |
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| | #11 |
| Join Date: Jul 2001 Location: Teenage Wasteland Gender: Posts: 6,107 Thanks: 860 Thanked 880 Times in 402 Posts | Oh yeah? Then how do you explain THIS?! ~Dylan |
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| | #14 | |
| Senior Member Join Date: Jun 2001 Location: The well of wishes. Gender: Posts: 5,444 Thanks: 3 Thanked 10 Times in 10 Posts | Quote:
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| | #16 | |
| Member Join Date: Aug 2001 Location: MWAHAHAHHAHAHAAAA!!!ha. Gender: Posts: 1,294 Thanks: 21 Thanked 8 Times in 4 Posts | Quote:
Now, I agree that introducing a new species of Yoshi in the first place is really stupid. But there isn't a plothole. | |
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| | #20 | ||
| Newbie Join Date: Sep 2005 Location: On vacation in Hyrule Castle. Duh. Playing MM Posts: 9 Thanks: 0 Thanked 0 Times in 0 Posts | Quote:
Super-Star-Base-ball Quote:
[ September 12, 2005, 06:43 PM: Message edited by: Zelda60Fangznyia ] | ||
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