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| | #21 | |
| Junior Member Join Date: Oct 2007 Gender: Posts: 218 Thanks: 0 Thanked 5 Times in 1 Post | Quote:
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| | #22 |
| Member | (No. Regardless of who you switch out for, you'd still be unable to attack. :/) |
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| | #23 |
| Senior Member | ^^You have to put him on stand-by and then switch him with Koops. But you will not eb able to attack. |
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| | #25 |
| Senior Member | (Oh, well. I don't fully understand Shadow's Super; Does it stop my next attack too?) If it doesen't: Use Shadow Spear. If it does: Pass; I cant really do anything and I don't plan to use any more chips this turn. (D***. Shadow's Super is, without a doubt THE lamest super I've ever used) Last edited by Microphone_Kirby; 10-21-2007 at 07:14 PM. |
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| | #26 |
| Senior Member | ^Yep, you cannot attack as well. Shadow cannot attack. Rundas cannot attack. Chaos Control fades. |
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| | #27 |
| Senior Member | I think it's my opponet's turn; I used Chaos Control as my last attack move Enemy couldn't attack after that, then Shadow couldn't attack, now it's my opponet's move (Right?) |
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| | #28 |
| Member | (...Chaos Control needs to be tweaked, then. e_e Also, I bought the Nuke chip. What're the stats on that?) |
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| | #30 |
| Senior Member | (??? Now I'm really confused, but nevermind. PM me explaining Shadow's Chaos Control carefully, please.) *Chaos Control Fades away* (and Power Pellet's ill effect should wear off) MK: Whew. Now It's time to do some damage! Shadow! Chaos Spear. Shadow: Just watch this... |
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| | #33 |
| Senior Member | ^Lazy one. It's on the first page. Anyway: Nuke: All toys on the field are reduced to 1 HP. Breaks after use. --- Boo: NOA_Andy smacks Koops with his Banning Stick, doing (35) damage to Koops, and leaving him with 35 HP. --- MK: Shadow uses Chaos Spear, which strikes Rundas for (45) damage, K.Oing him. (+25) MK: 0/2 COM: 1/2 The COM sends out... Yoshi-Earth Race: Nintendonian HP: 50 Ability: Yoshi!: If a Yoshi is on stand-by, and another is on the field, then the opponent's toys turn to eggs for two turns. Normal: Stomp (10): This attack has a chance of hitting up to ten times. Super: Swallow (--): The opponent misses their turn. No damage is dealt. "Yoshi!" Yoshi stomps on Shadow 8 times, doing (80) damage, K.Oing him. MK: 1/2 COM: 1/2 |
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| | #34 |
| Senior Member | ( All toys reduced to 1 hp. The chip then breaks.) Can I see the stats for all the toys in Jerry's? |
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| | #37 |
| Senior Member | Ian: Zelda (Light) Race: Nintendonian HP: 70 Ability: Wisdom: When Zelda is fighting a Nature Element, reduce the damage she takes by 10. Normal: Ocarina (30) Super: Light Beam (100): Zelda must have taken 50 damage or more to use this attack Ganondorf (Dark) Race: Nintendonian HP: 110 Ability: Power: Ganondorf does 10 damage to the opponent every time they use their normal attack Normal: Earthquake Punch (50) Super: Black Hole (200) This requires 2 turns of charging. After using it, however, he may be K.Oed. Dark Chao-Dark Sega HP: 45 Ability: Protector: If Chaos 0 is on stand-by, LC will take only 1/2 damage from attacks. Nomal: Light Swipe(25) Super: Dark Beam(100): Dark Chao is poisoned "I'll be good." Warrior-Neutral Square HP: 65 Ability: Fighter's Stance: Warrior does +30 damage if below 30 HP. Normal: Slash(50) Super: Focus(--): Warrior takes damage and adds it to Normal. "I've gotta start somewhere..." --- Boo: Koops uses Power Shell, which strikes NOA_Andy for (90) damage, K.Oing him. (+35 extra) Boo: 4/6 COM: 5/6 Kamek uses Double Size on himself, which will make his next attack do +20 damage. --- MK: Sonic is about to use Sonic Wind, when suddenly, the COM uses... Block: If you want to play this chip on another player, you must PM X-3. This chip will block their attack completely, and make them unable to use it again until the battle is over. Sonic Wind is blocked, and thus it canno be used again. Yoshi uses Swallow, which will make Sonic unable to attack next turn. You can atatch chips if you want to, though. |
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| | #38 |
| Senior Member | Sonic: What the- *Block stopped the attack* MK: Woah! *Yoshi swallows Sonic* Dang! I thought I had him. Now I have to think of something different... but I got a whole turn to think... (Turn is passed; not using any chips now) |
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| | #39 |
| Senior Member | Yoshi stomps Sonic 4 times for (40) damage, leaving him at 30 HP. Sonic bursts out of the egg! He can attack again. |
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| | #40 |
| Senior Member | Sonic: Whew! That was weird... MK: No time to worry now, Sonic! Use this! *equips Sonic with Multistrike: Allows equipped toy to use normal attack TWICE: once doing normal damage, and second attack doing 1/2 damage* Sonic: OH YEAH! Get ready for pain, Yoshi! Homing Attack! |
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